Player Matchup

Ares
Ares
Ananiax
Ares
Level 139
God Stats
3W - 2L
1,814 SR
Queue Stats
111W - 114L
1,600 Elo+
Party 1
Ravana
Ravana
FlamesMcgeee
Ravana
Level 144
God Stats
34W - 25L
1,659 SR
Queue Stats
258W - 196L
1,624 Elo+
Solo
Hachiman
Hachiman
HayClyde
Hachiman
Level 149
God Stats
5W - 6L
1,551 SR
Queue Stats
160W - 141L
1,599 Elo+
Party 1
Bastet
Bastet
Kahuna VI
Bastet
Level 141
God Stats
6W - 4L
1,570 SR
Queue Stats
58W - 65L
1,598 Elo+
Party 1
Ra
Ra
Tearindisup
Ra
Level 129
God Stats
10W - 17L
1,458 SR
Queue Stats
172W - 160L
1,530 Elo+
Party 1
Team Averages
Level 140
1,610 SR
1,590 Elo+

VS

Team Averages
Level 133
1,652 SR
1,603 Elo+
Martichoras
Martichoras
Azorathum
Martichoras
Level 148
God Stats
4W - 0L
1,786 SR
Queue Stats
207W - 187L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
MisticGameGod
Amaterasu
Level 129
God Stats
9W - 14L
1,428 SR
Queue Stats
436W - 450L
1,607 Elo+
Solo
Anubis
Anubis
QXJK
Anubis
Level 158
God Stats
5W - 1L
1,962 SR
Queue Stats
207W - 193L
1,606 Elo+
Party 2
Tyr
Tyr
RuneEndresz
Tyr
Level 143
God Stats
4W - 0L
1,640 SR
Queue Stats
163W - 152L
1,601 Elo+
Party 2
Sol
Sol
Then9t
Sol
Level 85
God Stats
15W - 19L
1,445 SR
Queue Stats
98W - 55L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ananiax
Ares
10
1 / 3 / 4
7,317
457
5,921
13,570
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
15
0 / 4 / 0
9,241
578
14,507
15,399
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
HayClyde
Hachiman
16
3 / 0 / 1
9,249
578
10,182
9,351
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Kahuna VI
Bastet
14
2 / 5 / 0
8,025
502
5,892
14,704
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
7,727
483
4,738
9,001
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Azorathum
Martichoras
16
1 / 2 / 1
9,457
591
6,779
10,481
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Amaterasu
MisticGameGod
Amaterasu
16
2 / 0 / 2
9,897
619
9,633
19,879
18,652
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
QXJK
Anubis
17
5 / 1 / 5
10,378
649
11,748
9,301
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 2 / 4
8,457
529
4,803
12,157
9,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Then9t
Sol
16
8 / 1 / 2
9,884
618
11,259
11,996
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
Ananiax
Ares
1
3
4
1
W
Martichoras
Azorathum
Martichoras
1
2
1
0.75
L
Ravana
0
4
0
0
L
Hachiman
HayClyde
Hachiman
3
0
1
3.5
L
Bastet
Kahuna VI
Bastet
2
5
0
0.4
W
Amaterasu
MisticGameGod
Amaterasu
2
0
2
3
W
Anubis
QXJK
Anubis
5
1
5
7.5
W
1
2
4
1.5
L
0
5
1
0.1
W
Sol
Then9t
Sol
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
44,222
62,025
Taken
63,814
31,612
Mitigated
39,392
14,242
Healing
31,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ananiax
Ares
5,921
356
0
1,948
13,570
11,586
0
5,244
8,326
20,282
0
W
Martichoras
Azorathum
Martichoras
6,779
3,029
0
4,594
10,481
3,905
94
2,258
8,223
0
87,163
L
Ravana
14,507
4,807
0
3,929
15,399
10,705
261
2,094
13,305
0
82,036
L
Hachiman
HayClyde
Hachiman
10,182
6,787
0
3,134
9,351
2,715
0
2,337
7,014
0
75,328
L
Bastet
Kahuna VI
Bastet
5,892
1,148
0
2,802
14,704
4,577
0
6,729
7,975
0
60,581
W
Amaterasu
MisticGameGod
Amaterasu
9,633
5,366
0
12,239
19,879
18,652
779
0
19,879
0
63,795
W
Anubis
QXJK
Anubis
11,748
107
0
3,671
9,301
4,324
0
2,791
6,187
98,147
771
W
4,803
177
0
4,294
12,157
9,191
0
3,164
8,679
78
30,033
L
4,738
165
374
2,055
9,001
2,029
0
5,929
3,072
53,798
629
W
Sol
Then9t
Sol
11,259
5,288
0
6,979
11,996
3,320
1,198
2,505
9,387
71,291
12,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
48,073
504
Minions Killed
611
0
Camps Cleared
0
1,624,538
Distance Traveled
1,772,984
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,317
457
24
2
0
323,105
2
W
Martichoras
9,457
591
155
10
0
307,593
6
L
Ravana
9,241
578
134
8
0
278,578
1
L
Hachiman
9,249
578
147
9
0
330,653
7
L
Bastet
8,025
502
83
5
0
370,068
0
W
Amaterasu
9,897
619
119
7
0
337,237
8
W
Anubis
10,378
649
162
10
0
329,443
6
W
Tyr
8,457
529
42
3
0
375,810
7
L
Ra
7,727
483
116
7
0
322,134
2
W
Sol
9,884
618
133
8
0
422,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role