Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ColdottaPizza1
Cu Chulainn
Level 20
God Stats
3W - 3L
1,883 SR
Queue Stats
17W - 19L
1,466 Elo+
Party 1
Apollo
Apollo
Pigeons4life
Apollo
Level 32
God Stats
5W - 8L
1,437 SR
Queue Stats
89W - 137L
1,376 Elo+
Solo
Vulcan
Vulcan
Washushay
Vulcan
Level 23
God Stats
11W - 6L
1,770 SR
Queue Stats
86W - 70L
1,471 Elo+
Solo
Janus
Janus
Zanny101
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,618 SR
1,463 Elo+

VS

Team Averages
Level 35
1,445 SR
1,415 Elo+
Fenrir
Fenrir
BoSmAn001
Fenrir
Level 46
God Stats
32W - 29L
1,654 SR
Queue Stats
90W - 95L
1,464 Elo+
Party 2
Vulcan
Vulcan
GlFTED5916
Vulcan
Level 20
God Stats
1W - 0L
1,170 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 2
Ne Zha
Ne Zha
ISTNOTSMURFFF
Ne Zha
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,438 Elo+
Solo
Ares
Ares
tyddyciddy
Ares
Level 47
God Stats
1W - 1L
1,312 SR
Queue Stats
63W - 60L
1,464 Elo+
Party 2
Mulan
Mulan
tyler_system69
Mulan
Level 39
God Stats
54W - 53L
1,589 SR
Queue Stats
75W - 85L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 2
6,980
873
6,203
8,528
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
ColdottaPizza1
Cu Chulainn
14
2 / 0 / 2
7,615
952
7,949
9,144
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
12
1 / 4 / 0
6,810
851
2,621
7,795
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Washushay
Vulcan
12
0 / 2 / 1
6,647
831
6,874
3,883
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Zanny101
Janus
12
2 / 5 / 1
6,967
871
4,376
6,288
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoSmAn001
Fenrir
12
1 / 0 / 5
6,864
858
4,697
5,083
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
GlFTED5916
Vulcan
14
1 / 2 / 4
7,618
952
7,311
2,965
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 5
7,530
941
6,505
10,010
5,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
6 / 0 / 5
8,216
1,027
8,120
10,264
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 7
7,380
923
3,909
8,829
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
12
12
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
2
2
W
Fenrir
BoSmAn001
Fenrir
1
0
5
3.5
L
Cu Chulainn
ColdottaPizza1
Cu Chulainn
2
0
2
3
W
Vulcan
GlFTED5916
Vulcan
1
2
4
1.5
W
2
1
5
4.5
L
Apollo
1
4
0
0.25
L
Vulcan
Washushay
Vulcan
0
2
1
0.25
L
Janus
Zanny101
Janus
2
5
1
0.5
W
6
0
5
8.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
30,542
35,638
Taken
37,151
19,896
Mitigated
26,362
8,078
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,203
369
0
2,074
8,528
6,853
0
2,681
5,810
19,259
0
W
Fenrir
BoSmAn001
Fenrir
4,697
308
0
305
5,083
2,548
0
1,807
3,256
0
9,818
L
Cu Chulainn
ColdottaPizza1
Cu Chulainn
7,949
1,890
0
4,122
9,144
6,477
0
4,163
4,897
705
25,603
W
Vulcan
GlFTED5916
Vulcan
7,311
0
0
0
2,965
1,072
0
650
2,241
28,752
0
W
6,505
2,723
0
3,214
10,010
5,879
0
4,875
4,804
0
27,766
L
Apollo
2,621
1,066
0
1,752
7,795
3,008
0
3,030
4,657
0
11,786
L
Vulcan
Washushay
Vulcan
6,874
482
0
0
3,883
1,404
0
1,579
2,228
17,143
391
L
Janus
Zanny101
Janus
4,376
844
0
130
6,288
2,154
0
3,466
2,788
12,243
0
W
8,120
546
0
2,451
10,264
9,788
0
5,659
4,316
12,920
1,521
W
3,909
0
0
75
8,829
7,075
0
4,038
4,484
0
8,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
37,608
174
Minions Killed
141
0
Camps Cleared
0
715,423
Distance Traveled
875,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,980
873
46
6
0
148,520
0
W
Fenrir
6,864
858
17
2
0
174,537
0
L
Cu Chulainn
7,615
952
45
6
0
164,070
0
W
Vulcan
7,618
952
55
7
0
185,156
0
W
Ne Zha
7,530
941
40
5
0
173,876
0
L
Apollo
6,810
851
28
4
0
142,228
0
L
Vulcan
6,647
831
20
3
0
115,760
0
L
Janus
6,967
871
35
4
0
144,845
0
W
Ares
8,216
1,027
15
2
0
168,586
0
W
Mulan
7,380
923
14
2
0
173,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role