Player Matchup

Mercury
Mercury
Chiyasu
Mercury
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 94L
1,400 Elo+
Party 1
Chiron
Chiron
Insommn
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,775 Elo+
Party 1
Ra
Ra
Landorax
Ra
Level 104
God Stats
21W - 10L
1,587 SR
Queue Stats
169W - 145L
1,489 Elo+
Solo
Sobek
Sobek
SuchDelMuchWow
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
drwhisler
Cthulhu
Level 21
God Stats
36W - 37L
1,486 SR
Queue Stats
95W - 92L
1,400 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,496 Elo+

VS

Team Averages
Level 107
1,525 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Barnabas7343
Nu Wa
Level 128
God Stats
24W - 19L
1,570 SR
Queue Stats
122W - 122L
1,486 Elo+
Solo
Cerberus
Cerberus
Chel25
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 100L
1,435 Elo+
Solo
Cthulhu
Cthulhu
ElHugo99
Cthulhu
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 101L
1,414 Elo+
Party 2
Lancelot
Lancelot
WhiteWolf8195
Lancelot
Level 118
God Stats
9W - 4L
1,554 SR
Queue Stats
70W - 61L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chiyasu
Mercury
12
3 / 2 / 1
6,323
527
3,794
9,719
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Insommn
Chiron
9
0 / 2 / 1
5,276
440
3,878
7,741
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,448
537
5,128
7,565
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,218
435
2,568
11,309
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
drwhisler
Cthulhu
10
0 / 5 / 1
5,559
463
1,923
7,434
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 4
7,136
595
11,588
5,550
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 3
7,088
591
5,266
4,409
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Chel25
Cerberus
11
2 / 1 / 5
6,700
558
4,420
8,397
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ElHugo99
Cthulhu
13
4 / 1 / 3
8,048
671
3,965
5,743
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
WhiteWolf8195
Lancelot
12
3 / 1 / 2
6,420
535
5,334
8,234
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
W
3
1
3
4.5
W
Cerberus
Chel25
Cerberus
2
1
5
4.5
L
Mercury
Chiyasu
Mercury
3
2
1
1.75
W
Cthulhu
ElHugo99
Cthulhu
4
1
3
5.5
L
Chiron
Insommn
Chiron
0
2
1
0.25
L
1
5
1
0.3
L
0
3
1
0.17
W
Lancelot
WhiteWolf8195
Lancelot
3
1
2
4
L
Cthulhu
drwhisler
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
30,573
43,768
Taken
32,333
20,100
Mitigated
14,228
11,296
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,588
5,205
0
1,545
5,550
1,807
315
1,213
4,337
0
54,037
W
5,266
724
0
2,351
4,409
1,070
221
2,359
1,743
42,010
686
W
Cerberus
Chel25
Cerberus
4,420
227
1,431
3,346
8,397
4,345
48
1,844
6,443
19,705
1,714
L
Mercury
Chiyasu
Mercury
3,794
1,507
0
4,248
9,719
3,334
0
1,290
8,429
0
48,277
W
Cthulhu
ElHugo99
Cthulhu
3,965
220
0
1,081
5,743
3,645
0
1,642
3,750
48,363
2,495
L
Chiron
Insommn
Chiron
3,878
1,463
202
2,038
7,741
2,135
0
1,586
6,152
0
34,369
L
5,128
689
216
2,223
7,565
2,505
336
3,190
4,375
42,265
658
L
2,568
240
0
2,289
11,309
8,109
0
2,706
8,603
13,218
0
W
Lancelot
WhiteWolf8195
Lancelot
5,334
834
0
2,858
8,234
3,361
0
1,613
6,495
0
44,219
L
Cthulhu
drwhisler
Cthulhu
1,923
96
0
80
7,434
4,017
0
4,591
2,843
24,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
35,392
327
Minions Killed
379
0
Camps Cleared
0
1,118,993
Distance Traveled
1,151,523
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,136
595
84
7
0
218,422
4
W
Nu Wa
7,088
591
73
6
0
173,741
0
W
Cerberus
6,700
558
54
5
0
235,688
0
L
Mercury
6,323
527
90
8
0
251,061
0
W
Cthulhu
8,048
671
93
8
0
244,223
4
L
Chiron
5,276
440
73
6
0
214,823
1
L
Ra
6,448
537
94
8
0
211,087
3
L
Sobek
5,218
435
18
2
0
237,887
3
W
Lancelot
6,420
535
75
6
0
279,449
0
L
Cthulhu
5,559
463
52
4
0
204,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role