Player Matchup

Nu Wa
Nu Wa
Deity-Mez
Nu Wa
Level 139
God Stats
40W - 19L
1,715 SR
Queue Stats
106W - 93L
1,536 Elo+
Solo
Arachne
Arachne
Glazed360
Arachne
Level 44
God Stats
27W - 37L
1,439 SR
Queue Stats
35W - 48L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Imnotgood9078
Sylvanus
Level 128
God Stats
0W - 1L
1,752 SR
Queue Stats
178W - 145L
1,624 Elo+
Solo
Sol
Sol
SourDankHitz
Sol
Level 45
God Stats
30W - 20L
1,518 SR
Queue Stats
53W - 67L
1,435 Elo+
Party 1
Thanatos
Thanatos
xiixArsonxiix
Thanatos
Level 145
God Stats
34W - 46L
1,574 SR
Queue Stats
430W - 410L
1,514 Elo+
Solo
Team Averages
Level 100
1,600 SR
1,501 Elo+

VS

Team Averages
Level 138
1,502 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DuhFoolyNoops
Artemis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Warfarekiller18
Fafnir
Level 151
God Stats
6W - 10L
1,361 SR
Queue Stats
298W - 278L
1,493 Elo+
Solo
Persephone
Persephone
bmoc49
Persephone
Level 171
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 175L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
zzXBlackOutXzz
Ao Kuang
Level 160
God Stats
12W - 9L
1,649 SR
Queue Stats
340W - 313L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deity-Mez
Nu Wa
11
2 / 1 / 1
5,825
530
5,967
5,155
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Glazed360
Arachne
10
2 / 5 / 2
5,786
526
3,259
9,557
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Imnotgood9078
Sylvanus
11
4 / 3 / 5
6,457
587
7,155
11,381
9,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 5 / 0
5,321
484
3,854
6,831
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
xiixArsonxiix
Thanatos
10
1 / 4 / 2
5,452
496
2,631
9,707
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 3
6,776
616
4,556
10,041
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
10
3 / 4 / 1
5,958
542
3,766
5,381
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 6
5,348
486
4,911
11,655
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
bmoc49
Persephone
11
0 / 0 / 4
6,835
621
4,725
5,271
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
13
9 / 0 / 1
8,427
766
8,323
9,719
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
17
18
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
3
1.63
L
Nu Wa
Deity-Mez
Nu Wa
2
1
1
2.5
W
Artemis
3
4
1
0.88
L
Arachne
Glazed360
Arachne
2
5
2
0.6
L
Sylvanus
Imnotgood9078
Sylvanus
4
3
5
2.17
L
3
5
0
0.6
W
0
4
6
0.75
W
Persephone
bmoc49
Persephone
0
0
4
2
L
Thanatos
xiixArsonxiix
Thanatos
1
4
2
0.5
W
Ao Kuang
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
26,281
42,631
Taken
42,067
19,180
Mitigated
17,947
15,914
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,556
2,083
0
4,758
10,041
3,242
0
3,041
7,000
0
33,077
L
Nu Wa
Deity-Mez
Nu Wa
5,967
1,366
0
1,806
5,155
1,586
0
2,550
2,385
42,195
0
W
Artemis
3,766
2,273
161
774
5,381
1,234
0
2,950
2,431
0
20,895
L
Arachne
Glazed360
Arachne
3,259
1,974
0
1,534
9,557
3,306
84
4,461
5,070
0
27,659
L
Sylvanus
Imnotgood9078
Sylvanus
7,155
2,250
463
3,275
11,381
9,410
279
4,397
6,786
25,113
7,995
L
3,854
2,059
117
965
6,831
1,980
653
3,728
3,047
18,970
3,127
W
4,911
1,599
0
1,680
11,655
8,409
14
4,593
7,062
11,377
1,964
W
Persephone
bmoc49
Persephone
4,725
252
0
1,962
5,271
1,574
0
2,881
2,390
49,652
1,963
L
Thanatos
xiixArsonxiix
Thanatos
2,631
531
0
7,754
9,707
2,898
0
1,810
7,897
0
28,259
W
Ao Kuang
8,323
2,593
0
5,720
9,719
3,488
281
2,244
7,475
53,763
5,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
33,344
259
Minions Killed
330
0
Camps Cleared
0
995,918
Distance Traveled
1,104,897
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,776
616
52
5
0
250,702
0
L
Nu Wa
5,825
530
68
6
0
221,157
0
W
Artemis
5,958
542
38
3
0
223,444
4
L
Arachne
5,786
526
46
4
0
212,085
0
L
Sylvanus
6,457
587
59
5
0
176,447
3
L
Sol
5,321
484
36
3
0
181,859
0
W
Fafnir
5,348
486
17
2
0
220,331
0
W
Persephone
6,835
621
113
10
0
218,600
1
L
Thanatos
5,452
496
50
5
0
204,370
5
W
Ao Kuang
8,427
766
110
10
0
191,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role