Player Matchup

Shiva
Shiva
Calahan
Shiva
Level 156
God Stats
1W - 0L
1,292 SR
Queue Stats
8W - 5L
1,596 Elo+
Party 1
Arachne
Arachne
Clammers
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Crunkfunkskunk
Nu Wa
Level 154
God Stats
1W - 0L
1,435 SR
Queue Stats
16W - 15L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Langlam
Zhong Kui
Level 198
God Stats
2W - 2L
1,606 SR
Queue Stats
120W - 92L
1,567 Elo+
Party 1
Yemoja
Yemoja
Vaekaera
Yemoja
Level 87
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 1
Team Averages
Level 144
1,423 SR
1,495 Elo+

VS

Team Averages
Level 139
1,509 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LtSmash101
Lancelot
Level 120
God Stats
4W - 7L
1,430 SR
Queue Stats
85W - 88L
1,501 Elo+
Party 2
Artemis
Artemis
Yaewi
Artemis
Level 169
God Stats
1W - 2L
1,613 SR
Queue Stats
125W - 134L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Calahan
Shiva
16
4 / 4 / 16
9,917
826
15,166
21,243
27,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Clammers
Arachne
17
6 / 4 / 8
10,367
864
10,170
13,150
7,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 13
10,405
867
17,652
9,676
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Langlam
Zhong Kui
15
6 / 5 / 9
9,901
825
11,018
15,795
18,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Vaekaera
Yemoja
18
2 / 0 / 13
10,844
904
5,228
9,592
10,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 3 / 6
10,502
875
11,726
13,905
9,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
 
The Morrigan
15
6 / 4 / 7
9,084
757
7,078
8,556
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
 
Yemoja
13
0 / 5 / 11
7,509
626
4,932
13,675
8,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
LtSmash101
Lancelot
14
2 / 3 / 7
8,222
685
6,569
11,970
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Yaewi
Artemis
15
2 / 6 / 11
8,853
738
14,986
15,104
5,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
21
Kills
15
15
Deaths
21
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
6
2.67
L
The Morrigan
 
The Morrigan
6
4
7
2.38
L
Yemoja
 
Yemoja
0
5
11
1.1
W
Shiva
Calahan
Shiva
4
4
16
3
W
Arachne
Clammers
Arachne
6
4
8
2.5
W
3
2
13
4.75
W
Zhong Kui
Langlam
Zhong Kui
6
5
9
2.1
L
Lancelot
LtSmash101
Lancelot
2
3
7
1.83
W
Yemoja
Vaekaera
Yemoja
2
0
13
8.5
L
Artemis
Yaewi
Artemis
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,234
Damage
45,291
69,456
Taken
63,210
68,816
Mitigated
33,088
28,036
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,726
678
881
2,761
13,905
9,412
0
7,195
6,291
41,639
0
L
The Morrigan
 
The Morrigan
7,078
1,749
0
746
8,556
3,724
0
4,256
3,953
18,293
3,316
L
Yemoja
 
Yemoja
4,932
807
7,968
2,137
13,675
8,376
0
6,627
6,385
15,864
0
W
Shiva
Calahan
Shiva
15,166
1,266
1,238
3,526
21,243
27,302
405
7,468
13,767
0
26,994
W
Arachne
Clammers
Arachne
10,170
7,870
1,380
1,882
13,150
7,942
505
3,553
9,591
0
20,585
W
17,652
2,981
776
1,399
9,676
5,182
1,537
3,718
5,952
45,209
718
W
Zhong Kui
Langlam
Zhong Kui
11,018
937
174
1,849
15,795
18,066
490
4,251
11,542
24,475
606
L
Lancelot
LtSmash101
Lancelot
6,569
332
1,447
649
11,970
6,277
0
6,277
5,191
0
15,572
W
Yemoja
Vaekaera
Yemoja
5,228
283
12,256
3,556
9,592
10,324
595
3,177
6,412
18,027
0
L
Artemis
Yaewi
Artemis
14,986
6,093
931
2,737
15,104
5,299
0
7,484
7,003
0
40,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
44,170
167
Minions Killed
193
0
Camps Cleared
0
1,187,953
Distance Traveled
1,032,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,502
875
63
5
0
251,546
0
L
The Morrigan
9,084
757
27
2
0
158,803
0
L
Yemoja
7,509
626
14
1
0
150,441
0
W
Shiva
9,917
826
24
2
0
251,774
0
W
Arachne
10,367
864
24
2
0
264,763
0
W
Nu Wa
10,405
867
54
5
0
229,473
0
W
Zhong Kui
9,901
825
43
4
0
214,427
0
L
Lancelot
8,222
685
24
2
0
277,971
0
W
Yemoja
10,844
904
22
2
0
227,516
0
L
Artemis
8,853
738
65
5
0
193,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role