Player Matchup

He Bo
He Bo
CgLFC14
He Bo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MikeMartin2005
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Uchiha_St1cKm4n
Bacchus
Level 65
God Stats
2W - 1L
1,514 SR
Queue Stats
56W - 50L
1,540 Elo+
Party 3
Ra
Ra
Uchiha_Yeager
Ra
Level 62
God Stats
6W - 3L
1,474 SR
Queue Stats
90W - 87L
1,483 Elo+
Party 3
Hercules
Hercules
tR Loki
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 55
1,498 SR
1,505 Elo+

VS

Team Averages
Level 116
1,612 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BigO2468
Lancelot
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
Jamxt34
Cernunnos
Level 104
God Stats
11W - 10L
1,455 SR
Queue Stats
21W - 24L
1,505 Elo+
Party 1
Zeus
Zeus
Melkor993
Zeus
Level 69
God Stats
3W - 4L
1,880 SR
Queue Stats
87W - 92L
1,446 Elo+
Solo
Charon
Charon
zord119
Charon
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
297W - 297L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CgLFC14
He Bo
12
5 / 0 / 1
6,664
606
2,895
4,211
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 1
5,860
533
4,512
5,670
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,892
536
2,901
8,457
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
6,472
588
966
4,048
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
tR Loki
Hercules
10
2 / 1 / 1
6,264
569
2,882
5,925
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 3 / 0
5,255
478
2,162
5,368
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
BigO2468
Lancelot
8
3 / 1 / 0
5,516
501
4,275
4,764
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Jamxt34
Cernunnos
8
0 / 3 / 0
4,545
413
3,086
5,930
1,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
0 / 3 / 1
5,154
469
2,630
4,372
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
zord119
Charon
8
0 / 2 / 2
5,451
496
3,130
6,730
3,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Lancelot
BigO2468
Lancelot
3
1
0
3
W
He Bo
CgLFC14
He Bo
5
0
1
5.5
L
Cernunnos
Jamxt34
Cernunnos
0
3
0
0
L
Zeus
0
3
1
0.17
W
3
2
1
1.75
W
1
1
1
1.5
W
1
0
1
1.5
W
Hercules
tR Loki
Hercules
2
1
1
2.5
L
Charon
zord119
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,156
Damage
15,283
28,311
Taken
27,164
13,345
Mitigated
8,932
11,069
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,162
1,103
0
1,612
5,368
1,386
0
733
4,502
0
22,911
L
Lancelot
BigO2468
Lancelot
4,275
474
0
956
4,764
1,422
0
1,453
3,239
0
13,262
W
He Bo
CgLFC14
He Bo
2,895
305
0
3,000
4,211
1,081
0
659
3,552
41,779
0
L
Cernunnos
Jamxt34
Cernunnos
3,086
1,324
0
514
5,930
1,759
0
1,579
4,351
0
21,543
L
Zeus
2,630
162
0
1,038
4,372
1,312
0
2,215
2,157
29,717
1,854
W
4,512
1,229
0
923
5,670
1,337
1,564
1,030
4,640
0
37,172
W
2,901
565
152
2,675
8,457
5,801
29
1,497
6,960
14,818
0
W
966
0
60
1,734
4,048
1,176
480
1,824
2,224
38,221
919
W
Hercules
tR Loki
Hercules
2,882
943
0
2,525
5,925
3,950
0
582
5,343
0
31,708
L
Charon
zord119
Charon
3,130
966
0
1,339
6,730
3,053
0
782
5,870
15,813
2,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
25,921
293
Minions Killed
157
0
Camps Cleared
0
1,078,413
Distance Traveled
967,869
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,255
478
39
4
0
128,915
0
L
Lancelot
5,516
501
25
2
0
274,151
0
W
He Bo
6,664
606
75
7
0
244,402
0
L
Cernunnos
4,545
413
29
3
0
179,108
0
L
Zeus
5,154
469
43
4
0
191,675
0
W
Skadi
5,860
533
60
5
0
194,977
2
W
Bacchus
5,892
536
13
1
0
216,373
0
W
Ra
6,472
588
84
8
0
231,555
0
W
Hercules
6,264
569
61
6
0
191,106
0
L
Charon
5,451
496
21
2
0
194,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role