Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
D4N1E7M
Poseidon
Level 125
God Stats
2W - 0L
1,799 SR
Queue Stats
73W - 67L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
TURDCUTIN4DAYS
Danzaburou
Level 66
God Stats
24W - 27L
1,491 SR
Queue Stats
130W - 145L
1,405 Elo+
Solo
Team Averages
Level 99
1,597 SR
1,436 Elo+

VS

Team Averages
Level 63
1,663 SR
1,237 Elo+
Sobek
Sobek
JamaicanEeyore
Sobek
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 1
Medusa
Medusa
Jomeson
Medusa
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Chang'e
Chang'e
RetroKghtMge
Chang'e
Level 95
God Stats
1W - 3L
1,745 SR
Queue Stats
9W - 18L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 2 / 8
13,338
889
15,971
18,576
22,748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
D4N1E7M
Poseidon
19
5 / 4 / 4
12,665
844
14,592
9,968
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
TURDCUTIN4DAYS
Danzaburou
17
4 / 3 / 7
12,745
850
10,515
11,316
4,086
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,842
656
4,727
16,017
13,002
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jomeson
Medusa
16
3 / 7 / 2
10,830
722
6,933
14,992
5,558
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
RetroKghtMge
Chang'e
18
3 / 2 / 4
10,759
717
10,505
17,463
7,055
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
9
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
8
4
W
Poseidon
D4N1E7M
Poseidon
5
4
4
1.75
L
1
4
2
0.5
L
Medusa
Jomeson
Medusa
3
7
2
0.57
L
Chang'e
RetroKghtMge
Chang'e
3
2
4
2.5
W
Danzaburou
TURDCUTIN4DAYS
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
22,165
39,860
Taken
48,472
30,240
Mitigated
25,615
12,527
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,971
1,823
12
6,903
18,576
22,748
475
8,194
10,382
0
51,734
W
Poseidon
D4N1E7M
Poseidon
14,592
1,610
0
3,390
9,968
3,406
274
3,883
6,085
65,009
2,132
L
4,727
263
0
1,466
16,017
13,002
0
5,556
10,084
16,597
0
L
Medusa
Jomeson
Medusa
6,933
3,474
0
1,237
14,992
5,558
0
5,494
9,254
0
24,838
L
Chang'e
RetroKghtMge
Chang'e
10,505
1,280
3,471
7,226
17,463
7,055
0
3,053
14,155
33,153
0
W
Danzaburou
TURDCUTIN4DAYS
Danzaburou
10,515
6,502
0
2,222
11,316
4,086
2,004
3,539
7,777
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
31,431
176
Minions Killed
90
0
Camps Cleared
0
814,090
Distance Traveled
743,976
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,338
889
64
4
0
298,653
2
W
Poseidon
12,665
844
74
5
0
251,040
0
L
Sobek
9,842
656
26
2
0
283,002
0
L
Medusa
10,830
722
35
2
0
172,835
0
L
Chang'e
10,759
717
29
2
0
288,139
0
W
Danzaburou
12,745
850
38
3
0
264,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role