Player Matchup

Chiron
Chiron
D-wreck00
Chiron
Level 123
God Stats
29W - 40L
1,253 SR
Queue Stats
684W - 663L
1,438 Elo+
Solo
Ymir
Ymir
HonorableSen405
Ymir
Level 183
God Stats
4W - 6L
1,263 SR
Queue Stats
14W - 15L
1,433 Elo+
Party 3
Hun Batz
Hun Batz
KINGxKOOPA07
Hun Batz
Level 194
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 3
Vulcan
Vulcan
SmokeDance Moon
Vulcan
Level 159
God Stats
0W - 1L
1,457 SR
Queue Stats
5W - 8L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
ZachB Me4Free
Sun Wukong
Level 107
God Stats
0W - 1L
1,532 SR
Queue Stats
44W - 27L
1,578 Elo+
Solo
Team Averages
Level 153
1,412 SR
1,449 Elo+

VS

Team Averages
Level 98
1,515 SR
1,430 Elo+
Hachiman
Hachiman
BtR Flyinhazard
Hachiman
Level 16
God Stats
7W - 5L
1,487 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
G36Ccups
Ao Kuang
Level 34
God Stats
10W - 10L
1,429 SR
Queue Stats
144W - 149L
1,388 Elo+
Party 1
Atlas
Atlas
GuttaTooSaucy
Atlas
Level 120
God Stats
13W - 9L
1,628 SR
Queue Stats
330W - 380L
1,468 Elo+
Party 2
Discordia
Discordia
SegaSalem
Discordia
Level 144
God Stats
29W - 24L
1,578 SR
Queue Stats
377W - 381L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
aakivo
Gilgamesh
Level 174
God Stats
12W - 14L
1,452 SR
Queue Stats
452W - 483L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
D-wreck00
Chiron
13
0 / 3 / 0
8,002
500
4,533
10,844
3,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
6,553
410
2,838
11,605
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
KINGxKOOPA07
Hun Batz
10
3 / 3 / 0
6,737
421
3,396
9,154
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 6 / 2
6,767
423
11,208
8,939
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ZachB Me4Free
Sun Wukong
12
0 / 4 / 1
7,419
464
8,771
14,956
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 0 / 3
9,051
566
5,098
6,832
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
G36Ccups
Ao Kuang
16
5 / 0 / 1
8,864
554
5,349
11,150
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 2
7,794
487
7,093
10,856
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
SegaSalem
Discordia
13
2 / 2 / 3
8,535
533
5,477
6,559
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
aakivo
Gilgamesh
16
7 / 1 / 3
10,020
626
16,086
18,002
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
0
3
2.5
L
Chiron
D-wreck00
Chiron
0
3
0
0
W
Ao Kuang
G36Ccups
Ao Kuang
5
0
1
5.5
W
2
0
2
3
L
0
1
0
0
L
Hun Batz
KINGxKOOPA07
Hun Batz
3
3
0
1
W
Discordia
SegaSalem
Discordia
2
2
3
1.75
L
0
6
2
0.17
L
Sun Wukong
ZachB Me4Free
Sun Wukong
0
4
1
0.13
W
Gilgamesh
aakivo
Gilgamesh
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
39,103
55,498
Taken
53,399
22,537
Mitigated
31,588
12,984
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,098
3,044
0
4,225
6,832
2,657
420
489
6,343
0
63,295
L
Chiron
D-wreck00
Chiron
4,533
1,896
1,652
3,515
10,844
3,248
0
3,491
7,320
0
52,631
W
Ao Kuang
G36Ccups
Ao Kuang
5,349
2,088
0
4,214
11,150
4,109
0
1,478
9,615
65,835
14,953
W
7,093
1,999
2,576
3,373
10,856
7,727
0
3,096
7,598
23,956
2,805
L
2,838
333
1,685
2,435
11,605
5,426
0
3,894
7,471
28,714
0
L
Hun Batz
KINGxKOOPA07
Hun Batz
3,396
1,089
0
47
9,154
3,225
0
1,376
7,449
0
28,302
W
Discordia
SegaSalem
Discordia
5,477
267
0
1,920
6,559
1,650
350
3,255
3,001
52,888
1,874
L
11,208
355
0
1,553
8,939
2,609
0
4,838
3,401
40,555
0
L
Sun Wukong
ZachB Me4Free
Sun Wukong
8,771
1,347
0
2,097
14,956
8,029
0
2,798
11,459
0
54,516
W
Gilgamesh
aakivo
Gilgamesh
16,086
5,945
0
4,088
18,002
15,445
0
4,858
12,796
131
85,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
44,264
359
Minions Killed
525
0
Camps Cleared
0
1,577,212
Distance Traveled
1,537,052
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,051
566
130
8
0
277,158
0
L
Chiron
8,002
500
102
6
0
293,709
0
W
Ao Kuang
8,864
554
125
8
0
312,405
0
W
Atlas
7,794
487
19
1
0
333,950
4
L
Ymir
6,553
410
48
3
0
297,528
5
L
Hun Batz
6,737
421
49
3
0
344,328
4
W
Discordia
8,535
533
111
7
0
276,258
2
L
Vulcan
6,767
423
74
5
0
312,032
2
L
Sun Wukong
7,419
464
86
5
0
329,615
0
W
Gilgamesh
10,020
626
140
9
0
337,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role