Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ISABELLAK8
Scylla
Level 59
God Stats
1W - 2L
1,496 SR
Queue Stats
36W - 27L
1,545 Elo+
Solo
Ne Zha
Ne Zha
fatherofwar1569
Ne Zha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 53L
1,362 Elo+
Solo
Odin
Odin
xxJOHNDEERExx62
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,416 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,465 Elo+

VS

Team Averages
Level 109
1,489 SR
1,511 Elo+
Medusa
Medusa
ATGPreme
Medusa
Level 101
God Stats
4W - 4L
1,499 SR
Queue Stats
246W - 238L
1,503 Elo+
Party 2
Achilles
Achilles
BTTNKDNSTY
Achilles
Level 101
God Stats
8W - 3L
1,717 SR
Queue Stats
323W - 308L
1,525 Elo+
Party 2
Pele
Pele
Blackstarsupreme
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,541 Elo+
Solo
Ymir
Ymir
RealNastyyyy
Ymir
Level 149
God Stats
4W - 3L
1,387 SR
Queue Stats
469W - 450L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
ZOMBRA10
Sylvanus
Level 129
God Stats
3W - 1L
1,344 SR
Queue Stats
109W - 118L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 2 / 3
5,758
960
6,143
5,247
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
 
Horus
1
0 / 0 / 0
1,564
261
0
0
0
Scylla
ISABELLAK8
Scylla
11
1 / 3 / 3
5,470
912
6,141
4,257
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
5,459
910
4,273
4,168
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 3
6,005
1,001
3,442
6,591
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ATGPreme
Medusa
12
3 / 1 / 5
6,664
1,111
3,941
4,799
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
BTTNKDNSTY
Achilles
12
3 / 2 / 6
6,973
1,162
4,533
6,550
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 8
6,889
1,148
3,527
5,688
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 3 / 5
6,463
1,077
3,968
7,766
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
ZOMBRA10
Sylvanus
12
0 / 0 / 9
6,321
1,054
1,850
3,737
1,985
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
5
Kills
10
10
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
3
1.75
L
Horus
 
Horus
0
0
0
0
W
Medusa
ATGPreme
Medusa
3
1
5
5.5
W
Achilles
BTTNKDNSTY
Achilles
3
2
6
3
W
2
1
8
6
L
Scylla
ISABELLAK8
Scylla
1
3
3
0.83
W
2
3
5
1.5
W
Sylvanus
ZOMBRA10
Sylvanus
0
0
9
4.5
L
0
3
4
0.67
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
17,819
20,263
Taken
28,540
12,065
Mitigated
18,205
4,321
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,143
1,798
697
803
5,247
2,251
0
757
4,199
0
12,420
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
ATGPreme
Medusa
3,941
1,035
0
194
4,799
2,095
0
742
3,887
0
13,436
W
Achilles
BTTNKDNSTY
Achilles
4,533
854
297
717
6,550
5,319
34
1,841
4,709
0
8,114
W
3,527
1,380
9
731
5,688
2,544
781
1,471
4,107
0
10,328
L
Scylla
ISABELLAK8
Scylla
6,141
167
135
517
4,257
1,156
0
783
3,202
11,846
0
W
3,968
90
273
407
7,766
6,262
150
2,634
5,061
7,288
988
W
Sylvanus
ZOMBRA10
Sylvanus
1,850
640
3,558
2,199
3,737
1,985
504
1,129
2,533
6,476
0
L
4,273
660
293
724
4,168
3,199
0
1,705
2,261
0
9,090
L
3,442
115
332
820
6,591
5,459
0
1,995
4,391
2,194
4,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
33,310
41
Minions Killed
74
0
Camps Cleared
0
463,075
Distance Traveled
606,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,758
960
17
3
0
133,190
0
L
Horus
1,564
261
0
0
0
0
0
W
Medusa
6,664
1,111
15
3
0
110,883
0
W
Achilles
6,973
1,162
18
3
0
135,384
0
W
Pele
6,889
1,148
12
2
0
131,160
0
L
Scylla
5,470
912
14
2
0
99,414
0
W
Ymir
6,463
1,077
19
3
0
103,317
0
W
Sylvanus
6,321
1,054
10
2
0
125,712
0
L
Ne Zha
5,459
910
8
1
0
88,396
0
L
Odin
6,005
1,001
2
0
0
142,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role