Player Matchup

Cerberus
Cerberus
Malamatina
Cerberus
Level 154
God Stats
5W - 3L
1,791 SR
Queue Stats
83W - 68L
1,602 Elo+
Party 1
Bakasura
Bakasura
Tyysn
Bakasura
Level 155
God Stats
2W - 1L
1,754 SR
Queue Stats
137W - 113L
1,598 Elo+
Party 1
Discordia
Discordia
эдян
Discordia
Level 166
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 2L
1,680 Elo+
Party 1
Team Averages
Level 158
1,760 SR
1,627 Elo+

VS

Team Averages
Level 145
1,648 SR
1,615 Elo+
Janus
Janus
Bidenisblastin
Janus
Level 148
God Stats
1W - 5L
1,504 SR
Queue Stats
284W - 217L
1,670 Elo+
Party 2
Xbalanque
Xbalanque
Harceles
Xbalanque
Level 139
God Stats
18W - 19L
1,549 SR
Queue Stats
226W - 228L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Sir Sportacus
Cthulhu
Level 149
God Stats
9W - 2L
1,891 SR
Queue Stats
285W - 218L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Malamatina
Cerberus
12
2 / 0 / 3
7,021
878
4,184
6,585
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Tyysn
Bakasura
12
3 / 1 / 3
7,266
908
2,017
8,035
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
эдян
Discordia
12
1 / 0 / 3
6,627
828
6,111
2,915
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,598
825
5,019
4,386
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Harceles
Xbalanque
10
0 / 3 / 1
5,964
746
2,964
3,896
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
0 / 1 / 1
6,571
821
5,194
5,827
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Xbalanque
Harceles
Xbalanque
0
3
1
0.17
W
Cerberus
Malamatina
Cerberus
2
0
3
3.5
L
Cthulhu
0
1
1
0.5
W
Bakasura
Tyysn
Bakasura
3
1
3
4.5
W
Discordia
эдян
Discordia
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
13,177
17,535
Taken
14,109
11,274
Mitigated
6,708
7,083
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,019
179
0
480
4,386
845
0
3,177
1,022
23,100
0
L
Xbalanque
Harceles
Xbalanque
2,964
1,121
0
139
3,896
1,088
102
2,060
1,683
0
12,302
W
Cerberus
Malamatina
Cerberus
4,184
198
0
1,450
6,585
5,215
0
3,194
2,994
14,933
581
L
Cthulhu
5,194
185
173
864
5,827
4,775
0
3,995
1,402
24,242
1,387
W
Bakasura
Tyysn
Bakasura
2,017
925
0
4,332
8,035
5,244
0
3,912
3,416
0
11,011
W
Discordia
эдян
Discordia
6,111
140
0
1,301
2,915
815
0
1,727
896
21,737
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
19,133
112
Minions Killed
110
0
Camps Cleared
0
505,247
Distance Traveled
483,391
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,598
825
49
6
0
168,686
1
L
Xbalanque
5,964
746
28
4
0
126,098
0
W
Cerberus
7,021
878
40
5
0
174,914
0
L
Cthulhu
6,571
821
33
4
0
188,607
0
W
Bakasura
7,266
908
34
4
0
174,526
0
W
Discordia
6,627
828
38
5
0
155,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role