Player Matchup

Achilles
Achilles
Archedtyson
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
F3AU
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Zxfsx
Tyr
Level 104
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
chulia1993
Ao Kuang
Level 129
God Stats
6W - 2L
1,713 SR
Queue Stats
270W - 288L
1,418 Elo+
Solo
Thanatos
Thanatos
srslyuguys420
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 100
1,498 SR
1,484 Elo+

VS

Team Averages
Level 88
1,486 SR
1,443 Elo+
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Diamond_Lance09
Anubis
Level 63
God Stats
7W - 8L
1,500 SR
Queue Stats
588W - 611L
1,460 Elo+
Solo
Nox
Nox
I RAGIN CAJUN I
Nox
Level 129
God Stats
4W - 2L
1,561 SR
Queue Stats
92W - 108L
1,418 Elo+
Solo
Nike
Nike
Manfromsky
Nike
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
csi413
Xbalanque
Level 46
God Stats
7W - 7L
1,369 SR
Queue Stats
444W - 467L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archedtyson
Achilles
9
0 / 2 / 1
4,716
943
1,930
4,771
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sol
F3AU
Sol
8
0 / 6 / 1
4,580
916
2,357
5,806
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Zxfsx
Tyr
10
0 / 3 / 2
5,006
1,001
2,131
5,551
3,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
chulia1993
Ao Kuang
7
0 / 2 / 1
4,506
901
811
2,054
592
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
srslyuguys420
Thanatos
9
2 / 3 / 0
5,185
1,037
1,041
3,537
1,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
4 / 2 / 3
6,136
1,227
2,297
3,667
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 1 / 13
6,784
1,357
3,434
1,762
652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 12
6,547
1,309
3,651
1,416
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 11
6,689
1,338
3,184
5,494
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
csi413
Xbalanque
12
5 / 0 / 10
7,105
1,421
6,358
2,612
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
16
16
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
3
2.75
L
Achilles
Archedtyson
Achilles
0
2
1
0.25
W
2
1
13
8.5
L
Sol
F3AU
Sol
0
6
1
0.08
W
1
0
12
7
W
4
1
11
9.5
L
Tyr
Zxfsx
Tyr
0
3
2
0.33
L
Ao Kuang
chulia1993
Ao Kuang
0
2
1
0.25
W
Xbalanque
csi413
Xbalanque
5
0
10
10
L
Thanatos
srslyuguys420
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,270
Damage
18,924
21,719
Taken
14,951
9,859
Mitigated
7,427
2,690
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,297
116
439
289
3,667
1,135
296
277
3,312
3,224
10
L
Achilles
Archedtyson
Achilles
1,930
78
0
280
4,771
3,769
0
2,035
2,684
0
5,414
W
3,434
115
342
160
1,762
652
669
0
1,762
9,154
502
L
Sol
F3AU
Sol
2,357
335
0
350
5,806
1,345
0
3,313
2,377
5,637
0
W
3,651
651
0
0
1,416
573
846
745
635
13,297
498
W
3,184
443
158
1,058
5,494
4,099
0
1,082
4,276
0
6,286
L
Tyr
Zxfsx
Tyr
2,131
94
0
1,145
5,551
3,128
0
1,449
4,022
0
6,637
L
Ao Kuang
chulia1993
Ao Kuang
811
276
0
89
2,054
592
0
776
1,278
1,554
0
W
Xbalanque
csi413
Xbalanque
6,358
2,967
332
351
2,612
968
1,606
1,064
1,548
0
12,147
L
Thanatos
srslyuguys420
Thanatos
1,041
81
0
826
3,537
1,025
0
1,077
2,420
0
2,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
33,261
30
Minions Killed
64
0
Camps Cleared
0
446,073
Distance Traveled
532,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,136
1,227
3
1
0
95,178
0
L
Achilles
4,716
943
14
3
0
97,562
0
W
Anubis
6,784
1,357
17
3
0
124,168
0
L
Sol
4,580
916
2
0
0
102,648
0
W
Nox
6,547
1,309
24
5
0
98,966
0
W
Nike
6,689
1,338
8
2
0
105,827
0
L
Tyr
5,006
1,001
7
1
0
104,045
0
L
Ao Kuang
4,506
901
2
0
0
49,809
0
W
Xbalanque
7,105
1,421
12
2
0
107,962
0
L
Thanatos
5,185
1,037
5
1
0
92,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role