Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DanelARM
Surtr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,601 Elo+
Solo
Nu Wa
Nu Wa
K_Lala23
Nu Wa
Level 106
God Stats
1W - 3L
1,386 SR
Queue Stats
69W - 64L
1,456 Elo+
Solo
Ne Zha
Ne Zha
YoinkMineNow
Ne Zha
Level 142
God Stats
20W - 23L
1,515 SR
Queue Stats
250W - 235L
1,513 Elo+
Solo
Izanami
Izanami
minko239
Izanami
Level 153
God Stats
3W - 5L
1,440 SR
Queue Stats
444W - 459L
1,533 Elo+
Solo
Team Averages
Level 131
1,468 SR
1,521 Elo+

VS

Team Averages
Level 133
1,526 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Arhymaan
Izanami
Level 128
God Stats
8W - 3L
1,699 SR
Queue Stats
170W - 185L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr_Tea1308
Tsukuyomi
Level 119
God Stats
7W - 3L
1,514 SR
Queue Stats
168W - 155L
1,487 Elo+
Solo
Hades
Hades
erisgut
Hades
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 65L
1,609 Elo+
Solo
Hera
Hera
krepin52
Hera
Level 146
God Stats
12W - 13L
1,417 SR
Queue Stats
619W - 629L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 3 / 2
4,834
483
5,511
8,170
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
DanelARM
Surtr
8
0 / 4 / 0
4,706
471
4,236
8,864
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
K_Lala23
Nu Wa
8
1 / 4 / 2
4,811
481
5,487
5,163
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 0 / 2
5,644
564
5,409
7,523
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
minko239
Izanami
10
1 / 3 / 0
5,279
528
3,486
5,916
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 1 / 5
5,935
594
4,368
7,094
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Arhymaan
Izanami
11
3 / 1 / 2
6,552
655
5,445
6,199
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Mr_Tea1308
Tsukuyomi
11
2 / 1 / 2
6,177
618
4,342
8,273
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
erisgut
Hades
12
4 / 0 / 0
7,022
702
6,840
8,460
4,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hera
10
3 / 2 / 0
6,145
615
2,403
5,123
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
W
Izanami
Arhymaan
Izanami
3
1
2
4
L
Surtr
DanelARM
Surtr
0
4
0
0
L
Nu Wa
K_Lala23
Nu Wa
1
4
2
0.5
W
Tsukuyomi
Mr_Tea1308
Tsukuyomi
2
1
2
3
L
Ne Zha
2
0
2
3
W
Hades
erisgut
Hades
4
0
0
4
W
Hera
3
2
0
1.5
L
Izanami
minko239
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
23,398
35,636
Taken
35,149
14,883
Mitigated
12,390
10,569
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,511
1,325
0
1,947
8,170
5,247
0
2,102
5,972
19,150
0
W
Baron Samedi
 
Baron Samedi
4,368
454
528
3,546
7,094
2,801
0
3,641
3,453
18,745
1,063
W
Izanami
Arhymaan
Izanami
5,445
3,939
0
3,156
6,199
1,716
0
2,161
4,038
0
49,607
L
Surtr
DanelARM
Surtr
4,236
1,884
0
2,003
8,864
4,737
0
6,143
2,721
703
23,718
L
Nu Wa
K_Lala23
Nu Wa
5,487
1,747
0
475
5,163
1,306
0
2,626
2,381
22,011
597
W
Tsukuyomi
Mr_Tea1308
Tsukuyomi
4,342
1,327
0
5,229
8,273
2,226
0
2,639
5,634
0
42,197
L
Ne Zha
5,409
1,892
0
4,245
7,523
2,357
0
928
6,555
0
38,144
W
Hades
erisgut
Hades
6,840
1,509
0
6,482
8,460
4,456
0
538
7,413
48,066
2,799
W
Hera
2,403
500
0
1,513
5,123
1,191
556
2,048
3,075
37,269
0
L
Izanami
minko239
Izanami
3,486
2,117
0
1,899
5,916
1,236
0
963
4,953
0
36,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
31,831
250
Minions Killed
384
0
Camps Cleared
0
951,516
Distance Traveled
922,540
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,834
483
25
3
0
196,085
2
W
Baron Samedi
5,935
594
28
3
0
169,750
1
W
Izanami
6,552
655
91
9
0
171,977
1
L
Surtr
4,706
471
40
4
0
154,954
1
L
Nu Wa
4,811
481
34
3
0
169,870
0
W
Tsukuyomi
6,177
618
77
8
0
228,214
0
L
Ne Zha
5,644
564
78
8
0
246,493
0
W
Hades
7,022
702
110
11
0
184,480
1
W
Hera
6,145
615
78
8
0
168,119
0
L
Izanami
5,279
528
73
7
0
184,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role