Player Matchup

Zeus
Zeus
KEALOHA678
Zeus
Level 157
God Stats
0W - 1L
1,867 SR
Queue Stats
57W - 103L
1,330 Elo+
Party 1
Jing Wei
Jing Wei
P00P42O
Jing Wei
Level 116
God Stats
0W - 1L
1,510 SR
Queue Stats
76W - 74L
1,554 Elo+
Party 1
Atlas
Atlas
XDGToasty
Atlas
Level 87
God Stats
3W - 8L
1,275 SR
Queue Stats
204W - 249L
1,397 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,427 Elo+

VS

Team Averages
Level 147
1,597 SR
1,496 Elo+
Da Ji
Da Ji
FootFungusGod
Da Ji
Level 114
God Stats
9W - 10L
1,516 SR
Queue Stats
226W - 231L
1,492 Elo+
Solo
Poseidon
Poseidon
STR8T FLUSH
Poseidon
Level 159
God Stats
5W - 1L
1,656 SR
Queue Stats
76W - 51L
1,566 Elo+
Solo
Chang'e
Chang'e
kaci lady
Chang'e
Level 169
God Stats
66W - 50L
1,619 SR
Queue Stats
272W - 265L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
10,947
782
4,896
10,724
3,600
Jing Wei
P00P42O
Jing Wei
17
3 / 5 / 3
11,783
842
8,821
14,209
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
XDGToasty
Atlas
16
2 / 8 / 4
10,794
771
8,328
21,867
23,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 9
13,328
952
13,662
12,893
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
STR8T FLUSH
Poseidon
19
7 / 3 / 9
13,062
933
17,245
10,714
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
kaci lady
Chang'e
19
4 / 2 / 10
12,167
869
7,434
9,673
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
22
22
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
1
9
3
0.28
L
Jing Wei
P00P42O
Jing Wei
3
5
3
0.9
W
Poseidon
STR8T FLUSH
Poseidon
7
3
9
3.83
L
Atlas
XDGToasty
Atlas
2
8
4
0.5
W
Chang'e
kaci lady
Chang'e
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
38,341
46,800
Taken
33,280
31,794
Mitigated
14,046
2,850
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,662
3,107
0
2,055
12,893
6,031
1,337
4,604
7,908
0
37,042
L
4,896
639
0
811
10,724
3,600
528
4,463
6,203
37,755
0
L
Jing Wei
P00P42O
Jing Wei
8,821
7,545
0
1,367
14,209
4,678
1,278
8,086
5,983
0
34,226
W
Poseidon
STR8T FLUSH
Poseidon
17,245
3,158
0
3,423
10,714
4,929
1,487
3,357
6,957
72,067
1,400
L
Atlas
XDGToasty
Atlas
8,328
3,023
0
672
21,867
23,516
76
11,278
10,280
28,185
0
W
Chang'e
kaci lady
Chang'e
7,434
674
3,302
4,632
9,673
3,086
418
4,265
5,067
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
38,557
145
Minions Killed
188
0
Camps Cleared
0
674,704
Distance Traveled
750,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,328
952
37
3
0
242,457
0
L
Zeus
10,947
782
67
5
0
179,738
0
L
Jing Wei
11,783
842
60
4
0
263,273
4
W
Poseidon
13,062
933
96
7
0
255,006
0
L
Atlas
10,794
771
18
1
0
231,693
0
W
Chang'e
12,167
869
55
4
0
253,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role