Player Matchup

Neith
Neith
MIAFIN3ST
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 68L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
Primmzy
Nu Wa
Level 132
God Stats
2W - 2L
1,638 SR
Queue Stats
61W - 42L
1,603 Elo+
Party 1
Ares
Ares
SABERTOOTH247
Ares
Level 142
God Stats
3W - 3L
1,585 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 1
Team Averages
Level 134
1,574 SR
1,596 Elo+

VS

Team Averages
Level 121
1,466 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BarbaNegra17
Nu Wa
Level 128
God Stats
0W - 3L
1,322 SR
Queue Stats
95W - 100L
1,528 Elo+
Solo
Ymir
Ymir
DRAGENDER
Ymir
Level 129
God Stats
0W - 1L
1,576 SR
Queue Stats
17W - 14L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MIAFIN3ST
Neith
9
1 / 0 / 3
4,971
994
4,522
2,267
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Primmzy
Nu Wa
10
3 / 0 / 1
5,367
1,073
2,626
2,121
556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
4,544
909
1,564
4,066
2,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
3,781
756
476
1,209
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 1
4,227
845
2,759
3,895
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
1 / 1 / 0
4,329
866
1,857
5,363
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
2
1
0.25
L
Ymir
1
1
0
1
W
Neith
MIAFIN3ST
Neith
1
0
3
2.5
W
Nu Wa
Primmzy
Nu Wa
3
0
1
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,712
Damage
5,092
8,454
Taken
10,467
3,500
Mitigated
4,261
1,568
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
476
133
0
140
1,209
341
0
631
578
0
3,476
L
2,759
371
0
890
3,895
1,094
0
1,591
2,304
10,319
0
L
Ymir
1,857
120
0
1,036
5,363
2,826
0
1,894
3,469
8,555
0
W
Neith
MIAFIN3ST
Neith
4,522
1,653
0
871
2,267
605
289
1,115
915
0
17,414
W
Nu Wa
Primmzy
Nu Wa
2,626
574
0
500
2,121
556
132
1,443
488
12,887
1,164
W
1,564
39
0
197
4,066
2,339
0
1,417
2,389
8,506
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,882
Gold Earned
12,337
68
Minions Killed
38
0
Camps Cleared
0
278,643
Distance Traveled
186,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,781
756
8
2
0
23,185
0
L
Nu Wa
4,227
845
21
4
0
84,339
1
L
Ymir
4,329
866
9
2
0
79,276
0
W
Neith
4,971
994
34
7
0
87,439
0
W
Nu Wa
5,367
1,073
22
4
0
92,868
0
W
Ares
4,544
909
12
2
0
98,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role