Player Matchup

Bellona
Bellona
Akinari17
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Fenrir
Fenrir
Anjinhus
Fenrir
Level 38
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Khepri
Khepri
Childdark
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
N0w4yy
Anubis
Level 28
God Stats
3W - 3L
1,456 SR
Queue Stats
5W - 3L
1,221 Elo+
Party 2
Neith
Neith
khazne
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Team Averages
Level 21
1,534 SR
1,276 Elo+

VS

Team Averages
Level 83
1,605 SR
1,443 Elo+
Bastet
Bastet
Homero_SB
Bastet
Level 75
God Stats
6W - 4L
1,572 SR
Queue Stats
63W - 58L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
IntegratedCesar
Danzaburou
Level 104
God Stats
21W - 9L
1,530 SR
Queue Stats
82W - 90L
1,416 Elo+
Party 1
Zeus
Zeus
ItJustHappy
Zeus
Level 40
God Stats
5W - 1L
1,674 SR
Queue Stats
105W - 96L
1,429 Elo+
Solo
Osiris
Osiris
Skycesar96
Osiris
Level 91
God Stats
3W - 5L
1,568 SR
Queue Stats
272W - 264L
1,448 Elo+
Solo
Chiron
Chiron
tiyoescobar
Chiron
Level 103
God Stats
14W - 7L
1,682 SR
Queue Stats
94W - 97L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akinari17
Bellona
10
0 / 4 / 0
5,723
409
4,014
11,803
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Anjinhus
Fenrir
10
0 / 5 / 4
5,975
427
3,301
10,335
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Childdark
Khepri
6
0 / 9 / 3
4,908
351
2,304
12,235
8,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
N0w4yy
Anubis
11
3 / 4 / 1
7,085
506
5,712
7,952
3,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
khazne
Neith
11
2 / 4 / 2
6,847
489
4,986
8,975
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Homero_SB
Bastet
14
3 / 1 / 7
7,821
559
3,013
8,652
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
IntegratedCesar
Danzaburou
14
7 / 2 / 8
8,976
641
10,277
11,350
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 3
8,560
611
6,610
4,410
1,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Skycesar96
Osiris
14
3 / 0 / 3
8,826
630
9,244
11,281
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
13
8 / 1 / 7
8,365
598
10,560
7,097
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
26
26
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akinari17
Bellona
0
4
0
0
L
Fenrir
Anjinhus
Fenrir
0
5
4
0.4
L
Khepri
Childdark
Khepri
0
9
3
0.17
W
Bastet
Homero_SB
Bastet
3
1
7
6.5
W
Danzaburou
IntegratedCesar
Danzaburou
7
2
8
5.5
W
5
1
3
6.5
L
Anubis
N0w4yy
Anubis
3
4
1
0.88
W
Osiris
Skycesar96
Osiris
3
0
3
4.5
L
Neith
khazne
Neith
2
4
2
0.75
W
Chiron
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
39,704
51,300
Taken
42,790
30,198
Mitigated
20,010
4,700
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akinari17
Bellona
4,014
942
0
1,094
11,803
11,433
0
905
10,898
0
23,731
L
Fenrir
Anjinhus
Fenrir
3,301
405
0
433
10,335
4,311
0
1,694
8,641
0
42,385
L
Khepri
Childdark
Khepri
2,304
603
0
163
12,235
8,222
0
732
11,503
8,036
0
W
Bastet
Homero_SB
Bastet
3,013
794
0
1,387
8,652
3,035
266
1,405
7,247
0
52,969
W
Danzaburou
IntegratedCesar
Danzaburou
10,277
3,243
0
3,770
11,350
3,715
2,145
3,518
7,832
0
58,887
W
6,610
869
0
1,228
4,410
1,230
323
1,543
2,867
52,441
1,650
L
Anubis
N0w4yy
Anubis
5,712
0
0
1,794
7,952
3,383
0
3,295
4,657
28,698
0
W
Osiris
Skycesar96
Osiris
9,244
2,459
0
6,048
11,281
9,915
396
813
10,468
0
60,294
L
Neith
khazne
Neith
4,986
1,297
0
1,216
8,975
2,849
0
375
8,600
0
33,782
W
Chiron
10,560
3,672
697
2,760
7,097
2,115
2,026
1,017
6,080
0
41,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
42,548
211
Minions Killed
404
0
Camps Cleared
0
1,400,675
Distance Traveled
1,343,318
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,723
409
32
2
0
257,201
0
L
Fenrir
5,975
427
68
5
0
287,999
0
L
Khepri
4,908
351
5
0
0
288,652
0
W
Bastet
7,821
559
95
7
0
311,892
0
W
Danzaburou
8,976
641
83
6
0
240,471
2
W
Zeus
8,560
611
97
7
0
283,296
0
L
Anubis
7,085
506
44
3
0
288,555
0
W
Osiris
8,826
630
82
6
0
249,199
0
L
Neith
6,847
489
62
4
0
278,268
0
W
Chiron
8,365
598
47
3
0
258,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role