Player Matchup

Chaac
Chaac
Silver III
VizmoM
Chaac
Silver III
Level 103
God Stats
5W - 5L
1,542 SR
Queue Stats
6W - 10L
1,489 MMR
Solo
Ymir
Ymir
Bronze III
bobbу
Ymir
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,527 MMR
Party 2
Scylla
Scylla
Bronze III
itsaggrobob
Scylla
Bronze III
Level 117
God Stats
2W - 0L
1,978 SR
Queue Stats
10W - 11L
1,509 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,674 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,580 SR
1,461 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
BaronF
Charybdis
Silver I
Level 71
God Stats
3W - 5L
1,569 SR
Queue Stats
15W - 24L
1,417 MMR
Party 1
Surtr
Surtr
Gold IV
MonkyJerYT
Surtr
Gold IV
Level 146
God Stats
2W - 2L
1,670 SR
Queue Stats
32W - 44L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
VizmoM
Chaac
16
8 / 0 / 3
9,877
988
6,602
11,021
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
bobbу
Ymir
14
1 / 0 / 6
8,319
832
3,344
4,647
3,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
2 / 2 / 8
9,284
928
8,814
6,462
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresBake KujiraBastetYemojaTyr

VS

Bans
TerraVulcanAnhurTiamatHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 0
6,496
650
2,625
2,464
586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BaronF
Charybdis
12
0 / 4 / 2
7,280
728
5,010
6,836
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Surtr
13
2 / 5 / 0
7,981
798
4,787
13,368
11,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
Charybdis
BaronF
Charybdis
0
4
2
0.25
L
Surtr
2
5
0
0.4
W
Chaac
VizmoM
Chaac
8
0
3
9.5
W
Ymir
bobbу
Ymir
1
0
6
4
W
Scylla
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
12,422
22,130
Taken
22,668
12,400
Mitigated
14,857
7,693
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,625
452
0
110
2,464
586
0
1,306
1,045
9,833
0
L
Charybdis
BaronF
Charybdis
5,010
1,557
0
566
6,836
2,892
72
2,975
3,503
0
21,980
L
Surtr
4,787
1,400
0
1,809
13,368
11,379
70
6,610
6,060
588
19,506
W
Chaac
VizmoM
Chaac
6,602
1,041
0
4,978
11,021
6,304
1,191
1,472
9,029
0
41,425
W
Ymir
bobbу
Ymir
3,344
644
233
894
4,647
3,904
948
895
3,461
15,305
453
W
Scylla
8,814
379
310
1,278
6,462
2,192
1,302
460
5,751
35,578
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
21,757
176
Minions Killed
92
0
Camps Cleared
0
525,208
Distance Traveled
429,208
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,496
650
17
2
0
90,636
0
L
Charybdis
7,280
728
48
5
0
162,869
0
L
Surtr
7,981
798
27
3
0
175,703
0
W
Chaac
9,877
988
70
7
0
177,230
0
W
Ymir
8,319
832
21
2
0
188,876
1
W
Scylla
9,284
928
85
9
0
159,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role