Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DoloSwaggins
Vulcan
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 101L
1,419 Elo+
Solo
Aphrodite
Aphrodite
GAMERxCON
Aphrodite
Level 147
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 6L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
KimSSunny
Baron Samedi
Level 127
God Stats
29W - 17L
1,603 SR
Queue Stats
313W - 280L
1,527 Elo+
Solo
Fenrir
Fenrir
Night19Hunter93
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,774 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,548 Elo+

VS

Team Averages
Level 165
1,544 SR
1,502 Elo+
Medusa
Medusa
BuddahThaBear
Medusa
Level 127
God Stats
5W - 1L
1,708 SR
Queue Stats
50W - 38L
1,537 Elo+
Party 2
Ganesha
Ganesha
CreamCynical181
Ganesha
Level 129
God Stats
4W - 8L
1,432 SR
Queue Stats
43W - 47L
1,466 Elo+
Solo
Nike
Nike
Escudero_Joe
Nike
Level 237
God Stats
11W - 11L
1,559 SR
Queue Stats
728W - 729L
1,527 Elo+
Solo
Nu Wa
Nu Wa
luisray23
Nu Wa
Level 147
God Stats
2W - 3L
1,532 SR
Queue Stats
197W - 198L
1,495 Elo+
Party 2
Arachne
Arachne
pikachusfaded25
Arachne
Level 187
God Stats
5W - 4L
1,490 SR
Queue Stats
198W - 194L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
6,257
447
3,741
7,867
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vulcan
12
0 / 3 / 1
7,036
503
1,939
7,798
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
GAMERxCON
Aphrodite
9
0 / 6 / 0
5,870
419
2,184
8,755
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
KimSSunny
Baron Samedi
14
2 / 3 / 0
8,360
597
7,059
11,729
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 6 / 3
6,290
449
4,115
11,088
3,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,777
556
6,311
6,907
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 1 / 8
6,629
474
1,950
8,333
6,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 4
8,358
597
5,722
10,527
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Nu Wa
luisray23
Nu Wa
15
5 / 0 / 7
8,883
635
11,062
4,101
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 2 / 4
8,923
637
8,934
14,993
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
21
21
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
3
2
6
3
W
0
1
8
4
L
Vulcan
0
3
1
0.17
W
1
1
4
3
L
Aphrodite
GAMERxCON
Aphrodite
0
6
0
0
L
Baron Samedi
KimSSunny
Baron Samedi
2
3
0
0.67
L
2
6
3
0.58
W
Nu Wa
luisray23
Nu Wa
5
0
7
8.5
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
33,979
47,237
Taken
44,861
19,959
Mitigated
22,573
13,329
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,741
1,092
0
1,633
7,867
2,281
0
1,762
6,105
0
38,197
W
6,311
2,805
0
750
6,907
2,325
599
827
6,080
0
43,253
W
1,950
388
0
2,413
8,333
6,370
214
857
7,476
26,819
0
L
Vulcan
1,939
45
0
1,420
7,798
1,587
0
5,242
2,556
45,935
0
W
5,722
138
0
1,260
10,527
6,700
0
4,764
4,966
0
56,278
L
Aphrodite
GAMERxCON
Aphrodite
2,184
227
1,849
3,095
8,755
5,981
0
1,588
7,167
16,602
0
L
Baron Samedi
KimSSunny
Baron Samedi
7,059
274
148
4,038
11,729
6,854
0
1,383
10,346
53,666
0
L
4,115
801
0
1,146
11,088
3,256
0
3,009
8,079
0
29,575
W
Nu Wa
luisray23
Nu Wa
11,062
3,455
0
1,652
4,101
1,347
971
1,232
2,869
68,790
1,955
W
8,934
6,611
0
5,794
14,993
5,831
0
2,944
11,903
0
63,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
40,570
330
Minions Killed
395
0
Camps Cleared
0
1,287,302
Distance Traveled
1,406,531
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,257
447
56
4
0
243,116
2
W
Medusa
7,777
556
109
8
0
257,278
1
W
Ganesha
6,629
474
16
1
0
286,287
4
L
Vulcan
7,036
503
93
7
0
237,187
0
W
Nike
8,358
597
87
6
0
265,425
0
L
Aphrodite
5,870
419
21
2
0
240,555
0
L
Baron Samedi
8,360
597
116
8
0
253,159
4
L
Fenrir
6,290
449
44
3
0
313,285
5
W
Nu Wa
8,883
635
92
7
0
270,168
6
W
Arachne
8,923
637
91
7
0
327,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role