Player Matchup

Da Ji
Da Ji
ArcadiaHaze
Da Ji
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,565 Elo+
Party 2
Izanami
Izanami
ESEA
Izanami
Level 86
God Stats
1W - 3L
1,345 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 2
Scylla
Scylla
RealWhaleHead
Scylla
Level 126
God Stats
2W - 1L
1,699 SR
Queue Stats
47W - 45L
1,512 Elo+
Party 2
Achilles
Achilles
ThatDogInMe
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,538 Elo+
Party 2
Ares
Ares
TheSithMalgus
Ares
Level 61
God Stats
5W - 9L
1,529 SR
Queue Stats
107W - 113L
1,559 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,522 Elo+

VS

Team Averages
Level 163
1,609 SR
1,560 Elo+
Susano
Susano
 
Susano
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AvidTaxEvader
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 160L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Keebsler
Sun Wukong
Level 159
God Stats
21W - 18L
1,629 SR
Queue Stats
423W - 384L
1,486 Elo+
Solo
Merlin
Merlin
oAlphaa
Merlin
Level 127
God Stats
3W - 1L
1,830 SR
Queue Stats
21W - 8L
1,719 Elo+
Party 1
Artemis
Artemis
villachichis
Artemis
Level 176
God Stats
19W - 17L
1,587 SR
Queue Stats
299W - 274L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,866
490
4,399
10,782
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ESEA
Izanami
13
2 / 3 / 1
7,379
527
4,052
7,895
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 1
7,070
505
1,842
6,684
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ThatDogInMe
Achilles
11
0 / 3 / 0
6,391
457
6,102
14,386
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 2 / 2
7,009
501
6,302
12,330
11,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 2 / 6
7,347
525
6,483
10,030
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 6
7,689
549
5,487
8,967
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Keebsler
Sun Wukong
14
2 / 0 / 1
8,755
625
9,506
10,972
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
oAlphaa
Merlin
15
5 / 2 / 3
8,888
635
6,755
5,100
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
villachichis
Artemis
14
3 / 1 / 2
8,065
576
7,529
7,170
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
14
14
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
6
2.5
L
2
2
1
1.25
W
2
1
6
5
L
Izanami
ESEA
Izanami
2
3
1
0.83
W
Sun Wukong
Keebsler
Sun Wukong
2
0
1
2.5
L
1
4
1
0.38
L
Achilles
ThatDogInMe
Achilles
0
3
0
0
L
1
2
2
1
W
Merlin
oAlphaa
Merlin
5
2
3
3.25
W
Artemis
villachichis
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
35,760
52,077
Taken
42,239
30,651
Mitigated
21,222
10,046
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,483
1,325
0
3,646
10,030
3,090
0
1,113
8,846
0
42,341
L
4,399
1,221
0
2,144
10,782
4,456
0
2,292
8,447
0
54,201
W
5,487
252
0
1,763
8,967
6,611
0
3,617
5,310
22,357
0
L
Izanami
ESEA
Izanami
4,052
2,628
0
1,153
7,895
2,727
147
545
7,350
0
58,199
W
Sun Wukong
Keebsler
Sun Wukong
9,506
2,332
0
6,570
10,972
7,325
0
48
10,195
0
69,495
L
1,842
362
0
500
6,684
1,953
0
2,962
3,722
41,636
216
L
Achilles
ThatDogInMe
Achilles
6,102
2,238
0
4,990
14,386
9,548
0
1,335
12,174
0
38,378
L
6,302
744
0
1,259
12,330
11,967
0
5,054
7,230
31,601
1,943
W
Merlin
oAlphaa
Merlin
6,755
557
0
720
5,100
1,628
215
1,725
3,297
68,755
709
W
Artemis
villachichis
Artemis
7,529
1,823
0
1,329
7,170
2,568
0
1,022
6,148
0
68,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
40,744
414
Minions Killed
493
0
Camps Cleared
0
1,322,811
Distance Traveled
1,390,754
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,347
525
66
5
0
328,030
0
L
Da Ji
6,866
490
85
6
0
307,854
0
W
Ares
7,689
549
33
2
0
295,659
4
L
Izanami
7,379
527
115
8
0
258,715
0
W
Sun Wukong
8,755
625
134
10
0
269,916
2
L
Scylla
7,070
505
106
8
0
241,309
0
L
Achilles
6,391
457
62
4
0
242,924
0
L
Ares
7,009
501
46
3
0
272,009
0
W
Merlin
8,888
635
137
10
0
260,116
0
W
Artemis
8,065
576
123
9
0
237,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role