Player Matchup

Ganesha
Ganesha
LexdaLefty
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
RasGreenNFT
Zhong Kui
Level 49
God Stats
31W - 28L
1,444 SR
Queue Stats
158W - 176L
1,444 Elo+
Solo
Hera
Hera
Sirmoejojo
Hera
Level 158
God Stats
91W - 96L
1,417 SR
Queue Stats
413W - 443L
1,372 Elo+
Solo
Chaac
Chaac
juanse0191
Chaac
Level 120
God Stats
57W - 53L
1,512 SR
Queue Stats
247W - 282L
1,446 Elo+
Solo
Merlin
Merlin
virusrojo1
Merlin
Level 48
God Stats
1W - 9L
1,023 SR
Queue Stats
64W - 72L
1,376 Elo+
Solo
Team Averages
Level 85
1,379 SR
1,412 Elo+

VS

Team Averages
Level 89
1,455 SR
1,460 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Clipzz FD4
Izanami
Level 42
God Stats
10W - 19L
1,274 SR
Queue Stats
31W - 52L
1,339 Elo+
Solo
Athena
Athena
CruellaDeQuinn
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,313 Elo+
Party 1
Thoth
Thoth
NoodelBowl
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 1
Anubis
Anubis
wupsiRA
Anubis
Level 105
God Stats
1W - 1L
1,501 SR
Queue Stats
22W - 24L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LexdaLefty
Ganesha
13
0 / 3 / 7
8,388
1,198
6,591
11,597
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RasGreenNFT
Zhong Kui
13
2 / 7 / 4
7,881
1,126
8,027
11,637
5,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 3
8,085
1,155
4,791
4,303
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
3 / 3 / 3
8,387
1,198
5,593
11,560
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
virusrojo1
Merlin
13
0 / 3 / 3
7,328
1,047
2,158
3,604
820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

247

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 1 / 4
8,429
1,204
3,643
3,447
866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Clipzz FD4
Izanami
13
6 / 1 / 2
8,689
1,241
5,570
6,778
2,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 6
8,403
1,200
7,639
10,769
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
14
1 / 2 / 13
8,614
1,231
10,054
3,049
1,036
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
wupsiRA
Anubis
15
4 / 3 / 8
9,210
1,316
10,153
6,859
3,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
8
Kills
18
18
Deaths
8
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
4
5
W
Izanami
Clipzz FD4
Izanami
6
1
2
7
W
4
1
6
7
L
Ganesha
LexdaLefty
Ganesha
0
3
7
1.17
W
Thoth
1
2
13
3.75
L
Zhong Kui
RasGreenNFT
Zhong Kui
2
7
4
0.57
L
3
2
3
2.25
L
Chaac
3
3
3
1.5
L
Merlin
virusrojo1
Merlin
0
3
3
0.5
W
Anubis
wupsiRA
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
37,059
42,701
Taken
30,902
25,910
Mitigated
12,942
5,374
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,643
2,849
54
752
3,447
866
0
2,381
985
0
14,527
W
Izanami
Clipzz FD4
Izanami
5,570
4,971
0
427
6,778
2,416
0
4,144
2,546
0
16,347
W
7,639
2,483
0
874
10,769
5,490
0
7,799
2,826
14,296
0
L
Ganesha
LexdaLefty
Ganesha
6,591
643
0
1,035
11,597
9,459
0
7,513
4,084
9,549
338
W
Thoth
10,054
512
0
250
3,049
1,036
0
2,047
1,002
18,645
0
L
Zhong Kui
RasGreenNFT
Zhong Kui
8,027
836
0
1,687
11,637
5,935
0
8,772
2,865
10,416
750
L
4,791
1,011
0
230
4,303
1,305
0
2,860
1,443
14,212
0
L
Chaac
5,593
867
167
2,234
11,560
8,391
0
6,438
5,122
0
19,024
L
Merlin
virusrojo1
Merlin
2,158
147
0
21
3,604
820
0
2,263
1,341
17,909
0
W
Anubis
wupsiRA
Anubis
10,153
0
0
1,604
6,859
3,134
0
4,668
2,073
25,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
43,345
93
Minions Killed
123
5
Camps Cleared
7
588,577
Distance Traveled
598,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,429
1,204
28
4
3
70,114
0
W
Izanami
8,689
1,241
27
4
0
110,943
0
W
Athena
8,403
1,200
12
2
2
153,074
0
L
Ganesha
8,388
1,198
1
0
0
136,024
0
W
Thoth
8,614
1,231
18
3
1
142,815
0
L
Zhong Kui
7,881
1,126
12
2
0
125,202
0
L
Hera
8,085
1,155
14
2
4
110,888
0
L
Chaac
8,387
1,198
29
4
1
141,717
0
L
Merlin
7,328
1,047
37
5
0
74,746
0
W
Anubis
9,210
1,316
38
5
1
121,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role