Player Matchup

Jing Wei
Jing Wei
Darthdonnie2047
Jing Wei
Level 127
God Stats
2W - 2L
1,245 SR
Queue Stats
128W - 135L
1,446 Elo+
Solo
Ymir
Ymir
DrunkenIrish-26
Ymir
Level 146
God Stats
3W - 4L
1,482 SR
Queue Stats
271W - 288L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
M4K3N_H1ST0RY420
Jormungandr
Level 117
God Stats
10W - 6L
1,683 SR
Queue Stats
221W - 239L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
MACKINGHISTORY
Hun Batz
Level 196
God Stats
31W - 38L
1,474 SR
Queue Stats
1,145W - 1,174L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Ragesan
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,435 Elo+
Solo
Team Averages
Level 138
1,477 SR
1,449 Elo+

VS

Team Averages
Level 111
1,565 SR
1,489 Elo+
Xing Tian
Xing Tian
AndrewGoHard095
Xing Tian
Level 99
God Stats
4W - 1L
1,608 SR
Queue Stats
60W - 56L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
GOATwithGame
Amaterasu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 76L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ga8a3
Cu Chulainn
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Roby_062
The Morrigan
Level 125
God Stats
3W - 1L
1,486 SR
Queue Stats
44W - 52L
1,491 Elo+
Solo
Ganesha
Ganesha
kufudanapa
Ganesha
Level 105
God Stats
2W - 0L
1,731 SR
Queue Stats
31W - 16L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 10 / 10
12,090
756
21,527
18,608
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 14
13,469
842
11,491
31,591
29,859
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
M4K3N_H1ST0RY420
Jormungandr
18
6 / 6 / 13
11,520
720
17,543
29,523
30,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
20
11 / 4 / 10
12,997
812
25,893
25,535
15,432
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ragesan
Cthulhu
1
0 / 1 / 0
4,480
280
0
596
55

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndrewGoHard095
Xing Tian
17
0 / 4 / 14
11,535
721
5,732
22,784
26,679
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
GOATwithGame
Amaterasu
20
13 / 7 / 7
14,696
919
21,802
24,622
29,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Ga8a3
Cu Chulainn
20
7 / 4 / 15
13,214
826
29,062
22,157
36,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Roby_062
The Morrigan
17
5 / 7 / 13
11,772
736
21,411
13,257
6,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ganesha
kufudanapa
Ganesha
19
0 / 5 / 20
11,454
716
15,765
23,953
16,441
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
27
Kills
25
25
Deaths
27
47
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AndrewGoHard095
Xing Tian
0
4
14
1.75
L
Jing Wei
6
10
10
1.1
L
4
4
14
2.75
W
Amaterasu
GOATwithGame
Amaterasu
13
7
7
2.36
W
Cu Chulainn
Ga8a3
Cu Chulainn
7
4
15
3.63
L
Jormungandr
M4K3N_H1ST0RY420
Jormungandr
6
6
13
2.08
L
Hun Batz
11
4
10
4
L
Cthulhu
Ragesan
Cthulhu
0
1
0
0
W
The Morrigan
Roby_062
The Morrigan
5
7
13
1.64
W
Ganesha
kufudanapa
Ganesha
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,454
Damage
93,772
105,853
Taken
106,773
83,495
Mitigated
116,499
35,678
Healing
37,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AndrewGoHard095
Xing Tian
5,732
201
3,680
2,808
22,784
26,679
502
3,679
18,900
11,098
0
L
Jing Wei
21,527
14,078
1,230
1,082
18,608
7,625
657
5,667
12,341
0
38,797
L
11,491
611
1,358
13,453
31,591
29,859
157
14,039
16,493
26,080
297
W
Amaterasu
GOATwithGame
Amaterasu
21,802
7,731
3,524
6,972
24,622
29,578
1,717
6,281
18,021
0
40,173
W
Cu Chulainn
Ga8a3
Cu Chulainn
29,062
2,209
1,700
6,523
22,157
36,889
1,129
5,496
16,433
12,268
42,678
L
Jormungandr
M4K3N_H1ST0RY420
Jormungandr
17,543
5,020
1,810
8,290
29,523
30,524
190
12,728
15,927
40,006
1,141
L
Hun Batz
25,893
4,283
517
7,938
25,535
15,432
384
9,240
15,480
0
49,619
L
Cthulhu
Ragesan
Cthulhu
0
0
0
0
596
55
0
596
0
0
0
W
The Morrigan
Roby_062
The Morrigan
21,411
2,649
1,226
737
13,257
6,912
3,167
3,873
8,633
32,275
7,420
W
Ganesha
kufudanapa
Ganesha
15,765
1,852
2,552
7,889
23,953
16,441
1,330
7,210
16,496
30,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,556
Gold Earned
62,671
149
Minions Killed
167
0
Camps Cleared
0
1,021,640
Distance Traveled
1,436,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,535
721
21
1
0
306,277
0
L
Jing Wei
12,090
756
39
2
0
207,709
0
L
Ymir
13,469
842
31
2
0
281,511
0
W
Amaterasu
14,696
919
39
2
0
289,985
0
W
Cu Chulainn
13,214
826
59
4
0
305,520
0
L
Jormungandr
11,520
720
38
2
0
246,412
0
L
Hun Batz
12,997
812
41
3
0
286,008
0
L
Cthulhu
4,480
280
0
0
0
0
0
W
The Morrigan
11,772
736
46
3
0
246,978
0
W
Ganesha
11,454
716
2
0
0
288,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role