Player Matchup

Thanatos
Thanatos
BigoleDaddyG
Thanatos
Level 56
God Stats
4W - 6L
1,476 SR
Queue Stats
106W - 139L
1,435 Elo+
Party 2
Vulcan
Vulcan
Digbatty
Vulcan
Level 103
God Stats
27W - 18L
1,568 SR
Queue Stats
184W - 195L
1,442 Elo+
Party 2
Mulan
Mulan
Voodooheehaa
Mulan
Level 119
God Stats
14W - 13L
1,623 SR
Queue Stats
216W - 210L
1,469 Elo+
Party 2
Medusa
Medusa
ashleyb2402
Medusa
Level 69
God Stats
40W - 32L
1,599 SR
Queue Stats
188W - 171L
1,495 Elo+
Party 2
Artio
Artio
namechanged9900
Artio
Level 124
God Stats
1W - 2L
1,534 SR
Queue Stats
18W - 7L
1,815 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,531 Elo+

VS

Team Averages
Level 112
1,443 SR
1,486 Elo+
Bellona
Bellona
BRIMST0NE
Bellona
Level 88
God Stats
149W - 114L
1,537 SR
Queue Stats
239W - 219L
1,497 Elo+
Solo
Ix Chel
Ix Chel
DR3WDAK1D
Ix Chel
Level 124
God Stats
18W - 18L
1,694 SR
Queue Stats
99W - 95L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
T-Naasty52
Jormungandr
Level 105
God Stats
1W - 2L
1,236 SR
Queue Stats
157W - 164L
1,464 Elo+
Party 1
Nut
Nut
Tormentor666
Nut
Level 160
God Stats
10W - 12L
1,433 SR
Queue Stats
190W - 179L
1,512 Elo+
Solo
Set
Set
Yessir_Alex
Set
Level 84
God Stats
10W - 24L
1,313 SR
Queue Stats
176W - 191L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigoleDaddyG
Thanatos
8
0 / 6 / 0
4,418
442
3,437
10,028
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Digbatty
Vulcan
9
0 / 3 / 0
4,777
478
5,330
5,170
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
4,713
471
3,423
8,982
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Medusa
10
3 / 1 / 1
5,440
544
5,064
4,513
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 2 / 2
4,965
497
4,064
11,204
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIMST0NE
Bellona
12
4 / 0 / 1
6,937
694
6,771
7,853
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
DR3WDAK1D
Ix Chel
11
3 / 0 / 4
6,274
627
4,018
5,719
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
T-Naasty52
Jormungandr
8
1 / 1 / 5
5,570
557
3,003
7,436
4,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,287
529
2,636
4,825
1,330
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
8 / 1 / 2
6,472
647
6,724
9,841
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRIMST0NE
Bellona
4
0
1
4.5
L
Thanatos
BigoleDaddyG
Thanatos
0
6
0
0
W
Ix Chel
DR3WDAK1D
Ix Chel
3
0
4
5
L
Vulcan
Digbatty
Vulcan
0
3
0
0
W
Jormungandr
T-Naasty52
Jormungandr
1
1
5
3.5
W
0
2
1
0.25
L
0
4
0
0
W
8
1
2
9
L
Medusa
3
1
1
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
23,152
39,897
Taken
35,674
17,664
Mitigated
18,587
12,428
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRIMST0NE
Bellona
6,771
2,483
0
3,770
7,853
6,868
24
0
7,853
0
49,141
L
Thanatos
BigoleDaddyG
Thanatos
3,437
992
0
5,673
10,028
2,858
0
1,013
9,015
0
23,536
W
Ix Chel
DR3WDAK1D
Ix Chel
4,018
217
435
2,422
5,719
1,669
0
3,377
2,112
38,802
941
L
Vulcan
Digbatty
Vulcan
5,330
186
0
766
5,170
1,614
0
2,949
2,221
27,232
754
W
Jormungandr
T-Naasty52
Jormungandr
3,003
828
236
2,020
7,436
4,370
0
2,451
4,919
16,352
0
W
2,636
1,332
0
1,449
4,825
1,330
0
942
3,883
0
34,405
L
3,423
377
0
1,312
8,982
6,250
0
0
8,982
0
27,280
W
6,724
4,039
0
3,946
9,841
4,350
0
1,976
7,727
0
40,859
L
Medusa
5,064
2,000
0
1,192
4,513
1,254
0
614
3,899
0
34,846
L
4,064
660
240
3,245
11,204
5,688
0
2,365
8,839
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
30,540
230
Minions Killed
315
0
Camps Cleared
0
997,112
Distance Traveled
983,660
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,937
694
90
9
0
217,924
0
L
Thanatos
4,418
442
45
5
0
219,743
2
W
Ix Chel
6,274
627
78
8
0
185,020
5
L
Vulcan
4,777
478
49
5
0
200,877
0
W
Jormungandr
5,570
557
22
2
0
192,282
0
W
Nut
5,287
529
56
6
0
163,229
0
L
Mulan
4,713
471
51
5
0
182,817
4
W
Set
6,472
647
69
7
0
225,205
0
L
Medusa
5,440
544
59
6
0
180,622
0
L
Artio
4,965
497
26
3
0
213,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role