Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JimKazan
Guan Yu
Level 148
God Stats
2W - 4L
1,191 SR
Queue Stats
100W - 92L
1,505 Elo+
Solo
Janus
Janus
JoseChapeu69
Janus
Level 106
God Stats
16W - 14L
1,605 SR
Queue Stats
242W - 230L
1,520 Elo+
Solo
Ishtar
Ishtar
SmokeDrill9
Ishtar
Level 8
God Stats
5W - 10L
1,070 SR
Queue Stats
15W - 24L
1,162 Elo+
Party 2
Hun Batz
Hun Batz
xzivan666
Hun Batz
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 110L
1,401 Elo+
Party 2
Team Averages
Level 91
1,373 SR
1,418 Elo+

VS

Team Averages
Level 142
1,560 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NilloGYN
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,432 Elo+
Solo
Sylvanus
Sylvanus
SpectraLynn
Sylvanus
Level 142
God Stats
5W - 4L
1,608 SR
Queue Stats
157W - 154L
1,551 Elo+
Party 1
Persephone
Persephone
eS Raiser
Persephone
Level 156
God Stats
19W - 7L
1,693 SR
Queue Stats
252W - 264L
1,498 Elo+
Party 1
Medusa
Medusa
gabriell1411
Medusa
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 20L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 3
5,325
484
3,498
10,878
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
JimKazan
Guan Yu
12
5 / 0 / 1
7,541
686
5,799
5,509
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 0
6,433
585
4,014
5,778
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
2 / 1 / 1
5,323
484
2,878
6,247
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
xzivan666
Hun Batz
12
2 / 0 / 6
6,210
565
6,724
4,828
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 0
5,145
468
1,736
8,739
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
6
0 / 4 / 0
4,182
380
567
3,421
402
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SpectraLynn
Sylvanus
9
3 / 2 / 1
5,855
532
5,610
12,130
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
eS Raiser
Persephone
11
1 / 0 / 1
6,394
581
6,656
4,601
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
0 / 4 / 2
5,544
504
5,468
6,402
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
3
0.75
L
Arachne
 
Arachne
0
3
0
0
W
Guan Yu
JimKazan
Guan Yu
5
0
1
5.5
W
3
2
0
1.5
L
Zeus
0
4
0
0
W
Ishtar
2
1
1
2.5
L
Sylvanus
SpectraLynn
Sylvanus
3
2
1
1.75
L
Persephone
eS Raiser
Persephone
1
0
1
1.5
L
Medusa
0
4
2
0.25
W
Hun Batz
xzivan666
Hun Batz
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
20,037
33,240
Taken
35,293
15,245
Mitigated
12,765
10,574
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,498
347
0
5,038
10,878
6,445
0
5,169
5,709
19,994
822
L
Arachne
 
Arachne
1,736
1,118
0
3,038
8,739
2,511
0
0
8,739
0
27,353
W
Guan Yu
JimKazan
Guan Yu
5,799
801
136
2,139
5,509
3,537
0
948
4,561
0
45,824
W
4,014
323
0
900
5,778
1,653
0
4,062
1,716
40,231
899
L
Zeus
567
83
0
0
3,421
402
0
306
3,078
13,108
364
W
Ishtar
2,878
1,895
0
1,237
6,247
1,887
0
1,413
4,834
0
22,949
L
Sylvanus
SpectraLynn
Sylvanus
5,610
1,791
1,627
2,706
12,130
6,607
12
4,453
7,459
16,699
0
L
Persephone
eS Raiser
Persephone
6,656
99
0
1,253
4,601
1,306
0
917
3,642
50,926
571
L
Medusa
5,468
1,911
0
265
6,402
1,939
0
1,139
5,223
0
37,622
W
Hun Batz
xzivan666
Hun Batz
6,724
2,421
0
1,124
4,828
1,723
0
1,203
3,625
0
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
27,120
407
Minions Killed
228
0
Camps Cleared
0
1,175,691
Distance Traveled
1,005,751
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,325
484
74
7
0
218,764
1
L
Arachne
5,145
468
54
5
0
204,816
0
W
Guan Yu
7,541
686
106
10
0
206,085
0
W
Janus
6,433
585
90
8
0
248,257
3
L
Zeus
4,182
380
23
2
0
184,051
0
W
Ishtar
5,323
484
52
5
0
223,690
0
L
Sylvanus
5,855
532
18
2
0
190,289
2
L
Persephone
6,394
581
76
7
0
220,749
1
L
Medusa
5,544
504
57
5
0
205,846
0
W
Hun Batz
6,210
565
85
8
0
278,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role