Player Matchup

Cerberus
Cerberus
A21GAGO
Cerberus
Level 47
God Stats
17W - 15L
1,546 SR
Queue Stats
103W - 92L
1,527 Elo+
Solo
Da Ji
Da Ji
ComradeBoone
Da Ji
Level 87
God Stats
12W - 9L
1,538 SR
Queue Stats
54W - 44L
1,486 Elo+
Party 1
Sol
Sol
Davoexe
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,557 Elo+
Solo
Neith
Neith
Extra42069
Neith
Level 64
God Stats
3W - 1L
1,624 SR
Queue Stats
118W - 111L
1,527 Elo+
Solo
Charon
Charon
JolIyy
Charon
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,526 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,525 Elo+

VS

Team Averages
Level 112
1,649 SR
1,533 Elo+
Vulcan
Vulcan
EX-terminathor
Vulcan
Level 146
God Stats
5W - 5L
1,725 SR
Queue Stats
157W - 180L
1,546 Elo+
Party 2
Mercury
Mercury
LaSGHOST
Mercury
Level 65
God Stats
1W - 1L
1,635 SR
Queue Stats
28W - 30L
1,453 Elo+
Solo
Osiris
Osiris
Rompeojetez
Osiris
Level 145
God Stats
6W - 3L
1,688 SR
Queue Stats
121W - 102L
1,614 Elo+
Solo
Cupid
Cupid
Saotome_13
Cupid
Level 117
God Stats
12W - 8L
1,651 SR
Queue Stats
212W - 182L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Xis_the_cook
Kuzenbo
Level 89
God Stats
2W - 2L
1,546 SR
Queue Stats
138W - 171L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A21GAGO
Cerberus
14
1 / 0 / 7
7,456
466
10,989
14,129
10,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
8 / 1 / 4
8,957
560
11,617
11,778
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sol
15
2 / 0 / 5
9,244
578
5,929
7,868
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Neith
15
2 / 0 / 2
8,390
524
5,791
7,327
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
JolIyy
Charon
16
4 / 0 / 2
9,498
594
9,815
12,677
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,615
476
5,173
7,963
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LaSGHOST
Mercury
11
1 / 3 / 0
6,802
425
3,934
10,555
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
13
0 / 6 / 0
7,613
476
8,554
20,282
15,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
12
0 / 2 / 0
6,614
413
4,774
7,519
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Xis_the_cook
Kuzenbo
11
0 / 2 / 0
6,128
383
7,019
14,416
9,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A21GAGO
Cerberus
1
0
7
4.5
W
8
1
4
10
W
Sol
2
0
5
4.5
L
0
4
0
0
W
Neith
2
0
2
3
W
Charon
JolIyy
Charon
4
0
2
5
L
Mercury
LaSGHOST
Mercury
1
3
0
0.33
L
Osiris
0
6
0
0
L
Cupid
0
2
0
0
L
Kuzenbo
Xis_the_cook
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,141
Damage
29,454
53,779
Taken
60,735
34,857
Mitigated
32,251
20,685
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A21GAGO
Cerberus
10,989
636
0
5,305
14,129
10,979
0
3,956
9,925
45,748
2,929
W
11,617
4,532
0
5,832
11,778
4,685
0
1,643
10,045
0
59,692
W
Sol
5,929
1,635
0
5,009
7,868
2,180
1,362
4,049
3,819
79,928
2,064
L
5,173
246
0
980
7,963
2,197
0
3,351
4,572
57,567
0
W
Neith
5,791
1,778
0
2,815
7,327
2,380
212
1,954
5,121
0
75,445
W
Charon
JolIyy
Charon
9,815
1,807
0
1,724
12,677
14,633
0
0
12,677
58,464
6,427
L
Mercury
LaSGHOST
Mercury
3,934
2,843
0
998
10,555
2,823
0
2,501
8,054
0
44,132
L
Osiris
8,554
3,727
0
4,914
20,282
15,980
0
7,632
11,639
0
61,678
L
Cupid
4,774
3,234
27
2,827
7,519
2,187
0
2,751
4,768
0
50,913
L
Kuzenbo
Xis_the_cook
Kuzenbo
7,019
1,858
0
803
14,416
9,064
22
7,210
7,206
29,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
34,772
593
Minions Killed
409
0
Camps Cleared
0
1,523,551
Distance Traveled
1,528,980
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,456
466
127
8
0
332,121
0
W
Da Ji
8,957
560
85
5
0
356,790
0
W
Sol
9,244
578
156
10
0
277,796
1
L
Vulcan
7,615
476
103
6
0
305,660
2
W
Neith
8,390
524
132
8
0
303,975
0
W
Charon
9,498
594
93
6
0
252,869
0
L
Mercury
6,802
425
78
5
0
345,257
0
L
Osiris
7,613
476
98
6
0
261,085
1
L
Cupid
6,614
413
78
5
0
285,942
2
L
Kuzenbo
6,128
383
52
3
0
331,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role