Player Matchup

Ymir
Ymir
Daniezh
Ymir
Level 127
God Stats
3W - 2L
1,648 SR
Queue Stats
84W - 66L
1,491 Elo+
Solo
Lancelot
Lancelot
Sir-Chancelot2
Lancelot
Level 102
God Stats
5W - 0L
1,769 SR
Queue Stats
19W - 14L
1,526 Elo+
Solo
Zeus
Zeus
Waiteyboy98
Zeus
Level 104
God Stats
4W - 5L
1,607 SR
Queue Stats
39W - 55L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
naphen-_
Cernunnos
Level 98
God Stats
8W - 4L
1,703 SR
Queue Stats
27W - 48L
1,358 Elo+
Party 2
Maui
Maui
oliwog11111111
Maui
Level 106
God Stats
9W - 11L
1,493 SR
Queue Stats
41W - 53L
1,470 Elo+
Party 2
Team Averages
Level 107
1,644 SR
1,453 Elo+

VS

Team Averages
Level 91
1,491 SR
1,480 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BO_OBA225
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,434 Elo+
Party 1
Hercules
Hercules
DarkWar69
Hercules
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 38L
1,524 Elo+
Solo
Hades
Hades
Percedal__
Hades
Level 129
God Stats
5W - 3L
1,670 SR
Queue Stats
182W - 176L
1,478 Elo+
Party 1
Tiamat
Tiamat
XCHUYX4147
Tiamat
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 119L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daniezh
Ymir
14
3 / 2 / 1
8,733
624
9,477
8,678
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
14
3 / 2 / 1
7,280
520
8,372
10,154
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 3
7,305
522
6,108
7,385
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
naphen-_
Cernunnos
12
4 / 0 / 1
7,593
542
8,926
5,622
1,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 7
7,560
540
5,459
8,121
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 2
6,047
432
4,267
14,893
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
BO_OBA225
Izanami
11
0 / 1 / 2
5,745
410
4,870
8,182
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DarkWar69
Hercules
10
0 / 2 / 2
6,101
436
2,874
10,233
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
5 / 1 / 0
7,671
548
5,128
12,669
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
XCHUYX4147
Tiamat
13
4 / 5 / 1
7,643
546
8,334
10,297
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
L
Izanami
BO_OBA225
Izanami
0
1
2
1
W
Ymir
Daniezh
Ymir
3
2
1
1.75
L
Hercules
DarkWar69
Hercules
0
2
2
0.5
L
Hades
5
1
0
5
W
Lancelot
3
2
1
1.75
W
2
4
3
0.88
L
Tiamat
XCHUYX4147
Tiamat
4
5
1
0.9
W
Cernunnos
naphen-_
Cernunnos
4
0
1
4.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
25,473
39,960
Taken
56,274
18,441
Mitigated
32,987
13,636
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,267
1,510
0
958
14,893
12,418
0
3,947
10,852
21,291
792
L
Izanami
BO_OBA225
Izanami
4,870
2,840
0
2,992
8,182
2,347
0
1,904
6,278
0
35,925
W
Ymir
Daniezh
Ymir
9,477
2,037
0
2,154
8,678
5,959
0
2,909
5,421
52,213
2,361
L
Hercules
DarkWar69
Hercules
2,874
481
0
4,348
10,233
6,917
0
4,821
4,928
0
28,261
L
Hades
5,128
632
624
8,892
12,669
5,127
0
2,990
9,507
65,996
0
W
Lancelot
8,372
2,042
0
4,282
10,154
3,932
0
3,767
6,350
0
56,898
W
6,108
541
0
500
7,385
1,317
0
6,413
972
40,171
657
L
Tiamat
XCHUYX4147
Tiamat
8,334
1,256
0
2,490
10,297
6,178
0
6,344
3,905
47,766
982
W
Cernunnos
naphen-_
Cernunnos
8,926
5,105
0
3,889
5,622
1,745
766
1,795
3,827
0
51,438
W
5,459
1,069
343
2,468
8,121
5,488
257
2,662
5,459
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
33,207
380
Minions Killed
327
0
Camps Cleared
0
1,330,618
Distance Traveled
1,279,537
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,047
432
33
2
0
285,731
0
L
Izanami
5,745
410
52
4
0
259,268
3
W
Ymir
8,733
624
95
7
0
232,069
0
L
Hercules
6,101
436
52
4
0
196,092
2
L
Hades
7,671
548
114
8
0
287,534
1
W
Lancelot
7,280
520
83
6
0
334,554
0
W
Zeus
7,305
522
78
6
0
250,103
3
L
Tiamat
7,643
546
76
5
0
250,912
4
W
Cernunnos
7,593
542
87
6
0
245,922
3
W
Maui
7,560
540
37
3
0
267,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role