Player Matchup

Rama
Rama
HomeGrown348
Rama
Level 154
God Stats
17W - 22L
1,567 SR
Queue Stats
736W - 741L
1,434 Elo+
Solo
Mulan
Mulan
TendosMarine
Mulan
Level 59
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 13L
1,181 Elo+
Solo
Cabrakan
Cabrakan
ket_maman51tr4ap
Cabrakan
Level 113
God Stats
6W - 2L
1,730 SR
Queue Stats
56W - 58L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
llAurxrall
Zhong Kui
Level 132
God Stats
18W - 23L
1,534 SR
Queue Stats
206W - 214L
1,479 Elo+
Solo
Zeus
Zeus
navic2013
Zeus
Level 105
God Stats
3W - 1L
1,720 SR
Queue Stats
107W - 91L
1,481 Elo+
Solo
Team Averages
Level 113
1,613 SR
1,406 Elo+

VS

Team Averages
Level 116
1,458 SR
1,412 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TryHardcloud9
Scylla
Level 88
God Stats
3W - 12L
1,287 SR
Queue Stats
24W - 43L
1,335 Elo+
Solo
Fenrir
Fenrir
Yortemire
Fenrir
Level 87
God Stats
1W - 7L
1,393 SR
Queue Stats
92W - 92L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
colegotti
Cthulhu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 200L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
xd M3lly YT
Erlang Shen
Level 153
God Stats
3W - 3L
1,611 SR
Queue Stats
110W - 144L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
6,338
1,056
5,354
3,887
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 4 / 12
6,120
1,020
5,668
6,412
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 0 / 14
6,557
1,093
2,348
4,464
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
llAurxrall
Zhong Kui
12
4 / 0 / 6
6,572
1,095
5,732
4,301
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
12
6 / 3 / 6
6,712
1,119
5,400
4,159
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 2
5,071
845
931
1,628
534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
5,578
930
4,156
3,556
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Yortemire
Fenrir
10
1 / 6 / 3
5,455
909
3,454
8,269
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
colegotti
Cthulhu
10
3 / 4 / 1
5,951
992
5,674
8,066
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
xd M3lly YT
Erlang Shen
11
2 / 4 / 3
6,077
1,013
3,494
7,773
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
16
Kills
7
7
Deaths
16
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
2
1
W
3
0
9
7.5
W
2
4
12
2
L
1
1
2
2
L
Fenrir
Yortemire
Fenrir
1
6
3
0.42
L
Cthulhu
colegotti
Cthulhu
3
4
1
0.88
W
1
0
14
8
W
Zhong Kui
llAurxrall
Zhong Kui
4
0
6
7
W
Zeus
6
3
6
3
L
Erlang Shen
xd M3lly YT
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
17,709
23,223
Taken
29,292
12,684
Mitigated
18,594
5,635
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
931
215
0
12
1,628
534
0
1,099
529
0
2,415
W
5,354
4,344
0
380
3,887
1,235
812
2,177
1,528
0
14,128
W
5,668
2,011
0
1,189
6,412
3,414
299
1,858
4,383
0
10,717
L
4,156
644
0
663
3,556
1,006
0
1,805
1,672
11,805
0
L
Fenrir
Yortemire
Fenrir
3,454
451
0
229
8,269
2,464
0
3,772
4,406
0
7,883
L
Cthulhu
colegotti
Cthulhu
5,674
455
69
350
8,066
7,848
0
4,316
3,715
13,096
0
W
2,348
486
1,388
1,622
4,464
3,853
87
1,874
2,436
6,540
0
W
Zhong Kui
llAurxrall
Zhong Kui
5,732
374
0
1,056
4,301
2,839
376
1,402
2,783
17,052
493
W
Zeus
5,400
1,224
0
0
4,159
1,343
336
2,105
1,944
13,804
1,360
L
Erlang Shen
xd M3lly YT
Erlang Shen
3,494
1,417
0
1,365
7,773
6,742
0
2,080
5,545
0
10,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
28,132
104
Minions Killed
74
0
Camps Cleared
0
627,588
Distance Traveled
561,832
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,071
845
9
2
0
60,233
0
W
Rama
6,338
1,056
32
5
0
121,459
0
W
Mulan
6,120
1,020
10
2
0
121,677
0
L
Scylla
5,578
930
20
3
0
127,592
0
L
Fenrir
5,455
909
11
2
0
122,860
0
L
Cthulhu
5,951
992
15
3
0
124,224
0
W
Cabrakan
6,557
1,093
4
1
0
130,135
0
W
Zhong Kui
6,572
1,095
32
5
0
138,484
2
W
Zeus
6,712
1,119
26
4
0
115,833
0
L
Erlang Shen
6,077
1,013
19
3
0
126,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role