Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Gimme Yo Butts
Vulcan
Level 75
God Stats
34W - 36L
1,581 SR
Queue Stats
126W - 208L
1,420 Elo+
Solo
Cerberus
Cerberus
PanchoClos
Cerberus
Level 108
God Stats
8W - 8L
1,507 SR
Queue Stats
192W - 183L
1,511 Elo+
Solo
Pele
Pele
RichTickler15
Pele
Level 158
God Stats
12W - 8L
1,790 SR
Queue Stats
635W - 601L
1,509 Elo+
Solo
Horus
Horus
xDBxBigMike
Horus
Level 158
God Stats
10W - 12L
1,514 SR
Queue Stats
230W - 219L
1,543 Elo+
Solo
Team Averages
Level 125
1,578 SR
1,497 Elo+

VS

Team Averages
Level 111
1,645 SR
1,500 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cape97
Skadi
Level 106
God Stats
12W - 10L
1,714 SR
Queue Stats
69W - 75L
1,489 Elo+
Solo
Fenrir
Fenrir
MrHellaCrazy
Fenrir
Level 87
God Stats
9W - 9L
1,506 SR
Queue Stats
46W - 47L
1,479 Elo+
Solo
Chang'e
Chang'e
ShadoRoca
Chang'e
Level 158
God Stats
4W - 2L
1,775 SR
Queue Stats
136W - 126L
1,523 Elo+
Party 1
Charon
Charon
iDonkii
Charon
Level 45
God Stats
0W - 2L
1,728 SR
Queue Stats
85W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 1 / 1
3,508
585
1,994
3,129
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,440
573
1,721
1,947
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
PanchoClos
Cerberus
7
1 / 0 / 0
4,187
698
2,092
5,143
4,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
3 / 2 / 0
3,939
657
2,700
4,803
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 2
3,787
631
1,585
5,163
2,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 1 / 0
4,032
672
2,710
4,199
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Cape97
Skadi
3
0 / 0 / 0
2,922
487
1,120
2,068
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
2 / 1 / 0
4,142
690
2,262
4,049
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ShadoRoca
Chang'e
7
0 / 2 / 2
3,985
664
2,198
4,474
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
iDonkii
Charon
7
1 / 1 / 1
3,981
664
2,341
3,219
1,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
L
Osiris
 
Osiris
0
1
0
0
L
Skadi
Cape97
Skadi
0
0
0
0
W
0
0
1
0.5
L
Fenrir
2
1
0
2
W
Cerberus
PanchoClos
Cerberus
1
0
0
1
W
3
2
0
1.5
L
Chang'e
ShadoRoca
Chang'e
0
2
2
0.5
L
Charon
iDonkii
Charon
1
1
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
10,631
20,185
Taken
18,009
9,115
Mitigated
6,031
8,882
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,994
950
0
1,568
3,129
775
180
585
2,544
0
14,883
L
Osiris
 
Osiris
2,710
1,548
0
1,899
4,199
1,486
0
1,844
2,355
0
22,590
L
Skadi
Cape97
Skadi
1,120
487
0
750
2,068
396
0
0
2,068
0
8,643
W
1,721
0
0
733
1,947
497
0
847
1,100
16,710
0
L
Fenrir
2,262
300
0
1,147
4,049
1,334
0
311
3,738
0
18,672
W
Cerberus
PanchoClos
Cerberus
2,092
328
0
2,792
5,143
4,089
0
0
5,143
17,675
1,560
W
2,700
709
0
872
4,803
1,465
1
1,577
3,226
0
16,407
L
Chang'e
ShadoRoca
Chang'e
2,198
145
80
2,250
4,474
1,120
0
1,137
3,337
21,764
0
L
Charon
iDonkii
Charon
2,341
650
0
845
3,219
1,695
0
273
2,946
11,346
0
W
1,585
897
400
2,517
5,163
2,289
0
1,530
3,633
0
11,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,861
Gold Earned
19,062
151
Minions Killed
145
0
Camps Cleared
0
649,762
Distance Traveled
533,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,508
585
20
3
0
93,562
1
L
Osiris
4,032
672
45
8
0
105,634
0
L
Skadi
2,922
487
6
1
0
46,993
0
W
Vulcan
3,440
573
26
4
0
144,552
0
L
Fenrir
4,142
690
39
7
0
137,987
2
W
Cerberus
4,187
698
51
9
0
127,746
2
W
Pele
3,939
657
33
6
0
158,639
0
L
Chang'e
3,985
664
42
7
0
116,254
0
L
Charon
3,981
664
13
2
0
126,599
0
W
Horus
3,787
631
21
4
0
125,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role