Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dirtyforskin
Martichoras
Level 38
God Stats
3W - 2L
1,464 SR
Queue Stats
44W - 50L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
politeBro23
Ah Muzen Cab
Level 63
God Stats
11W - 5L
1,590 SR
Queue Stats
268W - 310L
1,407 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,473 Elo+

VS

Team Averages
Level 77
1,567 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AIMLESSAVAGE69
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Tyr
Tyr
JG201220
Tyr
Level 126
God Stats
3W - 2L
1,607 SR
Queue Stats
211W - 197L
1,455 Elo+
Solo
Hera
Hera
botorbttm
Hera
Level 125
God Stats
19W - 8L
1,725 SR
Queue Stats
388W - 378L
1,461 Elo+
Solo
Poseidon
Poseidon
drewtheshrew132
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 0 / 9
6,379
638
2,274
9,079
2,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,488
549
4,859
4,922
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
 
Cthulhu
10
0 / 0 / 0
5,366
537
2,507
6,534
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Dirtyforskin
Martichoras
10
0 / 1 / 2
5,261
526
1,643
6,678
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
politeBro23
Ah Muzen Cab
11
11 / 0 / 3
7,108
711
5,563
5,511
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 0
5,460
546
3,828
5,151
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 7 / 0
4,145
415
3,520
6,121
1,351
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,061
506
2,460
5,212
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
10
1 / 0 / 1
5,702
570
3,736
2,437
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
6
0 / 9 / 0
4,154
415
3,096
5,908
1,067
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
9
8.5
W
Nu Wa
 
Nu Wa
1
1
2
2
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Tiamat
 
Tiamat
0
0
0
0
L
0
7
0
0
W
Martichoras
Dirtyforskin
Martichoras
0
1
2
1
L
1
0
0
1
L
Hera
1
0
1
1.5
L
Poseidon
0
9
0
0
W
Ah Muzen Cab
politeBro23
Ah Muzen Cab
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
16,640
32,724
Taken
24,829
11,596
Mitigated
7,305
13,705
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,274
450
1,558
3,227
9,079
2,993
0
2,384
6,695
0
18,087
W
Nu Wa
 
Nu Wa
4,859
1,773
0
1,923
4,922
1,221
373
1,467
3,449
34,974
0
W
Cthulhu
 
Cthulhu
2,507
84
0
3,034
6,534
3,786
0
2,706
3,311
27,708
1,409
L
Tiamat
 
Tiamat
3,828
413
0
2,088
5,151
2,383
0
2,443
2,453
28,323
0
L
3,520
1,468
0
0
6,121
1,351
75
814
5,307
0
11,701
W
Martichoras
Dirtyforskin
Martichoras
1,643
407
0
3,520
6,678
2,054
0
1,899
4,639
0
27,674
L
2,460
586
0
1,584
5,212
1,919
0
1,991
3,149
0
29,588
L
Hera
3,736
532
0
638
2,437
585
0
1,165
1,272
36,409
1,404
L
Poseidon
3,096
880
0
0
5,908
1,067
0
554
5,354
20,410
0
W
Ah Muzen Cab
politeBro23
Ah Muzen Cab
5,563
2,791
0
443
5,511
1,542
118
1,325
4,186
0
40,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
24,522
273
Minions Killed
244
0
Camps Cleared
0
1,043,849
Distance Traveled
1,055,240
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,379
638
36
4
0
189,181
0
W
Nu Wa
5,488
549
58
6
0
210,398
0
W
Cthulhu
5,366
537
60
6
0
209,633
1
L
Tiamat
5,460
546
63
6
0
181,378
1
L
Artemis
4,145
415
26
3
0
201,003
0
W
Martichoras
5,261
526
50
5
0
214,558
2
L
Tyr
5,061
506
53
5
0
262,538
2
L
Hera
5,702
570
72
7
0
203,151
4
L
Poseidon
4,154
415
30
3
0
207,170
0
W
Ah Muzen Cab
7,108
711
69
7
0
220,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role