Player Matchup

Neith
Neith
Gold IV
ADCarryed
Neith
Gold IV
Level 149
God Stats
3W - 5L
1,294 SR
Queue Stats
98W - 102L
1,410 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum IV
Araujo01
Sun Wukong
Platinum IV
Level 147
God Stats
5W - 6L
1,628 SR
Queue Stats
79W - 71L
1,886 MMR
Party 3
Kali
Kali
Gold II
AvSmiteEnjoyer
Kali
Gold II
Level 115
God Stats
3W - 2L
1,980 SR
Queue Stats
28W - 27L
1,594 MMR
Solo
Sylvanus
Sylvanus
Gold IV
SabjornBurna
Sylvanus
Gold IV
Level 124
God Stats
5W - 6L
1,574 SR
Queue Stats
175W - 186L
1,558 MMR
Solo
Ix Chel
Ix Chel
Gold III
Troythetrap
Ix Chel
Gold III
Level 85
God Stats
5W - 3L
1,721 SR
Queue Stats
120W - 116L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,639 SR
1,607 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 161
1,584 SR
1,598 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Bertrumible
Kumbhakarna
Bronze III
Level 192
God Stats
1W - 0L
1,437 SR
Queue Stats
7W - 2L
1,546 MMR
Party 2
Tyr
Tyr
Bronze III
BlizzardTail
Tyr
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,499 MMR
Party 2
Ullr
Ullr
Gold II
IamUrStep
Ullr
Gold II
Level 144
God Stats
6W - 7L
1,594 SR
Queue Stats
147W - 155L
1,580 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
TehInsaneR
Baba Yaga
Gold I
Level 180
God Stats
4W - 1L
1,712 SR
Queue Stats
116W - 116L
1,594 MMR
Solo
Medusa
Medusa
Platinum V
lamUrStepBro
Medusa
Platinum V
Level 129
God Stats
21W - 6L
1,676 SR
Queue Stats
126W - 118L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADCarryed
Neith
6
0 / 2 / 0
3,412
682
1,648
4,112
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
Araujo01
Sun Wukong
6
0 / 2 / 1
3,537
707
2,426
5,743
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
3 / 1 / 1
4,526
905
2,036
3,671
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
SabjornBurna
Sylvanus
3
0 / 2 / 0
2,817
563
1,928
3,354
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Troythetrap
Ix Chel
8
2 / 0 / 3
4,307
861
2,430
1,644
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AmaterasuBakasuraAgniYu HuangAtlas

VS

Bans
SusanoNe ZhaKing ArthurBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bertrumible
Kumbhakarna
7
2 / 0 / 3
4,083
817
1,647
4,842
2,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,252
850
2,570
3,902
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ullr
7
1 / 2 / 1
3,768
754
1,043
4,078
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TehInsaneR
Baba Yaga
7
0 / 2 / 2
3,613
723
1,206
2,581
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
3 / 0 / 1
4,103
821
4,113
2,289
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
ADCarryed
Neith
0
2
0
0
L
Sun Wukong
Araujo01
Sun Wukong
0
2
1
0.25
L
3
1
1
3.5
W
Kumbhakarna
Bertrumible
Kumbhakarna
2
0
3
3.5
W
1
1
0
1
W
Ullr
1
2
1
0.75
L
Sylvanus
SabjornBurna
Sylvanus
0
2
0
0
W
Baba Yaga
TehInsaneR
Baba Yaga
0
2
2
0.5
L
Ix Chel
Troythetrap
Ix Chel
2
0
3
3.5
W
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
10,579
18,524
Taken
17,692
6,372
Mitigated
5,378
7,459
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADCarryed
Neith
1,648
800
0
759
4,112
991
0
525
3,587
0
17,902
L
Sun Wukong
Araujo01
Sun Wukong
2,426
685
0
2,203
5,743
2,817
0
574
5,169
0
18,508
L
2,036
848
0
2,155
3,671
986
0
441
3,230
0
25,041
W
Kumbhakarna
Bertrumible
Kumbhakarna
1,647
414
605
1,810
4,842
2,059
0
1,669
3,121
9,859
0
W
2,570
617
0
1,207
3,902
1,145
0
0
3,662
0
22,718
W
Ullr
1,043
222
0
1,462
4,078
987
0
712
3,238
0
15,423
L
Sylvanus
SabjornBurna
Sylvanus
1,928
1,068
115
997
3,354
1,116
0
877
2,477
6,057
1,854
W
Baba Yaga
TehInsaneR
Baba Yaga
1,206
214
0
634
2,581
629
0
865
1,664
16,581
0
L
Ix Chel
Troythetrap
Ix Chel
2,430
342
166
1,064
1,644
462
0
436
1,208
18,681
1,215
W
Medusa
4,113
1,693
0
889
2,289
558
0
671
1,618
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,599
Gold Earned
19,819
166
Minions Killed
172
0
Camps Cleared
0
532,727
Distance Traveled
621,184
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,412
682
34
7
0
111,962
0
L
Sun Wukong
3,537
707
33
7
0
111,382
1
L
Kali
4,526
905
47
9
0
133,278
0
W
Kumbhakarna
4,083
817
14
3
0
127,766
0
W
Tyr
4,252
850
54
11
0
115,145
0
W
Ullr
3,768
754
40
8
0
141,112
0
L
Sylvanus
2,817
563
12
2
0
56,537
0
W
Baba Yaga
3,613
723
33
7
0
117,858
0
L
Ix Chel
4,307
861
40
8
0
119,568
0
W
Medusa
4,103
821
31
6
0
119,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role