Player Matchup

Baron Samedi
Baron Samedi
AmmudPeladah
Baron Samedi
Level 124
God Stats
7W - 4L
1,531 SR
Queue Stats
386W - 379L
1,422 Elo+
Solo
Cupid
Cupid
CryoGamer
Cupid
Level 106
God Stats
4W - 9L
1,571 SR
Queue Stats
29W - 43L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 125
God Stats
167W - 138L
1,521 SR
Queue Stats
211W - 178L
1,542 Elo+
Solo
Chaac
Chaac
E-Quality-333
Chaac
Level 108
God Stats
15W - 8L
1,814 SR
Queue Stats
356W - 348L
1,452 Elo+
Solo
Ares
Ares
Edu_Merlin
Ares
Level 97
God Stats
2W - 1L
1,704 SR
Queue Stats
35W - 41L
1,406 Elo+
Solo
Team Averages
Level 112
1,628 SR
1,457 Elo+

VS

Team Averages
Level 89
1,536 SR
1,467 Elo+
Guan Yu
Guan Yu
BunnyxKuromi
Guan Yu
Level 121
God Stats
7W - 7L
1,554 SR
Queue Stats
352W - 370L
1,465 Elo+
Party 1
Charon
Charon
CrazyShadowWolf0
Charon
Level 102
God Stats
15W - 16L
1,567 SR
Queue Stats
183W - 193L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
OLDTEA
Ah Puch
Level 68
God Stats
48W - 47L
1,535 SR
Queue Stats
182W - 201L
1,535 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 110
God Stats
343W - 283L
1,527 SR
Queue Stats
538W - 542L
1,458 Elo+
Party 1
Kali
Kali
the_pale_rider76
Kali
Level 46
God Stats
11W - 8L
1,499 SR
Queue Stats
16W - 22L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmmudPeladah
Baron Samedi
12
4 / 1 / 1
7,008
637
2,631
5,045
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
CryoGamer
Cupid
13
5 / 0 / 0
7,275
661
8,252
9,743
3,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Cucetiane
Nu Wa
11
0 / 1 / 1
6,116
556
7,218
3,814
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 1
6,320
575
3,558
7,951
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 4
6,175
561
2,863
7,216
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BunnyxKuromi
Guan Yu
12
1 / 1 / 0
6,194
563
2,715
9,854
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 1 / 0
4,133
376
402
3,248
1,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
OLDTEA
Ah Puch
10
0 / 4 / 1
5,983
544
5,412
6,250
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
aznee_uzamaki
Charybdis
9
0 / 3 / 0
4,742
431
4,033
7,798
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 0
5,465
497
2,219
9,251
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmmudPeladah
Baron Samedi
4
1
1
4.5
L
Guan Yu
BunnyxKuromi
Guan Yu
1
1
0
1
L
0
1
0
0
W
Cupid
CryoGamer
Cupid
5
0
0
5
W
Nu Wa
Cucetiane
Nu Wa
0
1
1
0.5
W
2
0
1
2.5
W
0
0
4
2
L
Ah Puch
OLDTEA
Ah Puch
0
4
1
0.13
L
Charybdis
aznee_uzamaki
Charybdis
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
14,781
33,769
Taken
36,401
14,892
Mitigated
14,333
18,387
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmmudPeladah
Baron Samedi
2,631
257
0
2,284
5,045
1,771
0
2,874
2,171
38,039
1,108
L
Guan Yu
BunnyxKuromi
Guan Yu
2,715
98
0
2,394
9,854
6,057
0
4,514
4,756
0
41,800
L
402
87
0
516
3,248
1,631
0
1,410
1,728
2,787
0
W
Cupid
CryoGamer
Cupid
8,252
5,113
0
6,032
9,743
3,222
490
92
9,651
0
53,720
W
Nu Wa
Cucetiane
Nu Wa
7,218
2,054
0
1,193
3,814
1,015
0
0
3,814
42,318
0
W
3,558
793
0
6,825
7,951
3,605
0
1,502
6,449
0
55,663
W
2,863
0
0
2,053
7,216
5,279
0
1,100
6,116
11,334
1,219
L
Ah Puch
OLDTEA
Ah Puch
5,412
37
0
1,188
6,250
1,723
0
2,571
3,609
30,738
2,218
L
Charybdis
aznee_uzamaki
Charybdis
4,033
1,855
0
3,387
7,798
1,921
0
755
6,973
0
26,492
L
2,219
1,127
0
1,469
9,251
3,001
0
2,118
6,982
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
26,517
365
Minions Killed
246
0
Camps Cleared
0
1,200,663
Distance Traveled
940,892
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,008
637
82
7
0
223,057
0
L
Guan Yu
6,194
563
85
8
0
244,706
0
L
Charon
4,133
376
3
0
0
60,438
0
W
Cupid
7,275
661
99
9
0
232,628
0
W
Nu Wa
6,116
556
72
7
0
215,255
3
W
Chaac
6,320
575
98
9
0
293,289
0
W
Ares
6,175
561
14
1
0
236,434
4
L
Ah Puch
5,983
544
61
6
0
202,319
0
L
Charybdis
4,742
431
40
4
0
211,320
0
L
Kali
5,465
497
57
5
0
222,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role