Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MrGoofy37
Odin
Level 115
God Stats
2W - 4L
1,380 SR
Queue Stats
102W - 90L
1,528 Elo+
Solo
Fenrir
Fenrir
Кьюзак
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,444 Elo+
Solo
Team Averages
Level 103
1,460 SR
1,491 Elo+

VS

Team Averages
Level 125
1,542 SR
1,592 Elo+
Chang'e
Chang'e
Fieriia
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Solo
Fafnir
Fafnir
Prin1
Fafnir
Level 127
God Stats
2W - 1L
1,446 SR
Queue Stats
88W - 77L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
Λtles
Xbalanque
Level 121
God Stats
10W - 3L
1,681 SR
Queue Stats
77W - 71L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 4
7,242
724
8,329
8,697
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 4 / 4
6,862
686
1,876
8,272
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
13
4 / 5 / 0
7,909
791
5,977
8,849
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fieriia
Chang'e
15
4 / 2 / 5
9,013
901
5,360
5,862
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Prin1
Fafnir
15
1 / 0 / 9
8,719
872
6,606
8,337
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Λtles
Xbalanque
15
5 / 2 / 4
9,067
907
8,971
6,931
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
10
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
4
2
W
Chang'e
Fieriia
Chang'e
4
2
5
3.25
L
Odin
0
4
4
0.5
W
Fafnir
Prin1
Fafnir
1
0
9
5.5
W
Xbalanque
Λtles
Xbalanque
5
2
4
3.5
L
Fenrir
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
20,937
25,818
Taken
21,130
13,501
Mitigated
15,517
4,185
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,329
265
0
2,815
8,697
4,769
0
4,016
4,322
29,891
0
W
Chang'e
Fieriia
Chang'e
5,360
396
2,778
2,924
5,862
2,006
790
2,192
3,670
23,291
0
L
Odin
1,876
499
0
420
8,272
5,303
0
2,799
5,249
44
6,433
W
Fafnir
Prin1
Fafnir
6,606
983
0
1,627
8,337
10,795
544
3,293
5,044
15,626
600
W
Xbalanque
Λtles
Xbalanque
8,971
4,888
0
2,700
6,931
2,716
2,439
2,950
3,981
0
35,088
L
Fenrir
5,977
721
0
950
8,849
3,429
0
3,747
4,752
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
26,799
90
Minions Killed
128
0
Camps Cleared
0
507,739
Distance Traveled
562,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,242
724
50
5
0
193,781
0
W
Chang'e
9,013
901
44
4
0
192,453
0
L
Odin
6,862
686
11
1
0
151,000
0
W
Fafnir
8,719
872
21
2
0
205,442
0
W
Xbalanque
9,067
907
63
6
0
164,575
0
L
Fenrir
7,909
791
29
3
0
162,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role