Player Matchup

Cthulhu
Cthulhu
Deathzme
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Ix Chel
Ix Chel
Itsjackywacky
Ix Chel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,479 Elo+
Solo
Loki
Loki
JayTerrel
Loki
Level 128
God Stats
8W - 14L
1,344 SR
Queue Stats
546W - 548L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
LordSnow12
Sun Wukong
Level 146
God Stats
5W - 2L
1,607 SR
Queue Stats
360W - 339L
1,480 Elo+
Solo
Heimdallr
Heimdallr
bholly
Heimdallr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,437 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,448 Elo+

VS

Team Averages
Level 105
1,534 SR
1,448 Elo+
Horus
Horus
 
Horus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PerfectEnds
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,436 Elo+
Solo
Charybdis
Charybdis
SALVS503
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,496 Elo+
Solo
Osiris
Osiris
Ure78
Osiris
Level 89
God Stats
3W - 3L
1,870 SR
Queue Stats
230W - 232L
1,445 Elo+
Solo
Xbalanque
Xbalanque
oMemoir
Xbalanque
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 97L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathzme
Cthulhu
17
3 / 1 / 9
11,065
851
10,922
12,405
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
16
3 / 3 / 9
9,950
765
5,811
10,025
4,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
5 / 3 / 9
10,392
799
13,539
11,653
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
LordSnow12
Sun Wukong
18
3 / 2 / 12
10,608
816
10,096
17,827
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
bholly
Heimdallr
18
6 / 5 / 10
11,121
855
11,480
12,263
5,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 5 / 9
8,360
643
5,836
22,806
24,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 9
8,075
621
16,037
10,780
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SALVS503
Charybdis
17
8 / 5 / 2
10,050
773
15,756
11,505
5,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Ure78
Osiris
1
0 / 0 / 0
3,264
251
0
0
0
Xbalanque
oMemoir
Xbalanque
16
2 / 6 / 8
8,877
683
10,990
12,292
5,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
20
Kills
12
14
Deaths
20
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
9
1.1
W
Cthulhu
Deathzme
Cthulhu
3
1
9
7.5
W
Ix Chel
3
3
9
2.5
W
Loki
5
3
9
3.17
W
Sun Wukong
LordSnow12
Sun Wukong
3
2
12
4.5
L
1
4
9
1.38
L
Charybdis
SALVS503
Charybdis
8
5
2
1.8
L
Osiris
Ure78
Osiris
0
0
0
0
W
Heimdallr
bholly
Heimdallr
6
5
10
2.2
L
Xbalanque
oMemoir
Xbalanque
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,848
Damage
48,619
64,173
Taken
57,383
42,147
Mitigated
38,698
26,329
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,836
1,870
6,152
9,075
22,806
24,146
0
5,155
17,651
299
11,511
W
Cthulhu
Deathzme
Cthulhu
10,922
74
1,680
3,070
12,405
12,960
222
4,468
7,937
30,805
745
W
Ix Chel
5,811
1,020
3,133
1,798
10,025
4,727
1,639
2,518
7,507
17,561
736
W
Loki
13,539
551
1,716
1,792
11,653
4,765
959
1,475
10,178
0
35,783
W
Sun Wukong
LordSnow12
Sun Wukong
10,096
1,095
2,682
7,049
17,827
13,782
1,314
5,079
12,748
0
28,703
L
16,037
4,290
959
552
10,780
4,349
0
3,788
6,992
24,921
161
L
Charybdis
SALVS503
Charybdis
15,756
7,044
512
1,294
11,505
5,015
0
3,270
8,235
0
33,288
L
Osiris
Ure78
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
bholly
Heimdallr
11,480
5,566
973
2,436
12,263
5,913
2,968
2,791
9,472
0
29,037
L
Xbalanque
oMemoir
Xbalanque
10,990
4,842
565
1,381
12,292
5,188
0
3,738
8,554
0
27,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
38,626
170
Minions Killed
101
0
Camps Cleared
0
1,247,972
Distance Traveled
919,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,360
643
12
1
0
277,823
0
W
Cthulhu
11,065
851
36
3
0
269,508
0
W
Ix Chel
9,950
765
15
1
0
229,892
0
W
Loki
10,392
799
32
2
0
249,863
0
W
Sun Wukong
10,608
816
38
3
0
283,646
1
L
Nu Wa
8,075
621
12
1
0
238,743
0
L
Charybdis
10,050
773
42
3
0
194,036
0
L
Osiris
3,264
251
0
0
0
0
0
W
Heimdallr
11,121
855
49
4
0
215,063
0
L
Xbalanque
8,877
683
35
3
0
209,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role