Player Matchup

Mulan
Mulan
DesiredYu
Mulan
Level 97
God Stats
7W - 3L
1,793 SR
Queue Stats
205W - 201L
1,480 Elo+
Party 2
Anubis
Anubis
FatalLordKing
Anubis
Level 109
God Stats
10W - 9L
1,455 SR
Queue Stats
442W - 430L
1,498 Elo+
Party 3
Geb
Geb
XxRageMoneyxX
Geb
Level 88
God Stats
5W - 6L
1,523 SR
Queue Stats
275W - 337L
1,427 Elo+
Party 2
Nut
Nut
ZACARIAS00
Nut
Level 27
God Stats
3W - 2L
1,117 SR
Queue Stats
91W - 88L
1,480 Elo+
Party 3
Susano
Susano
daddymogi
Susano
Level 117
God Stats
32W - 48L
1,492 SR
Queue Stats
516W - 549L
1,516 Elo+
Party 2
Team Averages
Level 88
1,476 SR
1,480 Elo+

VS

Team Averages
Level 130
1,572 SR
1,476 Elo+
Fenrir
Fenrir
Alpha0031
Fenrir
Level 149
God Stats
5W - 5L
1,807 SR
Queue Stats
95W - 102L
1,489 Elo+
Party 1
Fafnir
Fafnir
CheerstoJP
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 125L
1,368 Elo+
Solo
Nut
Nut
FUPC DeathScyth
Nut
Level 118
God Stats
0W - 1L
1,412 SR
Queue Stats
216W - 230L
1,458 Elo+
Party 1
Chronos
Chronos
Fr0hawk730
Chronos
Level 143
God Stats
23W - 21L
1,617 SR
Queue Stats
478W - 425L
1,550 Elo+
Solo
Sobek
Sobek
carpio2o
Sobek
Level 196
God Stats
7W - 12L
1,527 SR
Queue Stats
323W - 312L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DesiredYu
Mulan
12
4 / 4 / 2
7,263
605
7,878
12,287
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
4 / 2 / 5
7,729
644
6,343
8,751
3,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 8
7,095
591
3,978
7,917
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 5
7,435
620
5,610
3,471
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
daddymogi
Susano
14
9 / 1 / 5
8,379
698
9,687
9,524
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha0031
Fenrir
12
3 / 3 / 0
6,649
554
3,658
8,217
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
CheerstoJP
Fafnir
9
0 / 3 / 0
5,840
487
1,564
9,144
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
6,069
506
2,219
6,351
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Fr0hawk730
Chronos
12
1 / 5 / 0
7,012
584
6,847
11,041
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
carpio2o
Sobek
12
3 / 6 / 1
7,372
614
8,470
16,758
15,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
7
7
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alpha0031
Fenrir
3
3
0
1
L
Fafnir
CheerstoJP
Fafnir
0
3
0
0
W
Mulan
DesiredYu
Mulan
4
4
2
1.25
L
0
4
0
0
W
4
2
5
3.25
L
Chronos
Fr0hawk730
Chronos
1
5
0
0.2
W
1
0
8
5
W
3
0
5
5.5
L
Sobek
carpio2o
Sobek
3
6
1
0.58
W
Susano
daddymogi
Susano
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
22,758
41,950
Taken
51,511
18,792
Mitigated
28,873
18,601
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alpha0031
Fenrir
3,658
433
0
1,453
8,217
2,953
23
271
7,946
0
39,067
L
Fafnir
CheerstoJP
Fafnir
1,564
386
0
1,642
9,144
7,065
52
1,964
7,180
9,751
479
W
Mulan
DesiredYu
Mulan
7,878
1,084
0
3,209
12,287
5,889
0
5,779
6,508
0
38,427
L
2,219
762
0
1,094
6,351
1,481
340
1,715
4,636
0
39,242
W
6,343
122
0
4,993
8,751
3,712
346
4,087
4,664
50,107
0
L
Chronos
Fr0hawk730
Chronos
6,847
1,347
0
1,532
11,041
2,189
1,033
4,890
6,151
46,405
1,719
W
3,978
961
0
3,077
7,917
4,813
160
2,172
5,745
20,245
0
W
5,610
3,476
0
2,279
3,471
1,182
1,182
822
2,649
0
53,124
L
Sobek
carpio2o
Sobek
8,470
362
0
6,113
16,758
15,185
0
1,481
15,277
44,688
1,596
W
Susano
daddymogi
Susano
9,687
3,513
0
5,043
9,524
3,196
0
3,713
5,811
0
52,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
32,942
349
Minions Killed
313
0
Camps Cleared
0
1,180,834
Distance Traveled
1,221,158
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,649
554
70
6
0
285,765
5
L
Fafnir
5,840
487
12
1
0
245,696
0
W
Mulan
7,263
605
60
5
0
220,473
0
L
Nut
6,069
506
68
6
0
228,830
4
W
Anubis
7,729
644
81
7
0
221,472
0
L
Chronos
7,012
584
90
8
0
241,471
0
W
Geb
7,095
591
20
2
0
250,393
3
W
Nut
7,435
620
108
9
0
211,590
0
L
Sobek
7,372
614
73
6
0
219,396
1
W
Susano
8,379
698
80
7
0
276,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role