Player Matchup

Merlin
Merlin
Avatar Napier
Merlin
Level 128
God Stats
3W - 1L
1,552 SR
Queue Stats
92W - 94L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HammerxofxWrath
Tsukuyomi
Level 62
God Stats
2W - 1L
1,591 SR
Queue Stats
59W - 60L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
SumnerBoyPrime
Cthulhu
Level 148
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 11L
1,241 Elo+
Party 1
The Morrigan
The Morrigan
Tuxedohousecat
The Morrigan
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 48L
1,433 Elo+
Solo
Mulan
Mulan
WHlTE CRAY0N
Mulan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 92L
1,479 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,406 Elo+

VS

Team Averages
Level 127
1,581 SR
1,470 Elo+
Kukulkan
Kukulkan
Ash_Ketchem93
Kukulkan
Level 140
God Stats
3W - 1L
1,601 SR
Queue Stats
111W - 102L
1,424 Elo+
Solo
Mercury
Mercury
DrCrunkDaddy
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,546 Elo+
Solo
Anubis
Anubis
dingleberry202
Anubis
Level 153
God Stats
8W - 8L
1,398 SR
Queue Stats
420W - 435L
1,428 Elo+
Solo
Sol
Sol
jasminewynn
Sol
Level 147
God Stats
3W - 3L
1,629 SR
Queue Stats
112W - 114L
1,489 Elo+
Solo
Merlin
Merlin
kekes-pickiur
Merlin
Level 88
God Stats
1W - 2L
1,777 SR
Queue Stats
61W - 59L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
8,736
728
7,194
9,797
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HammerxofxWrath
Tsukuyomi
18
4 / 3 / 6
9,499
792
5,998
10,862
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
5 / 3 / 8
9,267
772
9,984
13,641
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Tuxedohousecat
The Morrigan
16
6 / 5 / 6
8,983
749
8,349
5,296
1,752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

3
0 / 0 / 1
3,380
282
0
277
31

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ash_Ketchem93
Kukulkan
15
3 / 5 / 3
9,387
782
6,724
8,166
2,723
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
DrCrunkDaddy
Mercury
16
1 / 8 / 9
9,520
793
5,126
10,883
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 6
9,345
779
6,813
9,059
3,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 3
11,018
918
11,604
8,747
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 2 / 5
10,141
845
6,959
6,861
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
20
Kills
17
17
Deaths
22
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ash_Ketchem93
Kukulkan
3
5
3
0.9
L
5
6
4
1.17
W
Mercury
DrCrunkDaddy
Mercury
1
8
9
0.69
L
Tsukuyomi
HammerxofxWrath
Tsukuyomi
4
3
6
2.33
L
5
3
8
3
L
The Morrigan
Tuxedohousecat
The Morrigan
6
5
6
1.8
L
0
0
1
0.5
W
2
5
6
1
W
9
2
3
5.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
37,226
39,873
Taken
43,716
17,638
Mitigated
18,693
8,680
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ash_Ketchem93
Kukulkan
6,724
419
744
956
8,166
2,723
147
5,781
2,385
17,802
205
L
7,194
56
1,525
1,607
9,797
3,094
0
7,411
2,386
18,374
0
W
Mercury
DrCrunkDaddy
Mercury
5,126
497
890
777
10,883
6,130
176
3,949
6,934
0
11,052
L
Tsukuyomi
HammerxofxWrath
Tsukuyomi
5,998
803
438
2,432
10,862
3,239
0
8,480
2,382
0
19,619
L
9,984
111
365
1,703
13,641
9,522
0
11,919
1,722
16,599
1,187
L
The Morrigan
Tuxedohousecat
The Morrigan
8,349
602
311
299
5,296
1,752
0
3,621
1,488
17,650
614
L
0
0
0
0
277
31
0
0
277
0
0
W
6,813
310
796
1,245
9,059
3,922
559
6,770
2,289
20,123
683
W
11,604
3,049
2,049
3,781
8,747
3,200
1,922
4,077
4,670
28,933
790
W
6,959
139
565
1,336
6,861
2,718
50
3,411
3,450
32,909
151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
49,411
78
Minions Killed
146
0
Camps Cleared
0
800,382
Distance Traveled
1,119,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,387
782
23
2
0
203,601
0
L
Merlin
8,736
728
25
2
0
192,150
0
W
Mercury
9,520
793
8
1
0
252,185
0
L
Tsukuyomi
9,499
792
23
2
0
200,652
0
L
Cthulhu
9,267
772
9
1
0
226,120
0
L
The Morrigan
8,983
749
21
2
0
181,460
0
L
Mulan
3,380
282
0
0
0
0
0
W
Anubis
9,345
779
25
2
0
203,228
0
W
Sol
11,018
918
40
3
0
221,811
0
W
Merlin
10,141
845
50
4
0
238,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role