Player Matchup

Fenrir
Fenrir
EpicFALE187
Fenrir
Level 164
God Stats
1W - 0L
1,301 SR
Queue Stats
35W - 33L
1,551 Elo+
Party 1
Serqet
Serqet
HercsPhatTiddys
Serqet
Level 111
God Stats
4W - 1L
1,652 SR
Queue Stats
20W - 8L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
midevilgamer02
Baron Samedi
Level 146
God Stats
2W - 1L
1,303 SR
Queue Stats
14W - 9L
1,575 Elo+
Party 1
Atlas
Atlas
renodino
Atlas
Level 172
God Stats
8W - 2L
1,678 SR
Queue Stats
21W - 11L
1,652 Elo+
Party 1
Apollo
Apollo
topfloor2124
Apollo
Level 142
God Stats
1W - 0L
1,401 SR
Queue Stats
131W - 120L
1,485 Elo+
Solo
Team Averages
Level 147
1,467 SR
1,599 Elo+

VS

Team Averages
Level 147
1,587 SR
1,514 Elo+
Anhur
Anhur
BrutalRespite
Anhur
Level 206
God Stats
2W - 2L
1,547 SR
Queue Stats
192W - 183L
1,520 Elo+
Party 2
Chaac
Chaac
RenegadeBeaver9
Chaac
Level 126
God Stats
1W - 1L
1,739 SR
Queue Stats
23W - 24L
1,514 Elo+
Party 3
Kukulkan
Kukulkan
SolarStorm57
Kukulkan
Level 125
God Stats
1W - 1L
1,572 SR
Queue Stats
11W - 14L
1,490 Elo+
Party 3
Thanatos
Thanatos
madgab1367
Thanatos
Level 69
God Stats
81W - 81L
1,565 SR
Queue Stats
230W - 261L
1,495 Elo+
Solo
Jormungandr
Jormungandr
rezxn
Jormungandr
Level 207
God Stats
8W - 7L
1,513 SR
Queue Stats
214W - 191L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 3
5,796
580
3,539
6,924
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
10 / 1 / 3
6,987
699
9,301
7,154
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
midevilgamer02
Baron Samedi
10
1 / 0 / 3
5,950
595
4,264
4,019
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
renodino
Atlas
11
3 / 2 / 3
6,735
674
5,549
6,079
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
0 / 0 / 1
6,447
645
1,240
3,532
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,198
520
1,450
4,256
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,683
568
4,257
10,720
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SolarStorm57
Kukulkan
9
1 / 3 / 0
5,410
541
968
4,986
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
madgab1367
Thanatos
7
0 / 7 / 0
4,313
431
1,341
8,830
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
rezxn
Jormungandr
8
0 / 1 / 1
4,949
495
2,453
8,226
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
3
3
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Fenrir
4
0
3
5.5
W
10
1
3
11.5
L
2
5
0
0.4
L
Kukulkan
SolarStorm57
Kukulkan
1
3
0
0.33
L
Thanatos
madgab1367
Thanatos
0
7
0
0
W
Baron Samedi
midevilgamer02
Baron Samedi
1
0
3
2.5
W
Atlas
renodino
Atlas
3
2
3
2.25
L
Jormungandr
rezxn
Jormungandr
0
1
1
0.5
W
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
10,469
27,708
Taken
37,018
10,597
Mitigated
12,867
8,839
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
585
0
1,265
4,256
1,206
0
439
3,817
0
31,749
W
Fenrir
3,539
1,396
0
2,434
6,924
2,437
0
1,134
5,774
0
39,223
W
9,301
2,312
0
1,140
7,154
2,700
0
939
6,135
0
40,888
L
4,257
636
0
2,162
10,720
4,485
0
4,350
6,161
0
32,327
L
Kukulkan
SolarStorm57
Kukulkan
968
0
0
669
4,986
1,372
0
1,983
2,888
26,366
0
L
Thanatos
madgab1367
Thanatos
1,341
281
0
2,556
8,830
2,732
0
452
8,378
0
23,787
W
Baron Samedi
midevilgamer02
Baron Samedi
4,264
692
303
1,588
4,019
1,428
0
906
2,993
32,071
2,061
W
Atlas
renodino
Atlas
5,549
2,591
0
1,471
6,079
3,200
540
0
6,079
34,055
9,787
L
Jormungandr
rezxn
Jormungandr
2,453
793
0
2,000
8,226
3,072
0
2,106
6,120
32,441
2,286
W
Apollo
1,240
1,110
0
1,903
3,532
832
44
121
3,411
0
48,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
25,553
370
Minions Killed
265
0
Camps Cleared
0
1,036,349
Distance Traveled
937,878
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,198
520
69
7
0
182,255
2
W
Fenrir
5,796
580
67
7
0
234,327
3
W
Serqet
6,987
699
59
6
0
246,100
0
L
Chaac
5,683
568
55
6
0
185,892
0
L
Kukulkan
5,410
541
62
6
0
188,006
0
L
Thanatos
4,313
431
35
4
0
188,455
3
W
Baron Samedi
5,950
595
69
7
0
180,931
0
W
Atlas
6,735
674
75
8
0
197,735
0
L
Jormungandr
4,949
495
44
4
0
193,270
0
W
Apollo
6,447
645
100
10
0
177,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role