Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Verzaige
Hachiman
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Susano
Susano
iChxpper
Susano
Level 82
God Stats
6W - 4L
1,183 SR
Queue Stats
79W - 65L
1,518 Elo+
Party 1
Atlas
Atlas
iJxzzy
Atlas
Level 113
God Stats
2W - 2L
1,530 SR
Queue Stats
121W - 130L
1,509 Elo+
Party 1
Team Averages
Level 91
1,442 SR
1,472 Elo+

VS

Team Averages
Level 147
1,482 SR
1,541 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SinofWolves
Hou Yi
Level 144
God Stats
0W - 2L
1,244 SR
Queue Stats
171W - 162L
1,539 Elo+
Solo
Hercules
Hercules
TridentPepsi
Hercules
Level 157
God Stats
1W - 3L
1,630 SR
Queue Stats
42W - 30L
1,634 Elo+
Party 2
Ymir
Ymir
kezzeur
Ymir
Level 127
God Stats
3W - 2L
1,673 SR
Queue Stats
68W - 70L
1,502 Elo+
Solo
Lancelot
Lancelot
temp-7616564799
Lancelot
Level 161
God Stats
0W - 3L
1,360 SR
Queue Stats
119W - 103L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 0
6,978
698
3,813
5,110
4,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
10
1 / 3 / 0
5,669
567
3,894
4,587
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Verzaige
Hachiman
9
1 / 3 / 1
5,264
526
3,603
4,552
1,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
iChxpper
Susano
10
1 / 2 / 0
5,187
519
3,954
7,866
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
iJxzzy
Atlas
8
1 / 3 / 1
5,122
512
2,477
7,048
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 2 / 1
5,867
587
1,776
3,464
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
2 / 1 / 3
5,591
559
2,880
6,247
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TridentPepsi
Hercules
9
2 / 2 / 6
5,555
556
4,555
8,986
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
kezzeur
Ymir
11
4 / 0 / 4
6,090
609
5,110
6,226
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
3
0 / 2 / 0
3,720
372
704
2,252
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
7
Kills
11
11
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
0
3
W
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Vulcan
 
Vulcan
3
2
1
1.75
L
Hou Yi
2
1
3
3.5
L
Hercules
TridentPepsi
Hercules
2
2
6
2.5
W
Hachiman
Verzaige
Hachiman
1
3
1
0.5
W
Susano
iChxpper
Susano
1
2
0
0.5
W
Atlas
iJxzzy
Atlas
1
3
1
0.5
L
Ymir
kezzeur
Ymir
4
0
4
6
L
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
15,025
29,163
Taken
27,175
13,239
Mitigated
11,679
9,135
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,813
247
0
2,439
5,110
4,038
0
841
4,269
40,772
1,679
W
The Morrigan
 
The Morrigan
3,894
852
0
500
4,587
1,341
0
2,449
2,077
32,406
1,790
L
Vulcan
 
Vulcan
1,776
39
0
750
3,464
901
0
2,148
1,316
36,944
0
L
Hou Yi
2,880
1,583
0
2,503
6,247
1,912
0
1,699
4,548
0
34,868
L
Hercules
TridentPepsi
Hercules
4,555
1,472
0
2,688
8,986
6,011
0
3,324
5,662
402
16,903
W
Hachiman
Verzaige
Hachiman
3,603
2,045
0
1,156
4,552
1,187
0
817
3,735
0
28,456
W
Susano
iChxpper
Susano
3,954
1,149
0
3,036
7,866
2,271
0
2,541
5,325
0
33,618
W
Atlas
iJxzzy
Atlas
2,477
877
0
2,004
7,048
4,402
0
579
6,469
15,603
0
L
Ymir
kezzeur
Ymir
5,110
1,110
0
2,828
6,226
2,419
0
1,400
4,826
46,256
0
L
Lancelot
704
254
0
548
2,252
436
0
1,034
1,218
0
7,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
26,823
324
Minions Killed
267
0
Camps Cleared
0
1,026,740
Distance Traveled
869,712
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,978
698
103
10
0
190,448
3
W
The Morrigan
5,669
567
82
8
0
207,568
3
L
Vulcan
5,867
587
87
9
0
212,988
2
L
Hou Yi
5,591
559
59
6
0
177,310
2
L
Hercules
5,555
556
34
3
0
217,630
3
W
Hachiman
5,264
526
66
7
0
190,785
3
W
Susano
5,187
519
61
6
0
234,335
0
W
Atlas
5,122
512
12
1
0
203,604
2
L
Ymir
6,090
609
78
8
0
218,932
0
L
Lancelot
3,720
372
9
1
0
42,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role