Player Matchup

Cerberus
Cerberus
GAHSDVGFSDH
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,446 Elo+
Solo
Charybdis
Charybdis
Grismik
Charybdis
Level 87
God Stats
10W - 12L
1,439 SR
Queue Stats
105W - 107L
1,445 Elo+
Party 1
Arachne
Arachne
StrifeHorseman
Arachne
Level 57
God Stats
6W - 6L
1,723 SR
Queue Stats
45W - 44L
1,417 Elo+
Party 1
Achilles
Achilles
XxSatuRxX
Achilles
Level 83
God Stats
5W - 7L
1,535 SR
Queue Stats
516W - 541L
1,377 Elo+
Solo
Scylla
Scylla
davidwilson98
Scylla
Level 103
God Stats
2W - 5L
1,361 SR
Queue Stats
131W - 128L
1,431 Elo+
Solo
Team Averages
Level 79
1,512 SR
1,423 Elo+

VS

Team Averages
Level 95
1,519 SR
1,394 Elo+
Neith
Neith
Nauska95
Neith
Level 84
God Stats
3W - 5L
1,321 SR
Queue Stats
115W - 114L
1,379 Elo+
Solo
Pele
Pele
TheWitcher_YT
Pele
Level 83
God Stats
16W - 6L
1,716 SR
Queue Stats
56W - 48L
1,374 Elo+
Party 2
Kuzenbo
Kuzenbo
WobboRobbo
Kuzenbo
Level 127
God Stats
29W - 28L
1,516 SR
Queue Stats
482W - 518L
1,429 Elo+
Solo
Hades
Hades
grubenvsb67
Hades
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,402 Elo+
Solo
Anubis
Anubis
its-boom-04
Anubis
Level 65
God Stats
22W - 11L
1,543 SR
Queue Stats
72W - 64L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GAHSDVGFSDH
Cerberus
9
1 / 2 / 1
5,476
548
2,928
9,298
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Grismik
Charybdis
9
1 / 3 / 0
4,848
485
2,539
5,985
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,571
457
878
8,218
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
XxSatuRxX
Achilles
9
0 / 5 / 0
4,917
492
2,941
8,200
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 0
5,339
534
2,756
5,345
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nauska95
Neith
9
0 / 0 / 4
5,195
520
6,095
3,591
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
9 / 1 / 1
6,876
688
6,106
6,480
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
WobboRobbo
Kuzenbo
8
0 / 1 / 6
4,684
468
2,218
7,502
6,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
4 / 0 / 1
6,349
635
4,513
5,597
2,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
11
4 / 1 / 1
6,279
628
2,943
3,274
1,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GAHSDVGFSDH
Cerberus
1
2
1
0.75
L
Charybdis
Grismik
Charybdis
1
3
0
0.33
W
Neith
Nauska95
Neith
0
0
4
2
L
0
2
0
0
W
9
1
1
9.5
W
Kuzenbo
WobboRobbo
Kuzenbo
0
1
6
3
L
Achilles
XxSatuRxX
Achilles
0
5
0
0
L
1
5
0
0.2
W
4
0
1
4.5
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
21,875
37,046
Taken
26,444
16,060
Mitigated
13,315
11,380
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GAHSDVGFSDH
Cerberus
2,928
601
0
3,583
9,298
6,582
0
788
8,510
20,621
0
L
Charybdis
Grismik
Charybdis
2,539
1,353
0
2,144
5,985
1,654
0
475
5,510
0
29,181
W
Neith
Nauska95
Neith
6,095
1,298
0
1,080
3,591
935
0
1,363
2,228
0
32,587
L
878
733
0
3,964
8,218
2,158
0
1,173
7,045
0
17,828
W
6,106
1,762
0
2,529
6,480
1,855
0
905
5,575
0
42,099
W
Kuzenbo
WobboRobbo
Kuzenbo
2,218
745
0
1,340
7,502
6,577
19
1,620
5,882
11,412
792
L
Achilles
XxSatuRxX
Achilles
2,941
823
0
1,074
8,200
4,601
0
4,312
3,888
0
23,238
L
2,756
202
0
615
5,345
1,065
0
2,699
2,646
35,211
149
W
4,513
675
0
2,972
5,597
2,623
0
0
5,163
29,105
2,108
W
Anubis
2,943
143
0
1,178
3,274
1,325
74
1,760
1,514
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
29,383
228
Minions Killed
258
0
Camps Cleared
0
939,219
Distance Traveled
1,048,501
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,476
548
34
3
0
201,203
0
L
Charybdis
4,848
485
62
6
0
180,518
2
W
Neith
5,195
520
54
5
0
183,960
0
L
Arachne
4,571
457
47
5
0
196,458
0
W
Pele
6,876
688
73
7
0
260,863
4
W
Kuzenbo
4,684
468
18
2
0
208,201
1
L
Achilles
4,917
492
28
3
0
189,467
0
L
Scylla
5,339
534
57
6
0
171,573
0
W
Hades
6,349
635
57
6
0
195,265
5
W
Anubis
6,279
628
56
6
0
200,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role