Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brntnf
Neith
Level 128
God Stats
7W - 8L
1,423 SR
Queue Stats
248W - 244L
1,436 Elo+
Solo
Thoth
Thoth
GladiusEsquire
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 330L
1,576 Elo+
Solo
Awilix
Awilix
SPACEINVADERXD
Awilix
Level 158
God Stats
0W - 2L
1,272 SR
Queue Stats
356W - 330L
1,500 Elo+
Solo
Persephone
Persephone
Sparky_Shine70
Persephone
Level 157
God Stats
2W - 16L
1,009 SR
Queue Stats
182W - 167L
1,557 Elo+
Solo
Team Averages
Level 139
1,341 SR
1,514 Elo+

VS

Team Averages
Level 124
1,622 SR
1,497 Elo+
Cerberus
Cerberus
Deathdeal94
Cerberus
Level 143
God Stats
32W - 20L
1,609 SR
Queue Stats
166W - 156L
1,446 Elo+
Solo
Mulan
Mulan
ImJustTooOld
Mulan
Level 105
God Stats
113W - 123L
1,526 SR
Queue Stats
274W - 267L
1,485 Elo+
Solo
Achilles
Achilles
LancerShadows
Achilles
Level 142
God Stats
2W - 0L
1,629 SR
Queue Stats
52W - 41L
1,490 Elo+
Solo
Chronos
Chronos
ObeseVoonta
Chronos
Level 140
God Stats
21W - 23L
1,602 SR
Queue Stats
124W - 150L
1,468 Elo+
Solo
Scylla
Scylla
Shabba LJ
Scylla
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 13L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 3
6,599
508
4,578
7,081
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
Brntnf
Neith
12
1 / 3 / 2
6,468
498
5,705
7,554
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,897
454
2,543
8,161
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 0
6,613
509
1,132
12,251
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
Sparky_Shine70
Persephone
13
4 / 0 / 1
7,891
607
8,280
3,913
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deathdeal94
Cerberus
12
4 / 2 / 2
7,096
546
5,509
11,055
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 0
9,080
698
10,305
5,700
3,693
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
LancerShadows
Achilles
10
1 / 2 / 1
5,945
457
4,280
10,950
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ObeseVoonta
Chronos
15
1 / 0 / 1
8,436
649
3,761
6,865
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Shabba LJ
Scylla
12
0 / 1 / 1
7,159
551
1,831
4,759
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
14
14
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
3
1.5
L
Neith
Brntnf
Neith
1
3
2
0.67
W
Cerberus
Deathdeal94
Cerberus
4
2
2
2.5
L
0
4
0
0
W
8
0
0
8
W
Achilles
LancerShadows
Achilles
1
2
1
0.75
W
Chronos
ObeseVoonta
Chronos
1
0
1
1.5
L
0
7
0
0
W
Scylla
Shabba LJ
Scylla
0
1
1
0.5
L
Persephone
Sparky_Shine70
Persephone
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
25,686
38,960
Taken
39,329
14,231
Mitigated
17,472
7,977
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,578
1,681
0
1,543
7,081
4,942
0
1,864
5,217
22,083
0
L
Neith
Brntnf
Neith
5,705
1,774
0
1,595
7,554
2,467
0
3,056
4,453
0
49,676
W
Cerberus
Deathdeal94
Cerberus
5,509
590
0
4,652
11,055
4,023
0
5,470
5,585
44,336
1,170
L
2,543
202
0
755
8,161
1,975
0
3,250
4,869
44,742
655
W
10,305
1,284
0
3,604
5,700
3,693
152
541
5,159
115
55,654
W
Achilles
LancerShadows
Achilles
4,280
1,170
0
1,948
10,950
5,491
0
4,786
6,164
81
19,906
W
Chronos
ObeseVoonta
Chronos
3,761
1,301
0
2,621
6,865
2,815
0
1,302
5,563
68,500
1,242
L
1,132
300
0
2,253
12,251
3,608
0
832
10,945
0
38,025
W
Scylla
Shabba LJ
Scylla
1,831
114
0
440
4,759
1,450
0
3,241
1,518
46,453
592
L
Persephone
Sparky_Shine70
Persephone
8,280
39
0
1,831
3,913
1,239
0
2,061
1,852
49,503
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
37,716
373
Minions Killed
472
0
Camps Cleared
0
1,243,074
Distance Traveled
1,385,264
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,599
508
34
3
0
263,220
4
L
Neith
6,468
498
86
7
0
224,838
0
W
Cerberus
7,096
546
110
8
0
272,330
1
L
Thoth
5,897
454
76
6
0
210,794
0
W
Mulan
9,080
698
89
7
0
277,207
6
W
Achilles
5,945
457
25
2
0
287,904
0
W
Chronos
8,436
649
149
11
0
290,288
3
L
Awilix
6,613
509
80
6
0
274,522
0
W
Scylla
7,159
551
99
8
0
257,535
2
L
Persephone
7,891
607
97
7
0
269,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role