Player Matchup

Janus
Janus
AxelVortex
Janus
Level 124
God Stats
10W - 10L
1,674 SR
Queue Stats
158W - 159L
1,480 Elo+
Party 2
Maui
Maui
ESKIDUCHI
Maui
Level 29
God Stats
33W - 43L
1,496 SR
Queue Stats
84W - 108L
1,430 Elo+
Party 2
Camazotz
Camazotz
Fripaloski
Camazotz
Level 28
God Stats
1W - 4L
1,202 SR
Queue Stats
59W - 79L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
GiovaniCrack582
Danzaburou
Level 57
God Stats
6W - 4L
1,602 SR
Queue Stats
217W - 214L
1,512 Elo+
Party 2
Achilles
Achilles
SAMUELYONGKINGS
Achilles
Level 123
God Stats
5W - 2L
1,812 SR
Queue Stats
162W - 155L
1,463 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,447 Elo+

VS

Team Averages
Level 76
1,481 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
NobuNikko
Morgan Le Fay
Level 105
God Stats
26W - 10L
1,625 SR
Queue Stats
116W - 109L
1,458 Elo+
Solo
Eset
Eset
captaininsano58
Eset
Level 27
God Stats
3W - 1L
1,606 SR
Queue Stats
50W - 46L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
lllCarpeDIIEMlll
Sylvanus
Level 62
God Stats
7W - 9L
1,116 SR
Queue Stats
136W - 172L
1,411 Elo+
Solo
Nike
Nike
sugarbearmariah
Nike
Level 124
God Stats
28W - 24L
1,551 SR
Queue Stats
261W - 220L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tontonto
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,507 SR
Queue Stats
35W - 33L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 8 / 2
5,265
439
4,290
8,424
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
10
0 / 1 / 4
6,214
518
2,278
7,965
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Camazotz
Fripaloski
Camazotz
9
1 / 3 / 2
5,493
458
2,865
11,310
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
GiovaniCrack582
Danzaburou
10
5 / 4 / 1
6,457
538
8,901
9,985
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
10
0 / 2 / 0
5,350
446
1,689
9,312
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NobuNikko
Morgan Le Fay
12
8 / 1 / 5
7,599
633
7,404
6,711
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 6
7,475
623
9,595
7,001
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 1 / 3
6,258
522
4,488
8,270
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 2
7,636
636
5,329
5,069
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
tontonto
Ah Muzen Cab
11
1 / 2 / 3
6,058
505
5,573
5,688
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
18
18
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
0
8
2
0.13
L
Maui
0
1
4
2
L
Camazotz
Fripaloski
Camazotz
1
3
2
0.67
L
Danzaburou
GiovaniCrack582
Danzaburou
5
4
1
1.38
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
8
1
5
10.5
L
Achilles
0
2
0
0
W
5
3
6
2.67
W
2
1
3
3.5
W
2
0
2
3
W
Ah Muzen Cab
tontonto
Ah Muzen Cab
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
32,389
46,996
Taken
32,739
17,994
Mitigated
12,624
13,316
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,290
318
0
709
8,424
1,788
0
5,587
2,153
30,751
0
L
Maui
2,278
571
1,814
2,199
7,965
4,991
0
3,225
4,602
28,844
0
L
Camazotz
Fripaloski
Camazotz
2,865
661
0
5,769
11,310
2,662
0
4,994
5,789
0
25,179
L
Danzaburou
GiovaniCrack582
Danzaburou
8,901
3,826
0
2,219
9,985
2,792
0
4,325
5,411
0
32,465
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
7,404
1,077
0
2,545
6,711
1,896
461
1,443
5,073
36,533
0
L
Achilles
1,689
152
0
606
9,312
5,761
0
1,203
7,947
0
28,762
W
9,595
883
219
1,873
7,001
1,868
691
1,023
5,832
34,915
404
W
4,488
1,495
571
4,398
8,270
5,369
102
2,462
5,730
22,792
8,427
W
5,329
321
0
1,031
5,069
1,990
100
158
4,703
0
48,145
W
Ah Muzen Cab
tontonto
Ah Muzen Cab
5,573
1,666
0
271
5,688
1,501
470
1,020
4,634
0
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
35,026
286
Minions Killed
312
0
Camps Cleared
0
1,175,725
Distance Traveled
1,193,903
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,265
439
47
4
0
246,302
0
L
Maui
6,214
518
53
4
0
242,056
4
L
Camazotz
5,493
458
50
4
0
268,441
0
L
Danzaburou
6,457
538
76
6
0
211,992
0
W
Morgan Le Fay
7,599
633
51
4
0
277,616
2
L
Achilles
5,350
446
60
5
0
206,934
2
W
Eset
7,475
623
78
7
0
233,080
0
W
Sylvanus
6,258
522
54
5
0
209,328
1
W
Nike
7,636
636
88
7
0
226,081
2
W
Ah Muzen Cab
6,058
505
41
3
0
247,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role