Player Matchup

Cerberus
Cerberus
LogiFugginBear
Cerberus
Level 126
God Stats
5W - 3L
1,953 SR
Queue Stats
457W - 449L
1,486 Elo+
Party 1
Horus
Horus
Lunarblazeken
Horus
Level 117
God Stats
5W - 4L
1,787 SR
Queue Stats
213W - 210L
1,543 Elo+
Solo
Medusa
Medusa
U1226459857
Medusa
Level 88
God Stats
5W - 10L
1,411 SR
Queue Stats
55W - 65L
1,470 Elo+
Party 1
Raijin
Raijin
Zeus DPDC9586
Raijin
Level 155
God Stats
8W - 12L
1,378 SR
Queue Stats
282W - 274L
1,499 Elo+
Solo
Da Ji
Da Ji
soydumythicc
Da Ji
Level 124
God Stats
1W - 1L
1,807 SR
Queue Stats
12W - 23L
1,291 Elo+
Solo
Team Averages
Level 122
1,667 SR
1,458 Elo+

VS

Team Averages
Level 95
1,460 SR
1,455 Elo+
Jormungandr
Jormungandr
BezZangus
Jormungandr
Level 103
God Stats
2W - 2L
1,571 SR
Queue Stats
22W - 29L
1,429 Elo+
Solo
Mercury
Mercury
ElderStifNoodle
Mercury
Level 149
God Stats
2W - 5L
1,256 SR
Queue Stats
382W - 374L
1,491 Elo+
Party 2
Vulcan
Vulcan
NOVAAH
Vulcan
Level 106
God Stats
4W - 10L
1,336 SR
Queue Stats
75W - 88L
1,433 Elo+
Solo
Skadi
Skadi
Tanqsam13
Skadi
Level 87
God Stats
66W - 73L
1,492 SR
Queue Stats
66W - 75L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToyotaCamry3792
Cu Chulainn
Level 32
God Stats
31W - 19L
1,643 SR
Queue Stats
165W - 159L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 5 / 1
5,478
548
3,932
10,584
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 3
5,599
560
4,723
9,883
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
9
2 / 3 / 2
5,406
541
5,039
7,307
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,214
621
3,064
4,450
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 1
6,304
630
4,420
8,567
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BezZangus
Jormungandr
10
4 / 2 / 2
6,300
630
7,181
8,233
7,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 2 / 0
6,118
612
2,697
7,802
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
NOVAAH
Vulcan
9
0 / 3 / 1
5,049
505
2,909
5,445
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Tanqsam13
Skadi
10
2 / 3 / 4
6,036
604
5,660
6,245
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ToyotaCamry3792
Cu Chulainn
12
4 / 1 / 3
7,289
729
7,708
10,820
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
14
14
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BezZangus
Jormungandr
4
2
2
2.5
W
4
2
0
2
L
Cerberus
0
5
1
0.1
L
1
2
3
1.25
W
Vulcan
NOVAAH
Vulcan
0
3
1
0.17
W
Skadi
Tanqsam13
Skadi
2
3
4
1.33
W
Cu Chulainn
ToyotaCamry3792
Cu Chulainn
4
1
3
5.5
L
Medusa
2
3
2
1
L
3
1
1
3.5
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
26,155
40,791
Taken
38,545
23,599
Mitigated
19,587
10,693
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BezZangus
Jormungandr
7,181
3,465
50
2,176
8,233
7,040
0
0
8,233
27,650
1,434
W
2,697
1,710
0
1,030
7,802
2,734
47
390
7,412
0
41,597
L
Cerberus
3,932
44
0
3,500
10,584
8,676
0
0
10,584
32,595
0
L
4,723
2,273
360
4,443
9,883
7,288
0
3,263
6,620
0
13,168
W
Vulcan
NOVAAH
Vulcan
2,909
54
0
2,000
5,445
1,585
0
2,674
2,771
26,066
0
W
Skadi
Tanqsam13
Skadi
5,660
1,868
62
1,483
6,245
1,928
0
0
6,245
0
32,155
W
Cu Chulainn
ToyotaCamry3792
Cu Chulainn
7,708
1,065
0
2,532
10,820
6,300
22
3,472
6,888
0
51,968
L
Medusa
5,039
1,849
0
1,020
7,307
2,498
0
3,095
4,212
0
30,555
L
3,064
107
0
890
4,450
1,405
848
2,704
1,746
39,173
0
L
4,420
931
0
480
8,567
3,732
0
652
7,915
0
39,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
30,792
320
Minions Killed
307
0
Camps Cleared
0
995,549
Distance Traveled
1,002,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,300
630
46
5
0
187,924
0
W
Mercury
6,118
612
72
7
0
224,121
0
L
Cerberus
5,478
548
109
11
0
190,993
0
L
Horus
5,599
560
19
2
0
207,106
0
W
Vulcan
5,049
505
46
5
0
215,022
0
W
Skadi
6,036
604
53
5
0
191,194
2
W
Cu Chulainn
7,289
729
90
9
0
184,009
2
L
Medusa
5,406
541
45
5
0
195,304
4
L
Raijin
6,214
621
79
8
0
178,183
0
L
Da Ji
6,304
630
68
7
0
223,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role