Player Matchup

Zeus
Zeus
Bronze IV
Codster926
Zeus
Bronze IV
Level 127
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 8L
1,285 MMR
Party 1
Fenrir
Fenrir
Silver IV
MNRITUAL
Fenrir
Silver IV
Level 151
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 7L
1,334 MMR
Party 1
Ymir
Ymir
Bronze IV
WombWarrior3566
Ymir
Bronze IV
Level 104
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 7L
1,268 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,513 SR
1,296 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,565 SR
1,344 MMR
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Cracker Jimbo
Jormungandr
Gold III
Level 77
God Stats
298W - 181L
1,659 SR
Queue Stats
478W - 468L
943 MMR
Party 2
Cerberus
Cerberus
Gold II
TOPSHOTTERZ4EVA
Cerberus
Gold II
Level 102
God Stats
65W - 55L
1,537 SR
Queue Stats
221W - 210L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,447
827
8,713
5,747
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MNRITUAL
Fenrir
11
1 / 5 / 0
6,802
756
3,885
8,604
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
6,380
709
2,289
9,369
4,670
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Nu WaMedusaDanzaburouDiscordiaBacchus

VS

Bans
CthulhuPoseidonKumbhakarnaKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 2 / 7
8,362
929
7,085
5,243
1,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Cracker Jimbo
Jormungandr
14
5 / 1 / 8
8,664
963
7,280
11,727
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
14
5 / 0 / 7
8,555
951
5,444
8,923
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
7
4.25
L
2
5
1
0.5
W
Jormungandr
Cracker Jimbo
Jormungandr
5
1
8
9
L
Fenrir
MNRITUAL
Fenrir
1
5
0
0.2
W
Cerberus
5
0
7
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
19,809
23,720
Taken
25,893
8,786
Mitigated
15,918
848
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,085
4,214
0
1,130
5,243
1,714
1,554
2,713
2,530
0
25,675
L
8,713
1,019
0
221
5,747
1,481
0
3,352
2,160
25,902
0
W
Jormungandr
Cracker Jimbo
Jormungandr
7,280
1,527
0
3,255
11,727
8,576
834
4,733
6,994
29,490
1,091
L
Fenrir
MNRITUAL
Fenrir
3,885
890
0
627
8,604
2,635
0
3,316
5,086
0
20,117
W
Cerberus
5,444
268
0
2,121
8,923
5,628
700
3,648
5,275
16,840
758
L
2,289
326
0
0
9,369
4,670
0
4,755
4,152
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,629
Gold Earned
25,581
87
Minions Killed
110
0
Camps Cleared
0
397,600
Distance Traveled
460,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,362
929
29
3
0
133,313
0
L
Zeus
7,447
827
43
5
0
133,394
0
W
Jormungandr
8,664
963
46
5
0
152,230
0
L
Fenrir
6,802
756
31
3
0
157,585
2
W
Cerberus
8,555
951
35
4
0
174,912
1
L
Ymir
6,380
709
13
1
0
106,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role