Player Matchup

Gilgamesh
Gilgamesh
FLY you FO0LS
Gilgamesh
Level 158
God Stats
16W - 20L
1,417 SR
Queue Stats
172W - 182L
1,459 Elo+
Solo
Hades
Hades
I-Toy-ko-I
Hades
Level 142
God Stats
2W - 0L
1,702 SR
Queue Stats
85W - 87L
1,492 Elo+
Party 1
Horus
Horus
Sandagger22
Horus
Level 77
God Stats
2W - 0L
1,527 SR
Queue Stats
30W - 21L
1,521 Elo+
Party 1
Ravana
Ravana
The Wild GaMer9
Ravana
Level 86
God Stats
9W - 15L
1,351 SR
Queue Stats
42W - 59L
1,310 Elo+
Solo
Neith
Neith
yoooojj
Neith
Level 147
God Stats
2W - 1L
1,586 SR
Queue Stats
6W - 5L
1,580 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,472 Elo+

VS

Team Averages
Level 141
1,674 SR
1,470 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chisai Unagi
Artemis
Level 87
God Stats
14W - 4L
1,826 SR
Queue Stats
255W - 238L
1,469 Elo+
Solo
Cthulhu
Cthulhu
RicoFearNun
Cthulhu
Level 154
God Stats
1W - 1L
1,868 SR
Queue Stats
277W - 255L
1,416 Elo+
Solo
Charybdis
Charybdis
tizzypeachpop
Charybdis
Level 156
God Stats
29W - 23L
1,658 SR
Queue Stats
200W - 200L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
will19035
Kumbhakarna
Level 188
God Stats
15W - 17L
1,515 SR
Queue Stats
847W - 841L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FLY you FO0LS
Gilgamesh
11
1 / 1 / 2
6,352
635
4,790
10,530
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
0 / 2 / 3
5,635
564
3,623
6,614
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 2
4,956
496
2,229
8,461
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 0
6,393
639
3,744
5,403
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
yoooojj
Neith
11
2 / 2 / 0
5,811
581
2,530
5,356
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 1
5,653
565
4,175
7,056
2,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Chisai Unagi
Artemis
10
1 / 1 / 4
5,564
556
3,173
4,273
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
RicoFearNun
Cthulhu
9
3 / 1 / 3
5,933
593
4,018
7,842
4,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
tizzypeachpop
Charybdis
10
1 / 3 / 0
6,224
622
4,505
6,700
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
will19035
Kumbhakarna
9
2 / 1 / 2
5,376
538
3,502
7,496
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
7
8
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
Artemis
Chisai Unagi
Artemis
1
1
4
3
W
Gilgamesh
FLY you FO0LS
Gilgamesh
1
1
2
2
W
Hades
0
2
3
0.75
L
Cthulhu
RicoFearNun
Cthulhu
3
1
3
4.5
W
0
2
2
0.5
W
6
1
0
6
L
Charybdis
tizzypeachpop
Charybdis
1
3
0
0.33
L
Kumbhakarna
will19035
Kumbhakarna
2
1
2
3
W
Neith
yoooojj
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
19,373
36,364
Taken
33,367
17,920
Mitigated
11,840
11,503
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,175
879
247
3,886
7,056
2,101
0
0
7,056
36,326
12
L
Artemis
Chisai Unagi
Artemis
3,173
541
0
1,299
4,273
1,372
0
0
4,273
0
32,262
W
Gilgamesh
FLY you FO0LS
Gilgamesh
4,790
1,192
0
3,308
10,530
6,177
0
5,765
4,765
0
44,299
W
Hades
3,623
339
93
2,874
6,614
3,004
0
736
5,878
32,124
0
L
Cthulhu
RicoFearNun
Cthulhu
4,018
314
47
2,312
7,842
4,115
0
0
7,842
22,660
503
W
2,229
1,027
240
2,811
8,461
4,978
5
1,596
6,865
0
16,078
W
3,744
1,025
0
995
5,403
2,159
0
1,785
3,618
0
46,800
L
Charybdis
tizzypeachpop
Charybdis
4,505
2,200
0
2,177
6,700
1,626
0
2,450
4,250
0
42,205
L
Kumbhakarna
will19035
Kumbhakarna
3,502
396
0
2,468
7,496
2,626
0
1,173
6,323
24,024
0
W
Neith
yoooojj
Neith
2,530
600
0
1,182
5,356
1,602
579
1,766
3,590
0
36,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
28,750
313
Minions Killed
281
0
Camps Cleared
0
1,050,647
Distance Traveled
1,017,292
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,653
565
65
7
0
183,212
0
L
Artemis
5,564
556
72
7
0
203,236
0
W
Gilgamesh
6,352
635
78
8
0
189,825
0
W
Hades
5,635
564
72
7
0
199,976
0
L
Cthulhu
5,933
593
22
2
0
219,152
4
W
Horus
4,956
496
13
1
0
233,952
0
W
Ravana
6,393
639
76
8
0
246,377
0
L
Charybdis
6,224
622
78
8
0
180,825
2
L
Kumbhakarna
5,376
538
44
4
0
230,867
4
W
Neith
5,811
581
74
7
0
180,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role