Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Azuronix
Chiron
Level 109
God Stats
3W - 3L
1,308 SR
Queue Stats
132W - 125L
1,395 Elo+
Party 2
Agni
Agni
MeoZamudio
Agni
Level 101
God Stats
11W - 5L
1,475 SR
Queue Stats
148W - 142L
1,470 Elo+
Party 1
Shiva
Shiva
V1Official__
Shiva
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 95L
1,466 Elo+
Solo
Charon
Charon
lI KIMO Il
Charon
Level 64
God Stats
2W - 0L
1,721 SR
Queue Stats
180W - 160L
1,432 Elo+
Party 2
Team Averages
Level 106
1,501 SR
1,453 Elo+

VS

Team Averages
Level 85
1,545 SR
1,453 Elo+
Rama
Rama
AbsolutelyNot552
Rama
Level 120
God Stats
1W - 2L
1,522 SR
Queue Stats
72W - 77L
1,507 Elo+
Solo
Awilix
Awilix
COPOYenko
Awilix
Level 106
God Stats
18W - 11L
1,817 SR
Queue Stats
36W - 31L
1,481 Elo+
Solo
Achilles
Achilles
CheerstoJP
Achilles
Level 45
God Stats
1W - 2L
1,273 SR
Queue Stats
83W - 125L
1,350 Elo+
Solo
Discordia
Discordia
GremlinTim
Discordia
Level 49
God Stats
4W - 6L
1,490 SR
Queue Stats
46W - 52L
1,459 Elo+
Solo
Surtr
Surtr
VinciVilla
Surtr
Level 107
God Stats
5W - 6L
1,624 SR
Queue Stats
468W - 452L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 2
5,013
456
2,573
6,525
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Azuronix
Chiron
9
3 / 2 / 0
5,663
515
4,300
5,222
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 0
6,391
581
3,190
4,558
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,256
569
3,619
6,548
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
lI KIMO Il
Charon
8
0 / 1 / 3
5,550
505
2,385
5,650
3,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,731
521
3,101
5,880
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
COPOYenko
Awilix
8
0 / 2 / 1
4,757
432
998
5,613
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
CheerstoJP
Achilles
10
0 / 0 / 0
5,141
467
2,421
6,690
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
GremlinTim
Discordia
11
0 / 1 / 0
5,384
489
2,630
4,391
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
0 / 0 / 2
5,073
461
5,103
5,456
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
2
1
L
3
3
0
1
W
Chiron
Azuronix
Chiron
3
2
0
1.5
L
Awilix
COPOYenko
Awilix
0
2
1
0.25
L
Achilles
CheerstoJP
Achilles
0
0
0
0
L
Discordia
GremlinTim
Discordia
0
1
0
0
W
3
0
0
3
W
0
0
1
0.5
L
Surtr
0
0
2
1
W
Charon
lI KIMO Il
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
14,253
28,503
Taken
28,030
11,181
Mitigated
11,437
9,729
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,573
683
0
3,824
6,525
1,922
0
151
6,306
0
32,045
L
3,101
1,791
0
1,072
5,880
1,767
570
1,491
4,389
0
30,888
W
Chiron
Azuronix
Chiron
4,300
1,133
567
1,150
5,222
1,345
347
74
4,986
0
30,229
L
Awilix
COPOYenko
Awilix
998
54
0
0
5,613
1,880
0
736
4,877
0
30,702
L
Achilles
CheerstoJP
Achilles
2,421
762
0
2,030
6,690
3,903
0
0
6,261
0
24,073
L
Discordia
GremlinTim
Discordia
2,630
0
0
1,697
4,391
1,189
0
2,431
1,960
35,742
0
W
3,190
183
0
500
4,558
1,402
0
2,525
2,033
42,521
523
W
3,619
948
82
2,616
6,548
3,364
0
0
6,302
0
39,253
L
Surtr
5,103
1,489
0
1,552
5,456
2,698
0
745
4,711
465
20,569
W
Charon
lI KIMO Il
Charon
2,385
300
0
990
5,650
3,148
225
116
5,250
17,848
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
26,086
317
Minions Killed
247
0
Camps Cleared
0
1,072,008
Distance Traveled
1,084,781
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,013
456
63
6
0
254,080
1
L
Rama
5,731
521
60
5
0
171,205
0
W
Chiron
5,663
515
58
5
0
192,650
1
L
Awilix
4,757
432
46
4
0
265,663
0
L
Achilles
5,141
467
48
4
0
213,651
0
L
Discordia
5,384
489
69
6
0
203,203
0
W
Agni
6,391
581
85
8
0
210,717
4
W
Shiva
6,256
569
83
8
0
203,758
4
L
Surtr
5,073
461
24
2
0
231,059
0
W
Charon
5,550
505
28
3
0
210,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role