Player Matchup

Bakasura
Bakasura
Adrian2703PnC
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,501 Elo+
Solo
Discordia
Discordia
Matarfornow
Discordia
Level 161
God Stats
2W - 0L
1,760 SR
Queue Stats
25W - 17L
1,698 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soso19_
Ah Muzen Cab
Level 106
God Stats
3W - 2L
1,596 SR
Queue Stats
125W - 132L
1,467 Elo+
Party 1
Hercules
Hercules
Touklakosss
Hercules
Level 158
God Stats
9W - 9L
1,626 SR
Queue Stats
176W - 173L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Y4SIIN-2
Kumbhakarna
Level 79
God Stats
7W - 7L
1,483 SR
Queue Stats
60W - 49L
1,496 Elo+
Solo
Team Averages
Level 132
1,593 SR
1,529 Elo+

VS

Team Averages
Level 113
1,603 SR
1,488 Elo+
Shiva
Shiva
Jslothking
Shiva
Level 125
God Stats
23W - 17L
1,665 SR
Queue Stats
437W - 426L
1,499 Elo+
Solo
Ares
Ares
Sandr0Malandr0
Ares
Level 67
God Stats
4W - 1L
2,007 SR
Queue Stats
32W - 30L
1,515 Elo+
Solo
Kukulkan
Kukulkan
WezZ-2K-Life
Kukulkan
Level 105
God Stats
11W - 14L
1,490 SR
Queue Stats
682W - 687L
1,461 Elo+
Solo
Arachne
Arachne
oxWE4PONxo
Arachne
Level 147
God Stats
0W - 2L
1,268 SR
Queue Stats
142W - 128L
1,481 Elo+
Solo
Hou Yi
Hou Yi
zenas3012
Hou Yi
Level 123
God Stats
3W - 3L
1,585 SR
Queue Stats
154W - 147L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adrian2703PnC
Bakasura
15
2 / 3 / 8
9,151
508
6,278
16,569
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Matarfornow
Discordia
17
7 / 0 / 9
10,961
609
15,898
8,012
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Soso19_
Ah Muzen Cab
16
4 / 3 / 6
9,204
511
8,358
14,501
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Touklakosss
Hercules
16
8 / 0 / 10
10,621
590
10,452
14,552
10,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
Y4SIIN-2
Kumbhakarna
17
3 / 1 / 9
10,375
576
11,629
14,518
18,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 6 / 0
9,823
546
14,660
20,171
15,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 5 / 1
7,762
431
8,056
17,816
14,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
WezZ-2K-Life
Kukulkan
8
0 / 3 / 0
6,467
359
1,557
3,946
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
oxWE4PONxo
Arachne
14
0 / 6 / 0
7,945
441
4,331
21,060
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
zenas3012
Hou Yi
16
3 / 4 / 1
9,456
525
10,739
12,167
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
24
Kills
7
7
Deaths
24
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adrian2703PnC
Bakasura
2
3
8
2
L
Shiva
2
6
0
0.33
W
Discordia
Matarfornow
Discordia
7
0
9
11.5
L
2
5
1
0.5
W
Ah Muzen Cab
Soso19_
Ah Muzen Cab
4
3
6
2.33
W
Hercules
Touklakosss
Hercules
8
0
10
13
L
Kukulkan
WezZ-2K-Life
Kukulkan
0
3
0
0
W
Kumbhakarna
Y4SIIN-2
Kumbhakarna
3
1
9
7.5
L
Arachne
oxWE4PONxo
Arachne
0
6
0
0
L
Hou Yi
zenas3012
Hou Yi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,615
Damage
39,343
68,152
Taken
75,160
43,998
Mitigated
42,971
24,187
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adrian2703PnC
Bakasura
6,278
3,586
0
8,347
16,569
6,460
269
2,149
14,420
0
54,238
L
Shiva
14,660
2,656
0
3,142
20,171
15,910
0
10,465
8,587
0
85,920
W
Discordia
Matarfornow
Discordia
15,898
408
0
2,892
8,012
2,736
168
1,379
6,633
84,559
1,071
L
8,056
749
0
2,903
17,816
14,391
0
4,504
12,696
25,343
0
W
Ah Muzen Cab
Soso19_
Ah Muzen Cab
8,358
2,972
0
2,932
14,501
5,648
455
2,429
12,072
0
69,660
W
Hercules
Touklakosss
Hercules
10,452
3,639
0
7,482
14,552
10,445
278
2,961
11,591
0
43,359
L
Kukulkan
WezZ-2K-Life
Kukulkan
1,557
94
0
982
3,946
1,086
0
1,998
1,624
23,823
0
W
Kumbhakarna
Y4SIIN-2
Kumbhakarna
11,629
929
0
2,534
14,518
18,709
0
1,140
13,378
62,429
0
L
Arachne
oxWE4PONxo
Arachne
4,331
3,032
0
4,992
21,060
7,507
0
6,517
13,170
0
69,205
L
Hou Yi
zenas3012
Hou Yi
10,739
3,139
0
3,669
12,167
4,077
0
1,687
10,266
0
76,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
41,453
523
Minions Killed
470
0
Camps Cleared
0
1,879,857
Distance Traveled
1,488,248
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,151
508
104
6
0
410,945
1
L
Shiva
9,823
546
133
7
0
337,062
0
W
Discordia
10,961
609
144
8
0
395,141
7
L
Ares
7,762
431
37
2
0
317,992
4
W
Ah Muzen Cab
9,204
511
87
5
0
352,485
3
W
Hercules
10,621
590
62
3
0
401,805
4
L
Kukulkan
6,467
359
50
3
0
148,353
3
W
Kumbhakarna
10,375
576
126
7
0
319,481
0
L
Arachne
7,945
441
106
6
0
359,719
0
L
Hou Yi
9,456
525
144
8
0
325,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role