Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M4Slow
Morgan Le Fay
Level 30
God Stats
9W - 10L
1,171 SR
Queue Stats
13W - 16L
1,150 Elo+
Party 2
Anubis
Anubis
ParsiFali
Anubis
Level 39
God Stats
19W - 5L
1,833 SR
Queue Stats
47W - 56L
1,284 Elo+
Party 2
Cernunnos
Cernunnos
SheelbY
Cernunnos
Level 26
God Stats
13W - 8L
1,343 SR
Queue Stats
47W - 53L
1,284 Elo+
Party 2
Serqet
Serqet
StormKingZora_YT
Serqet
Level 109
God Stats
4W - 3L
1,553 SR
Queue Stats
127W - 115L
1,477 Elo+
Party 1
Team Averages
Level 66
1,480 SR
1,339 Elo+

VS

Team Averages
Level 108
1,486 SR
1,446 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AnitaGamer_14
Athena
Level 122
God Stats
4W - 1L
1,803 SR
Queue Stats
11W - 9L
1,450 Elo+
Solo
Olorun
Olorun
Jack463Killyou
Olorun
Level 84
God Stats
3W - 3L
1,257 SR
Queue Stats
263W - 272L
1,387 Elo+
Solo
Rama
Rama
Lycheesa
Rama
Level 68
God Stats
12W - 17L
1,424 SR
Queue Stats
129W - 146L
1,444 Elo+
Solo
Bastet
Bastet
SPARTAN93ita
Bastet
Level 139
God Stats
2W - 3L
1,446 SR
Queue Stats
169W - 177L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
3,805
761
2,639
3,411
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
M4Slow
Morgan Le Fay
5
1 / 0 / 0
3,733
747
2,369
3,082
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
ParsiFali
Anubis
7
2 / 0 / 3
3,997
799
2,490
2,957
966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
SheelbY
Cernunnos
6
3 / 0 / 1
3,793
759
3,385
2,741
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 2
3,748
750
2,267
3,722
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,534
707
1,890
4,473
2,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
3,430
686
711
4,738
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,716
743
1,830
3,151
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
4
0 / 2 / 0
2,990
598
1,120
2,430
400
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
6
0 / 3 / 0
3,193
639
1,805
4,869
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
L
0
2
0
0
L
0
0
0
0
L
Rama
0
2
0
0
W
Morgan Le Fay
M4Slow
Morgan Le Fay
1
0
0
1
W
Anubis
ParsiFali
Anubis
2
0
3
3.5
L
Bastet
0
3
0
0
W
Cernunnos
SheelbY
Cernunnos
3
0
1
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
7,356
15,913
Taken
19,661
5,633
Mitigated
7,299
6,865
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,639
1,257
0
2,080
3,411
2,108
0
0
3,137
0
17,553
L
Achilles
 
Achilles
1,890
331
0
1,426
4,473
2,905
0
0
4,473
0
13,744
L
711
156
0
1,172
4,738
1,870
0
1,445
3,293
7,646
0
L
1,830
212
0
1,251
3,151
886
0
1,750
1,245
16,531
959
L
Rama
1,120
1,061
0
810
2,430
400
0
459
1,971
0
9,676
W
Morgan Le Fay
M4Slow
Morgan Le Fay
2,369
655
0
963
3,082
785
0
1,655
1,427
13,534
0
W
Anubis
ParsiFali
Anubis
2,490
227
0
1,340
2,957
966
0
370
2,587
17,684
0
L
Bastet
1,805
651
0
1,009
4,869
1,238
0
1,205
3,664
442
16,333
W
Cernunnos
SheelbY
Cernunnos
3,385
1,815
0
1,732
2,741
605
0
341
2,400
0
15,315
W
2,267
529
0
750
3,722
1,169
0
136
3,586
0
17,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
16,863
161
Minions Killed
132
0
Camps Cleared
0
624,415
Distance Traveled
558,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,805
761
37
7
0
118,903
0
L
Achilles
3,534
707
31
6
0
106,732
0
L
Athena
3,430
686
17
3
0
128,301
0
L
Olorun
3,716
743
34
7
0
123,446
0
L
Rama
2,990
598
18
4
0
63,291
0
W
Morgan Le Fay
3,733
747
30
6
0
120,307
0
W
Anubis
3,997
799
40
8
0
113,569
0
L
Bastet
3,193
639
32
6
0
136,838
0
W
Cernunnos
3,793
759
16
3
0
120,199
0
W
Serqet
3,748
750
38
8
0
151,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role