Player Matchup

Nemesis
Nemesis
Silver III
BaldNutz
Nemesis
Silver III
Level 65
God Stats
1W - 1L
1,576 SR
Queue Stats
53W - 86L
948 MMR
Party 2
Cthulhu
Cthulhu
Silver III
MisFire23
Cthulhu
Silver III
Level 89
God Stats
1W - 1L
1,362 SR
Queue Stats
54W - 89L
994 MMR
Party 2
Olorun
Olorun
Silver IV
dj3k144
Olorun
Silver IV
Level 37
God Stats
1W - 1L
1,475 SR
Queue Stats
7W - 17L
1,259 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 64
1,471 SR
1,067 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,490 SR
975 MMR
Ix Chel
Ix Chel
Silver II
A1lmpact
Ix Chel
Silver II
Level 87
God Stats
26W - 24L
1,490 SR
Queue Stats
204W - 246L
1,099 MMR
Solo
Tyr
Tyr
Silver IV
AquatikDan
Tyr
Silver IV
Level 59
God Stats
12W - 12L
1,480 SR
Queue Stats
120W - 148L
848 MMR
Party 1
Medusa
Medusa
Silver II
q Blackman p
Medusa
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 107L
979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaldNutz
Nemesis
16
3 / 1 / 9
10,458
872
11,020
8,635
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
MisFire23
Cthulhu
17
8 / 2 / 5
11,166
931
14,230
16,085
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
dj3k144
Olorun
16
2 / 3 / 5
9,850
821
10,196
10,408
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
LancelotAchillesDiscordiaNe ZhaThoth

VS

Bans
BacchusAtlasHou YiMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A1lmpact
Ix Chel
15
3 / 4 / 1
9,512
793
9,120
11,572
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 4
10,086
841
7,657
17,891
14,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
14
0 / 5 / 2
8,855
738
6,260
10,953
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
A1lmpact
Ix Chel
3
4
1
0.88
L
2
4
4
1
W
Nemesis
BaldNutz
Nemesis
3
1
9
7.5
W
Cthulhu
MisFire23
Cthulhu
8
2
5
5.25
W
Olorun
dj3k144
Olorun
2
3
5
1.5
L
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,446
Damage
23,037
35,128
Taken
40,416
28,008
Mitigated
22,000
6,452
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
A1lmpact
Ix Chel
9,120
915
340
3,560
11,572
4,003
332
7,324
3,815
32,870
0
L
7,657
835
0
1,025
17,891
14,557
664
8,535
8,132
0
20,597
W
Nemesis
BaldNutz
Nemesis
11,020
2,456
0
963
8,635
7,027
754
1,971
6,607
0
24,066
W
Cthulhu
MisFire23
Cthulhu
14,230
1,273
136
2,077
16,085
16,524
255
2,383
13,623
42,428
2,476
W
Olorun
dj3k144
Olorun
10,196
4,859
957
2,319
10,408
4,457
2,353
4,803
5,560
35,258
654
L
Medusa
6,260
2,574
0
743
10,953
3,440
490
5,692
4,866
0
30,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
28,453
137
Minions Killed
120
0
Camps Cleared
0
708,799
Distance Traveled
670,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,512
793
44
4
0
204,726
2
L
Tyr
10,086
841
29
2
0
237,778
0
W
Nemesis
10,458
872
30
3
0
259,407
0
W
Cthulhu
11,166
931
51
4
0
243,303
0
W
Olorun
9,850
821
56
5
0
206,089
0
L
Medusa
8,855
738
47
4
0
227,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role