Player Matchup

Neith
Neith
GerJham
Neith
Level 69
God Stats
7W - 8L
1,390 SR
Queue Stats
59W - 53L
1,443 Elo+
Solo
Jing Wei
Jing Wei
PinkMangoFox
Jing Wei
Level 49
God Stats
0W - 3L
1,321 SR
Queue Stats
44W - 48L
1,442 Elo+
Solo
Arachne
Arachne
RigorMRTS
Arachne
Level 142
God Stats
8W - 9L
1,464 SR
Queue Stats
75W - 75L
1,359 Elo+
Party 1
Bellona
Bellona
Samtheemaaan
Bellona
Level 62
God Stats
0W - 6L
1,346 SR
Queue Stats
61W - 65L
1,441 Elo+
Party 1
Bake Kujira
Bake Kujira
vS iTemper
Bake Kujira
Level 78
God Stats
6W - 5L
1,474 SR
Queue Stats
202W - 188L
1,408 Elo+
Solo
Team Averages
Level 80
1,399 SR
1,419 Elo+

VS

Team Averages
Level 97
1,514 SR
1,448 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DaddyYonk
Izanami
Level 82
God Stats
10W - 10L
1,482 SR
Queue Stats
35W - 33L
1,459 Elo+
Party 2
Hades
Hades
Flaqsin
Hades
Level 107
God Stats
3W - 0L
1,549 SR
Queue Stats
83W - 74L
1,451 Elo+
Solo
Nut
Nut
Isaiasrey7
Nut
Level 140
God Stats
23W - 16L
1,637 SR
Queue Stats
301W - 301L
1,452 Elo+
Solo
Fenrir
Fenrir
ZEEkandDESTROY
Fenrir
Level 49
God Stats
9W - 8L
1,401 SR
Queue Stats
112W - 137L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GerJham
Neith
10
3 / 0 / 1
6,889
492
6,227
3,508
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
PinkMangoFox
Jing Wei
11
1 / 2 / 5
6,652
475
5,974
5,338
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
RigorMRTS
Arachne
13
4 / 0 / 1
7,353
525
3,262
3,309
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Samtheemaaan
Bellona
15
0 / 0 / 0
8,672
619
3,764
7,967
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
vS iTemper
Bake Kujira
8
1 / 4 / 3
6,180
441
4,930
11,506
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 3
6,840
489
2,989
10,263
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DaddyYonk
Izanami
12
4 / 1 / 1
7,535
538
5,895
6,061
1,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Flaqsin
Hades
11
1 / 2 / 1
6,633
474
2,891
9,071
3,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 0
6,332
452
2,024
6,578
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 3 / 2
6,532
467
1,219
8,377
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
3
0.83
W
Izanami
DaddyYonk
Izanami
4
1
1
4.5
W
Hades
Flaqsin
Hades
1
2
1
0.75
L
Neith
GerJham
Neith
3
0
1
3.5
W
0
0
0
0
L
Jing Wei
PinkMangoFox
Jing Wei
1
2
5
1.75
L
Arachne
RigorMRTS
Arachne
4
0
1
4.5
L
Bellona
Samtheemaaan
Bellona
0
0
0
0
W
0
3
2
0.33
L
Bake Kujira
vS iTemper
Bake Kujira
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
15,018
31,628
Taken
40,350
17,905
Mitigated
19,094
7,970
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,989
1,015
570
2,687
10,263
8,437
312
1,840
8,423
20,705
2,680
W
Izanami
DaddyYonk
Izanami
5,895
3,809
0
492
6,061
1,951
4,926
1,868
4,193
0
45,603
W
Hades
Flaqsin
Hades
2,891
0
465
4,911
9,071
3,602
507
247
8,824
42,116
0
L
Neith
GerJham
Neith
6,227
1,674
0
1,797
3,508
1,012
0
1,230
2,278
0
43,362
W
2,024
1,008
0
3,081
6,578
2,051
0
198
6,042
0
29,289
L
Jing Wei
PinkMangoFox
Jing Wei
5,974
2,317
0
676
5,338
1,483
0
1,419
3,919
0
29,917
L
Arachne
RigorMRTS
Arachne
3,262
2,191
0
964
3,309
1,121
0
336
2,973
0
42,427
L
Bellona
Samtheemaaan
Bellona
3,764
594
0
2,291
7,967
7,712
2,113
0
7,967
0
65,838
W
1,219
504
0
1,766
8,377
3,053
0
777
7,600
0
30,500
L
Bake Kujira
vS iTemper
Bake Kujira
4,930
2,110
0
2,242
11,506
6,577
0
2,690
8,816
26,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
33,872
335
Minions Killed
307
0
Camps Cleared
0
1,177,119
Distance Traveled
1,250,291
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,840
489
38
3
0
256,322
0
W
Izanami
7,535
538
74
5
0
244,141
0
W
Hades
6,633
474
81
6
0
263,234
6
L
Neith
6,889
492
71
5
0
186,971
0
W
Nut
6,332
452
55
4
0
192,530
0
L
Jing Wei
6,652
475
40
3
0
240,993
2
L
Arachne
7,353
525
76
5
0
333,653
2
L
Bellona
8,672
619
120
9
0
231,231
0
W
Fenrir
6,532
467
59
4
0
294,064
0
L
Bake Kujira
6,180
441
28
2
0
184,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role