Player Matchup

Anhur
Anhur
ClemeGJq
Anhur
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 179L
1,563 Elo+
Solo
Jormungandr
Jormungandr
LancealottXeo
Jormungandr
Level 83
God Stats
3W - 5L
1,322 SR
Queue Stats
156W - 115L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
MultiBoii
Sylvanus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 131L
1,407 Elo+
Party 1
Chang'e
Chang'e
TheTensionXp
Chang'e
Level 75
God Stats
3W - 5L
1,499 SR
Queue Stats
78W - 79L
1,440 Elo+
Party 1
Mercury
Mercury
TunableCar332
Mercury
Level 65
God Stats
19W - 18L
1,558 SR
Queue Stats
111W - 95L
1,512 Elo+
Party 1
Team Averages
Level 61
1,476 SR
1,482 Elo+

VS

Team Averages
Level 109
1,563 SR
1,482 Elo+
Aphrodite
Aphrodite
BeefChickenFish
Aphrodite
Level 149
God Stats
6W - 7L
1,554 SR
Queue Stats
325W - 326L
1,463 Elo+
Solo
Vulcan
Vulcan
Dextery2410
Vulcan
Level 72
God Stats
3W - 0L
1,620 SR
Queue Stats
232W - 237L
1,460 Elo+
Solo
Thanatos
Thanatos
HeraldofGaia
Thanatos
Level 78
God Stats
8W - 11L
1,509 SR
Queue Stats
113W - 103L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 89
God Stats
61W - 34L
1,586 SR
Queue Stats
206W - 169L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
morfeu102
Zhong Kui
Level 159
God Stats
4W - 1L
1,547 SR
Queue Stats
60W - 57L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ClemeGJq
Anhur
16
2 / 3 / 4
9,663
460
9,278
15,449
5,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
LancealottXeo
Jormungandr
16
1 / 5 / 4
10,103
481
10,584
15,839
11,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
MultiBoii
Sylvanus
15
5 / 5 / 3
9,742
464
8,041
23,298
14,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
TheTensionXp
Chang'e
16
5 / 4 / 2
10,179
485
10,874
16,535
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
17
3 / 7 / 7
10,322
492
8,440
18,476
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeefChickenFish
Aphrodite
15
1 / 4 / 9
9,850
469
4,343
15,304
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
15
1 / 6 / 6
9,488
452
12,968
9,308
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HeraldofGaia
Thanatos
20
10 / 3 / 7
12,140
578
21,143
19,625
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Spearmyntz
Danzaburou
17
5 / 1 / 7
10,740
511
13,863
12,154
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
morfeu102
Zhong Kui
20
7 / 2 / 5
13,008
619
15,259
18,991
19,921
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
16
Kills
24
24
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeefChickenFish
Aphrodite
1
4
9
1.38
L
Anhur
ClemeGJq
Anhur
2
3
4
1.33
W
Vulcan
1
6
6
0.67
W
Thanatos
HeraldofGaia
Thanatos
10
3
7
4.5
L
Jormungandr
LancealottXeo
Jormungandr
1
5
4
0.6
L
Sylvanus
MultiBoii
Sylvanus
5
5
3
1.3
W
Danzaburou
Spearmyntz
Danzaburou
5
1
7
8.5
L
Chang'e
TheTensionXp
Chang'e
5
4
2
1.5
L
Mercury
3
7
7
0.93
W
Zhong Kui
morfeu102
Zhong Kui
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
67,576
89,597
Taken
75,382
43,355
Mitigated
45,444
25,174
Healing
46,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeefChickenFish
Aphrodite
4,343
112
3,084
5,802
15,304
10,826
37
4,645
10,615
28,067
0
L
Anhur
ClemeGJq
Anhur
9,278
5,518
0
4,123
15,449
5,402
456
3,706
11,743
0
73,475
W
Vulcan
12,968
74
0
488
9,308
2,991
280
5,490
3,702
59,616
742
W
Thanatos
HeraldofGaia
Thanatos
21,143
5,077
0
20,559
19,625
7,849
0
6,623
12,889
0
106,307
L
Jormungandr
LancealottXeo
Jormungandr
10,584
2,200
0
1,160
15,839
11,524
0
7,223
8,616
63,262
810
L
Sylvanus
MultiBoii
Sylvanus
8,041
2,534
1,995
8,029
23,298
14,729
344
8,939
14,359
28,430
7,386
W
Danzaburou
Spearmyntz
Danzaburou
13,863
6,190
0
5,134
12,154
3,857
994
3,515
8,639
0
91,528
L
Chang'e
TheTensionXp
Chang'e
10,874
262
2,267
6,885
16,535
5,116
70
7,110
9,425
62,694
662
L
Mercury
8,440
3,542
0
715
18,476
6,584
0
5,558
12,918
0
76,665
W
Zhong Kui
morfeu102
Zhong Kui
15,259
1,736
0
11,205
18,991
19,921
1,324
8,047
10,595
108,127
4,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
55,226
502
Minions Killed
595
0
Camps Cleared
0
2,016,867
Distance Traveled
2,117,221
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,850
469
46
2
0
422,064
3
L
Anhur
9,663
460
104
5
0
382,183
3
W
Vulcan
9,488
452
94
4
0
436,346
2
W
Thanatos
12,140
578
127
6
0
475,780
0
L
Jormungandr
10,103
481
108
5
0
400,677
2
L
Sylvanus
9,742
464
51
2
0
363,914
4
W
Danzaburou
10,740
511
139
7
0
429,316
0
L
Chang'e
10,179
485
113
5
0
426,051
1
L
Mercury
10,322
492
126
6
0
444,042
0
W
Zhong Kui
13,008
619
189
9
0
353,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role