Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BorderControl69
Pele
Level 120
God Stats
2W - 4L
1,419 SR
Queue Stats
63W - 78L
1,463 Elo+
Party 1
Izanami
Izanami
Irnman2
Izanami
Level 65
God Stats
0W - 2L
1,242 SR
Queue Stats
99W - 87L
1,456 Elo+
Party 3
Achilles
Achilles
Vagrantwinner
Achilles
Level 153
God Stats
1W - 3L
1,361 SR
Queue Stats
225W - 219L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
ZombieKing288
Hou Yi
Level 133
God Stats
1W - 2L
1,326 SR
Queue Stats
105W - 101L
1,462 Elo+
Party 3
Team Averages
Level 123
1,370 SR
1,474 Elo+

VS

Team Averages
Level 108
1,457 SR
1,492 Elo+
Osiris
Osiris
CagyTheKiller
Osiris
Level 69
God Stats
3W - 1L
1,490 SR
Queue Stats
162W - 158L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Leonzio23
Jormungandr
Level 147
God Stats
3W - 1L
1,553 SR
Queue Stats
203W - 133L
1,563 Elo+
Solo
Skadi
Skadi
RageingHippo7
Skadi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,512 Elo+
Solo
Achilles
Achilles
TUSC King
Achilles
Level 105
God Stats
1W - 1L
1,460 SR
Queue Stats
66W - 63L
1,480 Elo+
Party 2
Rama
Rama
i love jello15
Rama
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
50W - 45L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 4 / 2
5,219
1,044
2,892
7,103
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 1
5,358
1,072
2,787
4,382
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
Irnman2
Izanami
9
1 / 3 / 0
5,071
1,014
3,363
4,103
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Vagrantwinner
Achilles
11
2 / 1 / 3
5,408
1,082
4,374
5,143
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,340
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,108
1,222
3,627
5,823
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Leonzio23
Jormungandr
11
3 / 1 / 5
6,959
1,392
5,754
8,489
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 7
6,585
1,317
3,514
1,966
552
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TUSC King
Achilles
11
3 / 2 / 6
6,672
1,334
4,123
4,180
4,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 7
6,069
1,214
1,965
2,558
588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
10
10
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
L
0
2
1
0.25
W
2
1
4
4
L
Izanami
Irnman2
Izanami
1
3
0
0.33
W
Jormungandr
Leonzio23
Jormungandr
3
1
5
5.5
W
2
0
7
5.5
W
Achilles
TUSC King
Achilles
3
2
6
3
L
Achilles
Vagrantwinner
Achilles
2
1
3
3.5
L
0
0
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
18,983
20,731
Taken
23,016
14,705
Mitigated
16,997
4,124
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,892
1,424
297
1,282
7,103
7,584
0
974
6,074
0
3,480
L
2,787
168
0
281
4,382
1,480
0
1,000
3,326
0
10,085
W
3,627
1,006
901
1,157
5,823
5,629
0
0
5,536
0
7,291
L
Izanami
Irnman2
Izanami
3,363
1,988
0
489
4,103
1,312
0
1,703
2,232
0
8,022
W
Jormungandr
Leonzio23
Jormungandr
5,754
899
0
2,320
8,489
5,886
456
0
8,228
15,514
98
W
3,514
1,195
1,264
966
1,966
552
1,214
0
1,930
0
7,438
W
Achilles
TUSC King
Achilles
4,123
357
242
564
4,180
4,342
301
0
4,079
0
8,039
L
Achilles
Vagrantwinner
Achilles
4,374
286
431
1,344
5,143
4,329
0
1,609
3,358
0
8,001
L
0
0
0
0
0
0
0
0
0
0
0
W
1,965
1,047
366
284
2,558
588
1,314
0
2,414
0
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
32,393
36
Minions Killed
62
0
Camps Cleared
0
373,661
Distance Traveled
483,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,219
1,044
2
0
0
98,760
0
L
Pele
5,358
1,072
20
4
0
97,157
0
W
Osiris
6,108
1,222
7
1
0
106,201
0
L
Izanami
5,071
1,014
9
2
0
78,153
0
W
Jormungandr
6,959
1,392
19
4
0
110,698
0
W
Skadi
6,585
1,317
16
3
0
92,631
0
W
Achilles
6,672
1,334
8
2
0
94,621
0
L
Achilles
5,408
1,082
5
1
0
99,591
0
L
Hou Yi
1,340
268
0
0
0
0
0
W
Rama
6,069
1,214
12
2
0
79,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role