Player Matchup

Cernunnos
Cernunnos
GeneKelly52
Cernunnos
Level 162
God Stats
0W - 1L
1,780 SR
Queue Stats
256W - 220L
1,523 Elo+
Solo
Nox
Nox
IcedWat3r
Nox
Level 107
God Stats
2W - 1L
1,474 SR
Queue Stats
6W - 15L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Polyro
Nu Wa
Level 149
God Stats
2W - 2L
1,629 SR
Queue Stats
63W - 50L
1,590 Elo+
Solo
Hun Batz
Hun Batz
alexraiser77
Hun Batz
Level 48
God Stats
0W - 3L
1,692 SR
Queue Stats
41W - 33L
1,525 Elo+
Solo
Thor
Thor
flacko1224
Thor
Level 147
God Stats
68W - 63L
1,624 SR
Queue Stats
182W - 176L
1,564 Elo+
Solo
Team Averages
Level 123
1,640 SR
1,520 Elo+

VS

Team Averages
Level 117
1,575 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SoloSock
Danzaburou
Level 49
God Stats
21W - 11L
1,682 SR
Queue Stats
112W - 118L
1,509 Elo+
Solo
Lancelot
Lancelot
VesselOfMercy2
Lancelot
Level 155
God Stats
1W - 3L
1,538 SR
Queue Stats
104W - 78L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
pittsouth
Kumbhakarna
Level 113
God Stats
5W - 2L
1,655 SR
Queue Stats
61W - 57L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GeneKelly52
Cernunnos
12
0 / 5 / 2
6,630
474
8,006
10,900
3,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 1
5,883
420
2,646
13,415
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Polyro
Nu Wa
14
1 / 4 / 3
7,626
545
8,868
8,353
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
alexraiser77
Hun Batz
15
1 / 3 / 4
8,441
603
9,782
11,978
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 3 / 0
7,453
532
4,957
9,603
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 1 / 5
8,710
622
4,550
6,467
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
 
Vamana
13
0 / 5 / 2
7,998
571
7,544
14,592
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
SoloSock
Danzaburou
13
5 / 2 / 2
8,557
611
9,484
8,164
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
16
13 / 0 / 2
9,590
685
11,475
8,866
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
pittsouth
Kumbhakarna
12
2 / 0 / 9
7,146
510
7,445
12,275
8,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
21
21
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
5
3.5
W
Vamana
 
Vamana
0
5
2
0.2
L
Cernunnos
GeneKelly52
Cernunnos
0
5
2
0.2
L
0
6
1
0.08
L
Nu Wa
Polyro
Nu Wa
1
4
3
0.63
W
Danzaburou
SoloSock
Danzaburou
5
2
2
3
W
Lancelot
13
0
2
14
L
Hun Batz
alexraiser77
Hun Batz
1
3
4
1
L
6
3
0
2
W
Kumbhakarna
pittsouth
Kumbhakarna
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
40,498
54,249
Taken
50,364
20,522
Mitigated
30,018
15,452
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,550
558
2,056
3,029
6,467
1,853
620
3,704
2,763
78,050
515
W
Vamana
 
Vamana
7,544
3,962
0
4,236
14,592
13,391
0
723
13,869
0
59,734
L
Cernunnos
GeneKelly52
Cernunnos
8,006
4,068
0
3,103
10,900
3,546
0
1,352
9,376
0
47,132
L
2,646
278
105
3,838
13,415
6,714
0
5,259
7,314
16,157
0
L
Nu Wa
Polyro
Nu Wa
8,868
1,851
0
295
8,353
2,189
0
3,423
4,614
72,394
1,048
W
Danzaburou
SoloSock
Danzaburou
9,484
4,586
0
3,586
8,164
2,646
560
1,267
6,897
0
64,983
W
Lancelot
11,475
2,836
0
943
8,866
3,759
0
2,320
6,546
0
73,559
L
Hun Batz
alexraiser77
Hun Batz
9,782
3,403
0
4,484
11,978
5,508
0
0
11,290
0
69,970
L
4,957
1,470
0
3,627
9,603
2,565
0
452
9,107
0
42,064
W
Kumbhakarna
pittsouth
Kumbhakarna
7,445
675
0
3,130
12,275
8,369
59
3,879
8,396
25,207
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
42,001
435
Minions Killed
550
0
Camps Cleared
0
1,343,405
Distance Traveled
1,449,022
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,710
622
171
12
0
310,293
3
W
Vamana
7,998
571
122
9
0
246,703
0
L
Cernunnos
6,630
474
81
6
0
258,158
0
L
Nox
5,883
420
15
1
0
274,397
5
L
Nu Wa
7,626
545
143
10
0
255,038
0
W
Danzaburou
8,557
611
112
8
0
239,653
0
W
Lancelot
9,590
685
108
8
0
362,728
3
L
Hun Batz
8,441
603
121
9
0
262,465
6
L
Thor
7,453
532
75
5
0
293,347
0
W
Kumbhakarna
7,146
510
37
3
0
289,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role