Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AviaTion1010
Bakasura
Level 46
God Stats
1W - 2L
1,488 SR
Queue Stats
19W - 20L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Joohn11
Nu Wa
Level 160
God Stats
7W - 8L
1,641 SR
Queue Stats
235W - 225L
1,513 Elo+
Solo
Artemis
Artemis
JoshTooBell
Artemis
Level 47
God Stats
4W - 6L
1,450 SR
Queue Stats
24W - 21L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
Ls KIRA UCHIHA
Erlang Shen
Level 156
God Stats
7W - 14L
1,362 SR
Queue Stats
469W - 470L
1,516 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,518 Elo+

VS

Team Averages
Level 117
1,545 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
ImOverload
Tsukuyomi
Level 109
God Stats
2W - 0L
1,703 SR
Queue Stats
103W - 115L
1,439 Elo+
Solo
Chiron
Chiron
LEGACYBOY420
Chiron
Level 116
God Stats
2W - 1L
1,426 SR
Queue Stats
45W - 43L
1,369 Elo+
Solo
Geb
Geb
MrStupendous
Geb
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
RobinDH27
Sun Wukong
Level 107
God Stats
3W - 0L
1,776 SR
Queue Stats
70W - 70L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Yes Im IHugo
Zhong Kui
Level 125
God Stats
1W - 1L
1,318 SR
Queue Stats
124W - 126L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 3 / 2
4,923
547
3,181
7,411
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
AviaTion1010
Bakasura
9
0 / 2 / 1
4,671
519
3,110
8,831
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Joohn11
Nu Wa
10
2 / 0 / 0
5,268
585
3,799
2,376
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JoshTooBell
Artemis
7
2 / 3 / 0
4,606
512
4,792
4,189
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Ls KIRA UCHIHA
Erlang Shen
3
0 / 2 / 0
3,452
384
428
1,908
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImOverload
Tsukuyomi
9
4 / 2 / 3
5,318
591
3,354
5,300
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
8
1 / 1 / 2
4,784
532
3,791
5,701
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 1 / 5
5,353
595
3,295
7,116
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RobinDH27
Sun Wukong
10
2 / 0 / 0
6,195
688
2,240
5,263
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Yes Im IHugo
Zhong Kui
10
1 / 1 / 2
5,507
612
3,549
5,999
3,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
10
10
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Bakasura
AviaTion1010
Bakasura
0
2
1
0.25
W
Tsukuyomi
ImOverload
Tsukuyomi
4
2
3
2.75
L
Nu Wa
Joohn11
Nu Wa
2
0
0
2
L
Artemis
JoshTooBell
Artemis
2
3
0
0.67
W
Chiron
1
1
2
2
L
Erlang Shen
Ls KIRA UCHIHA
Erlang Shen
0
2
0
0
W
2
1
5
4.5
W
Sun Wukong
RobinDH27
Sun Wukong
2
0
0
2
W
Zhong Kui
Yes Im IHugo
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
16,229
24,715
Taken
29,379
10,307
Mitigated
12,710
4,325
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,181
184
0
1,876
7,411
4,686
0
1,738
5,673
14,274
806
L
Bakasura
AviaTion1010
Bakasura
3,110
1,993
0
2,110
8,831
3,254
0
2,299
6,532
0
28,136
W
Tsukuyomi
ImOverload
Tsukuyomi
3,354
872
0
1,382
5,300
1,453
0
721
4,423
0
19,395
L
Nu Wa
Joohn11
Nu Wa
3,799
1,623
0
0
2,376
596
0
817
1,559
26,066
0
L
Artemis
JoshTooBell
Artemis
4,792
1,664
0
0
4,189
1,334
0
1,978
2,211
0
20,384
W
Chiron
3,791
1,435
243
1,659
5,701
1,527
0
1,886
3,731
0
25,786
L
Erlang Shen
Ls KIRA UCHIHA
Erlang Shen
428
192
0
339
1,908
437
0
0
1,908
0
4,306
W
3,295
648
0
1,099
7,116
4,583
0
1,658
5,408
15,744
0
W
Sun Wukong
RobinDH27
Sun Wukong
2,240
403
0
1,667
5,263
1,931
319
649
4,524
0
38,498
W
Zhong Kui
Yes Im IHugo
Zhong Kui
3,549
962
0
2,520
5,999
3,216
0
1,462
4,047
39,929
1,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
27,157
208
Minions Killed
245
0
Camps Cleared
0
769,212
Distance Traveled
874,073
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,923
547
55
6
0
183,780
5
L
Bakasura
4,671
519
65
7
0
211,840
0
W
Tsukuyomi
5,318
591
44
5
0
187,373
0
L
Nu Wa
5,268
585
56
6
0
170,433
5
L
Artemis
4,606
512
24
3
0
158,062
3
W
Chiron
4,784
532
52
6
0
166,784
0
L
Erlang Shen
3,452
384
8
1
0
45,097
0
W
Geb
5,353
595
11
1
0
182,984
2
W
Sun Wukong
6,195
688
57
6
0
163,626
0
W
Zhong Kui
5,507
612
81
9
0
173,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role